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Mikael Goldstein

dblp:48/2676 · DBLP profile ↗
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15ranked-venue papers
7as first author
0since 2021 · last 2004
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 13 · 5 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-authorArtificial intelligence and machine learning · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 87% Wearable and physiological sensing · 13%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input › text entry
mobile touch typing
0.011999
Non-Keyboard QWERTY Touch Typing: A Portable Input Interface for The Mobile User · CHI 1999
Interaction techniques and input
text entry
0.011999
Non-Keyboard QWERTY Touch Typing: A Portable Input Interface for The Mobile User · CHI 1999

Methods — techniques the papers use, named apart from their topics

language model · 0.0
YearPublicationVenuePosition
2004 Eye Movement Study of Reading on a Mobile Device Using the Page and RSVP Text Presentation Formats
Gustav Öquist, Anna Sågvall Hein, Jan Ygge, Mikael Goldstein
Mobile HCI4
2003 Towards an improved readability on mobile devices: evaluating adaptive rapid serial visual presentation
abstract
Can readability on small screens be improved by using adaptive Rapid Serial Visual Presentation (RSVP) that adapts the presentation speed to the characteristics of the text instead of keeping it fixed? In this paper we introduce Adaptive RSVP, describe the design of a prototype on a mobile device, and report findings from a usability evaluation where the ability to read long and short texts was assessed. In a latin-square balanced repeated-measurement experiment, employing 16 subjects, two variants of Adaptive RSVP were benchmarked against Fixed RSVP and traditional text presentation. For short texts, all RSVP formats increased reading speed by 33% with no significant differences in comprehension or task load. For long texts, no differences were found in reading speed or comprehension, but all RSVP formats increased task load significantly. Nevertheless, Adaptive RSVP decreased task load ratings for most factors compared to Fixed RSVP. Causes, implications, and effects of these findings are discussed.
Gustav Öquist, Mikael Goldstein
Interact. Comput.2
2003 Providing proper affordances when transferring source metaphors from information appliances to a 3G mobile multipurpose handset
Mikael Goldstein, Marcus Nyberg, Mikael Anneroth
Pers. Ubiquitous Comput.1
2002 Lost or Found? A Usability Evaluation of a Mobile Navigation and Location-Based Service
Didier Chincholle, Mikael Goldstein, Marcus Nyberg, Mikael Eriksson
Mobile HCI2
2002 Utilizing Gaze Detection to Simulate the Affordances of Paper in the Rapid Serial Visual Presentation Format
Gustav Öquist, Staffan Björk, Mikael Goldstein
Mobile HCI3
2002 Towards an Improved Readability on Mobile Devices: Evaluating Adaptive Rapid Serial Visual Presentation
Gustav Öquist, Mikael Goldstein
Mobile HCI2
2002 The Media Equation Does Not Always Apply: People are not Polite Towards Small Computers
Mikael Goldstein, Gunilla Alsiö, Jost Werdenhoff
Pers. Ubiquitous Comput.1
2001 Handheld Applications Design: Merging Information Appliances without Affecting Usability
Marcus Nyberg, Staffan Björk, Mikael Goldstein, Johan Redström
INTERACT3
2001 Visualising Data Using the ActionMapper: A Proposed Interactive Event Logger for User Interface Evaluation
abstract
The proposed ActionMapper tool extends previous work on the generic KeystrokeMapper tool to provide an efficient method of logging and visualising a novice user's interaction with a dynamic interface. For any specified task the ActionMapper could generate a graphic representation of both the designer's conceptual model (represented by an Optimum path) and an indication of the user's mental model (represented by the actual path navigated by the user). In this study, the results from two usability experiments have been analysed using the KeystrokeMapper concept. From this a refined version of the tool, referred to as ActionMapper, is outlined. It is argued that the future implementation of the ActionMapper concept as a computer-based tool, which includes the automatic analysis and visualisation of numerous usability metrics, will substantially enhance the evaluation process. By adding event recording functionality in a prototype for a small handheld device, effective usability evaluations could also be conducted in a mobile context.
Marcus Nyberg, Mikael Goldstein, Ying K. Leung
IV2
2000 Productivity prediction by extrapolation: Using workload memory as a predictor of target performance
abstract
In order to assess if productivity based on extrapolated data is a good predictor of longer texts, an experimental study was conducted. Two full-sized text input devices for touch typing and two miniaturized for tapping were used, all featuing QWERTY layout, in a repeated measurement design. Twenty subjects were exposed to both a task within the limit of working memory (nine words) and four running memory tasks (approx. 275 words). For miniaturized tapping keyboards, extrapolated data significantly underestimated both entry speed (uncorrected wpm, up to 17%) and character error rate (up to 61%) whereas it significantly overestimated ratio of correct words (up to 62%) of running memory tasks. Further, error-corrected entry speed was significantly overestimated up to a factor of 2.7. Results based on extrapolated productivity metrics must therefore be interpreted with caution. Running memory tasks with text length of more than 32 words is needed to assess productivity of text input devices if tapping is used.
Gunilla Alsiö, Mikael Goldstein
Behav. Inf. Technol.2
2000 Assessing Two New Wearable Input Paradigms: The Finger-Joint-Gesture Palm-Keypad Glove and the Invisible Phone Clock
Mikael Goldstein, Didier Chincholle, Morten Backstrom
Pers. Ubiquitous Comput.1
1999 Non-Keyboard QWERTY Touch Typing: A Portable Input Interface for The Mobile User
abstract
Using traditional mobile input devices results in decreased effectiveness and efficiency. To improve usability issues a portable Non-Keyboard QWERTY touch-typing paradigm that supports the mobile touch-typing user is presented and investigated. It requires negligible training time. Pressure sensors strapped to the fingertips of gloves detect which finger is depressed. A language model based on lexical and syntactic knowledge transforms the depressed finger stroke sequence into real words and sentences. Different mobile input QWERTY paradigms (miniaturised, floating and Non-Keyboard) have been compared with full-size QWERTY. Among the mobile input paradigms, the Non-Keyboard fared significantly better, both regarding character error rate and subjective ratings.
Mikael Goldstein, Robert Book, Gunilla Alsiö, Silvia Tessa
CHI1
1998 The auditory AlphaWheel: A challenge to digit code representation of objects
abstract
Two public Swedish telephone voice response information services, using the traditional digit code paradigm for object representation, were implemented using the new auditory AlphaWheel paradigm. The paradigm is a software-implemented direct manipulation interface of the alphabet. Usability was tested experimentally, using the ETSI (European Telecommunications Standards Institute) usability model. Ten naive subjects participated in a test of each service, using both digit code and AlphaWheel paradigms. Some tasks required significantly longer completion time and more keystrokes using the new AlphaWheel paradigm. However, flexibility is high, since the new paradigm does not require access to any (code) manual. 70% of the users preferred the AlphaWheel application. Vocabularies limited to 400 - 500 objects are well suited for the paradigm, since in over 90% of the cases, only 1- 2 of the initial letters of a name have to be elicited in order to generate a suitably constrained output set of objects.
Mikael Goldstein, M. Karlberg, M. Wilkne
Behav. Inf. Technol.1
1992 Some aspects on context and response range effects when assessing naturalness of Swedish sentences generated by 4 synthesiser systems
Mikael Goldstein, Björn Lindström, Ove Till
ICSLP1
1992 Is % overall error rate a valid measure of speech synthesiser and natural speech performance at the segmental level?
Mikael Goldstein, Ove Till
ICSLP1