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Robert O. Briggs

dblp:51/3898 · also Bob Briggs 0001, Robert Briggs 0001, Robert Owen Briggs · DBLP profile ↗
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9ranked-venue papers
1as first author
0since 2021 · last 2020
0000-0002-0748-6037ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 1 first-authorDatabases, data management, data science and information retrieval · 3Software engineering, systems software and programming languages · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Collaborative and social computing · 89% Design research and methods · 11%
Software engineering, system software, and programming languages
2 papers
Requirements engineering and software design · 100%

Topics — the 4 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing
groupware
0.012001
EasyWinWin: A Groupware-Supported Nethodology for Requirements Negotiation · ICSE 2001
Requirements engineering and software design › requirements engineering
requirements negotiation
0.012001
EasyWinWin: A Groupware-Supported Nethodology for Requirements Negotiation · ICSE 2001
Design research and methods
theory-based design
0.012006
On theory-driven design and deployment of collaboration systems · Int. J. Hum. Comput. Stud. 2006
Requirements engineering and software design › design process
collaborative design
0.012006
A conceptual foundation of the thinkLet concept for Collaboration Engineering · Int. J. Hum. Comput. Stud. 2006

Methods — techniques the papers use, named apart from their topics

theory-driven design · 0.1
YearPublicationVenuePosition
2020 Machines as teammates: A research agenda on AI in team collaboration
abstract
What if artificial intelligence (AI) machines became teammates rather than tools? This paper reports on an international initiative by 65 collaboration scientists to develop a research agenda for exploring the potential risks and benefits of machines as teammates (MaT). They generated 819 research questions. A subteam of 12 converged them to a research agenda comprising three design areas – Machine artifact, Collaboration, and Institution – and 17 dualities – significant effects with the potential for benefit or harm. The MaT research agenda offers a structure and archetypal research questions to organize early thought and research in this new area of study.
Isabella Seeber, Eva A. C. Bittner, Robert O. Briggs, Triparna de Vreede, Gert-Jan de Vreede, Aaron C. Elkins, Ronald Maier, Alexander B. Merz, Sarah Oeste-Reiß, Nils L. Randrup, Gerhard Schwabe, Matthias Söllner 0001
Inf. Manag.3
2007 Making every student a winner: The WinWin approach in software engineering education
Paul Grünbacher, Norbert Seyff, Robert O. Briggs, Hoh Peter In, Hasan Kitapci, Daniel Port
J. Syst. Softw.3
2006 Making Every Student a Winner: The WinWin Approach in Software Engineering Education
abstract
In this paper we show how Theory-W and the WinWin requirements negotiation approach have influenced software engineering education in a number of institutions worldwide. After a short summary of Theory-W and the WinWin negotiation model, processes, and tools the paper discusses how students can benefit from WinWin in their software engineering education. We explore different options for teaching the approach and present concrete examples and experiences from different universities
Paul Grünbacher, Norbert Seyff, Robert O. Briggs, Hoh Peter In, Hasan Kitapci, Daniel Port
CSEE&T3
2006 Instructional video in e-learning: Assessing the impact of interactive video on learning effectiveness
Dongsong Zhang, Lina Zhou, Robert O. Briggs, Jay F. Nunamaker Jr.
Inf. Manag.3
2006 On theory-driven design and deployment of collaboration systems
Robert O. Briggs
Int. J. Hum. Comput. Stud.1
2006 A conceptual foundation of the thinkLet concept for Collaboration Engineering
Gwendolyn L. Kolfschoten, Robert O. Briggs, Gert-Jan de Vreede, Peter H. M. Jacobs, Jaco H. Appelman
Int. J. Hum. Comput. Stud.2
2001 EasyWinWin: A Groupware-Supported Nethodology for Requirements Negotiation
Barry W. Boehm, Paul Grünbacher, Robert O. Briggs
ICSE3
1998 Architecture, Design and Development of an HTML/JavaScript Web-Based Group Support System
abstract
This article describes the need for virtual workspaces and then discusses the architecture, design, and development of GroupSystems for the World Wide Web (Web) (GSWeb), an HTML/JavaScript Web-based Group Support System (GSS). To design and develop GSWeb, a user-driven approach was employed which drew on feedback from users and teams working with a GSWeb prototype, interviews with GSS users and facilitators, and over 10 years of experience with face-to-face group support research, development, and design. GSWeb was built using HTML 3.0 and JavaScript for client interface rendering. The result is an application interface that is like the familiar Graphical User Interface (GUI) interfaces that are today a defacto standard. GSWeb is currently being used by teams from all over the world, and continuing design and development still relies on feedback and requests from actual users to refine and extend the features that will enable virtual teams to be productive and accomplish real work. © 1998 John Wiley & Sons, Inc.
Nicholas C. Romano Jr., Jay F. Nunamaker Jr., Robert O. Briggs, Douglas R. Vogel
J. Am. Soc. Inf. Sci.3
1997 Issues in technology supported learning (panel)
abstract
No abstract available.
Melissa Sue Glynn, Douglas R. Vogel, Robert O. Briggs, Howard Brown, Debra Cunningham
GROUP3