Demo Data from VLDB 2026 / reviewers in the wild / expert
Wenhan Shi
dblp:51/6462
· DBLP profile ↗
3ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Graph learning · 98% Knowledge representation and reasoning · 2% | |
| Human-computer interaction and pervasive computing
1 paper |
Human-AI interaction · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Graph learning › graph generation
conditional graph generation |
0.4 | 1 | 2019 | Conditional Structure Generation through Graph Variational Generative Adversarial Nets · NeurIPS 2019 |
Machine learning › Graph learning
graph generation |
0.4 | 1 | 2019 | Conditional Structure Generation through Graph Variational Generative Adversarial Nets · NeurIPS 2019 |
Machine learning › Graph learning
graph representation learning |
0.4 | 1 | 2019 | Conditional Structure Generation through Graph Variational Generative Adversarial Nets · NeurIPS 2019 |
Machine learning › Graph learning › graph autoencoder
variational graph autoencoder |
0.4 | 1 | 2019 | Conditional Structure Generation through Graph Variational Generative Adversarial Nets · NeurIPS 2019 |
Human-AI interaction
affective computing |
0.1 | 1 | 2009 | Towards Context Aware Emotional Intelligence in Machines: Computing Contextual Appropriateness of Affective States · IJCAI 2009 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
context-aware reasoning |
0.0 | 1 | 2009 | Towards Context Aware Emotional Intelligence in Machines: Computing Contextual Appropriateness of Affective States · IJCAI 2009 |
Methods — techniques the papers use, named apart from their topics
variational autoencoder · 0.4generative adversarial network · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Conditional Structure Generation through Graph Variational Generative Adversarial NetsabstractGraph embedding has been intensively studied recently, due to the advance of various neural network models. Theoretical analyses and empirical studies have pushed forward the translation of discrete graph structures into distributed representation vectors, but seldom considered the reverse direction, i.e., generation of graphs from given related context spaces. Particularly, since graphs often become more meaningful when associated with semantic contexts (e.g., social networks of certain communities, gene networks of certain diseases), the ability to infer graph structures according to given semantic conditions could be of great value. While existing graph generative models only consider graph structures without semantic contexts, we formulate the novel problem of conditional structure generation, and propose a novel unified model of graph variational generative adversarial nets (CondGen) to handle the intrinsic challenges of flexible context-structure conditioning and permutation-invariant generation. Extensive experiments on two deliberately created benchmark datasets of real-world context-enriched networks demonstrate the supreme effectiveness and generalizability of CondGen. Carl Yang 0001, Peiye Zhuang, Wenhan Shi, Alan Luu, Pan Li 0005 |
NeurIPS | 3 |
| 2009 | Towards Context Aware Emotional Intelligence in Machines: Computing Contextual Appropriateness of Affective States
Michal Ptaszynski, Pawel Dybala, Wenhan Shi, Rafal Rzepka, Kenji Araki |
IJCAI | 3 |
| 2009 | Serious processing for frivolous purpose: a chatbot using web-mining supported affect analysis and pun generationabstractBy our demonstration we want to introduce our achievements in combining different purpose algorithms to build a chatbot which is able to keep a conversation on any topic. It uses snippets of Internet search results to stay within a context, Nakamura's Emotion Dictionary to detect an emotional load existence and categorization of a textual utterance and a causal consequences retrieval algorithm when emotive features are not found. It is also able to detect a possibility to make a pun by analyzing the input sentence and create one if timing is adequate. Rafal Rzepka, Wenhan Shi, Michal Ptaszynski, Pawel Dybala, Shinsuke Higuchi, Kenji Araki |
IUI | 2 |