Demo Data from VLDB 2026 / reviewers in the wild / expert
Kimberley Paradis
dblp:433/0977
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2026
0009-0001-2419-4773ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Design research and methods · 77% Collaborative and social computing · 12% Human-AI interaction · 12% |
Topics — the 2 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Design research and methods
feminist HCI |
1.0 | 1 | 2026 | LLooM: Weaving Stories and Probing Experiences of Language Technologies · CHI 2026 |
Design research and methods
speculative design |
1.0 | 1 | 2026 | Speculative Performance: Staging Intergenerational Speculation to Explore Critical Literacies of Technological Futures · CHI 2026 |
Methods — techniques the papers use, named apart from their topics
storytelling · 1.0probe deployment · 1.0performance-based methods · 1.0participatory design · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Speculative Performance: Staging Intergenerational Speculation to Explore Critical Literacies of Technological FuturesabstractThis paper presents speculative performance as an approach for engaging participants in imagining, enacting, and reflecting on technological futures through a combination of speculative design, performance, and intergenerational engagement. While speculative and performance-based methods are well established in HCI, there has been limited exploration of how these practices might explore critical technological literacies across generations. To investigate this, we ran two five-day workshops with approximately 30 older adults and young people, who collaboratively created speculative artefacts and dramatic scenes of technological futures, which culminated in a final public performance. We demonstrate how speculative performance can foster critical literacies of digital technologies and data by enabling participants to embody technological issues, move from technological malfunction to social and relational implications, and imagine alternative futures. We reflect on the opportunities and challenges of speculative performance and argue that this methodological approach expands how HCI imagines, critiques and performs technological futures with intergenerational communities. Tara Capel, Kimberley Paradis, Peter Bentley, Ryan McKay, Rupert Goodwins, Willy Barr, Clare Duffy |
CHI | 3 |
| 2026 | LLooM: Weaving Stories and Probing Experiences of Language TechnologiesabstractThis paper presents LLooM, a probe designed to capture situated, temporal, and contradictory experiences with language technologies such as voice assistants, chatbots, and LLMs. The design of LLooM draws on work in probes, feminist HCI, and storytelling to invite participants to write stories about their encounters with language technologies on fabric strips and weave them into looms. Through a public, researcher-facilitated, and collective participant deployment with 56 participants, LLooM enabled participants to share diverse perspectives on language technologies. This methodological approach makes two contributions to probe design in HCI: enabling participants to reshape the methodological assumptions underlying research and allowing participants' visible contributions to become provocations that support collaborative meaning-making across diverse experiences. Kimberley Paradis, Lachlan Urquhart, Tara Capel |
CHI | 1 |