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Nicole Tacconi

dblp:430/6231 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2026
0009-0005-2417-2899ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 67% Immersive interaction · 33%
Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Immersive interaction
augmented reality interaction
1.012026
Uncertain Pointer: Situated Feedforward Visualizations for Ambiguity-Aware AR Target Selection · CHI 2026
Interaction techniques and input › target selection
pointing
1.012026
Uncertain Pointer: Situated Feedforward Visualizations for Ambiguity-Aware AR Target Selection · CHI 2026
Interaction techniques and input
target selection
1.012026
Uncertain Pointer: Situated Feedforward Visualizations for Ambiguity-Aware AR Target Selection · CHI 2026

Methods — techniques the papers use, named apart from their topics

online experiment · 2.0
YearPublicationVenuePosition
2026 Uncertain Pointer: Situated Feedforward Visualizations for Ambiguity-Aware AR Target Selection
abstract
Target disambiguation is crucial in resolving input ambiguity in augmented reality (AR), especially for queries over distant objects or cluttered scenes on the go. Yet, visual feedforward techniques that support this process remain underexplored. We present Uncertain Pointer, a systematic exploration of feedforward visualizations that annotate multiple candidate targets before user confirmation, either by adding distinct visual identities (e.g., colors) to support disambiguation or by modulating visual intensity (e.g., opacity) to convey system uncertainty. First, we construct a pointer space of 25 pointers by analyzing existing placement strategies and visual signifiers used in target visualizations across 30 years of relevant literature. We then evaluate them through two online experiments (n = 60 and 40), measuring user preference, confidence, mental ease, target visibility, and identifiability across varying object distances and sparsities. Finally, from the results, we derive design recommendations in choosing different Uncertain Pointers based on AR context and disambiguation techniques.
Ching-Yi Tsai, Nicole Tacconi, Andrew D. Wilson, Parastoo Abtahi
CHI2