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Andrew Cohen

dblp:60/4163 · DBLP profile ↗
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12ranked-venue papers
4as first author
5since 2021 · last 2026
0000-0002-6708-6393ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 3 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Reinforcement learning · 39% Language models and text generation · 38% Trustworthy machine learning · 22%
Computer graphics and multimedia
2 papers
Visualization and visual analytics · 98% Visual content generation and editing · 2% Multimedia systems and quality of experience · 0%
Human-computer interaction and pervasive computing
1 paper
Usability and user experience research · 100%

Topics — the 16 heaviest of 20, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › visualization evaluation
trust in visualization
1.012026
Do You "Trust" This Visualization? An Inventory to Measure Trust in Visualizations · IEEE Trans. Vis. Comput. Graph. 2026
Visualization and visual analytics
visualization evaluation
1.012026
Do You "Trust" This Visualization? An Inventory to Measure Trust in Visualizations · IEEE Trans. Vis. Comput. Graph. 2026
Machine learning › Trustworthy machine learning › robustness
input transformation robustness
0.912025
reWordBench: Benchmarking and Improving the Robustness of Reward Models with Transformed Inputs · EMNLP 2025
Machine learning › Reinforcement learning › reward learning
reward modeling
0.912025
reWordBench: Benchmarking and Improving the Robustness of Reward Models with Transformed Inputs · EMNLP 2025
Machine learning › Reinforcement learning › reward learning › reward modeling
reward model robustness
0.912025
reWordBench: Benchmarking and Improving the Robustness of Reward Models with Transformed Inputs · EMNLP 2025
Machine learning › Trustworthy machine learning
robustness
0.912025
reWordBench: Benchmarking and Improving the Robustness of Reward Models with Transformed Inputs · EMNLP 2025
Natural language and speech › Language models and text generation › alignment
alignment evaluation
0.812024
Learning Personalized Alignment for Evaluating Open-ended Text Generation · EMNLP 2024
Natural language and speech › Language models and text generation
large language model evaluation
0.812024
Learning Personalized Alignment for Evaluating Open-ended Text Generation · EMNLP 2024
Natural language and speech › Language models and text generation › text generation
open-ended text generation
0.812024
Learning Personalized Alignment for Evaluating Open-ended Text Generation · EMNLP 2024
Natural language and speech › Language models and text generation › alignment › pluralistic alignment
personalized alignment
0.812024
Learning Personalized Alignment for Evaluating Open-ended Text Generation · EMNLP 2024
Machine learning › Reinforcement learning
exploration
0.412019
Diverse Exploration via Conjugate Policies for Policy Gradient Methods · AAAI 2019
Machine learning › Reinforcement learning › policy optimization
policy gradient
0.412019
Diverse Exploration via Conjugate Policies for Policy Gradient Methods · AAAI 2019
Machine learning › Reinforcement learning › exploration
exploration strategies
0.312018
Diverse Exploration for Fast and Safe Policy Improvement · AAAI 2018
Machine learning › Reinforcement learning › safe reinforcement learning
safe policy improvement
0.312018
Diverse Exploration for Fast and Safe Policy Improvement · AAAI 2018
Machine learning › Probabilistic and Bayesian machine learning › structured models
graphical models
0.012007
GRIFT: A graphical model for inferring visual classification features from human data · NIPS 2007
Visual content generation and editing › multimedia content creation
multimedia authoring
0.011996
A Multimedia System for Authoring Motion Pictures · ACM Multimedia 1996

Methods — techniques the papers use, named apart from their topics

trust game · 2.0psychometric validation · 2.0exploratory factor analysis · 2.0reward modeling · 0.9paraphrase training · 0.9in-context learning · 0.8fine-tuning · 0.8policy perturbation · 0.4conjugate gradient descent · 0.4online policy improvement · 0.3behavior policy diversity · 0.3graphical model · 0.1feature detector · 0.1hierarchical multimedia document representation · 0.0
YearPublicationVenuePosition
2026 Do You "Trust" This Visualization? An Inventory to Measure Trust in Visualizations
abstract
Trust plays a critical role in visual data communication and decision-making, yet existing visualization research employs varied trust measures, making it challenging to compare and synthesize findings across studies. In this work, we first took a bottom-up, data-driven approach to understand what visualization readers mean when they say they "trust" a visualization. We compiled and adapted a broad set of trust-related statements from existing inventories and collected responses to visualizations with varying degrees of trustworthiness. Through exploratory factor analysis, we derived an operational definition of trust in visualizations. Our findings indicate that people perceive a trustworthy visualization as one that presents credible information and is comprehensible and usable. Building on this insight, we developed an eight-item inventory: four core items measuring trust in visualizations and four optional items controlling for individual differences in baseline trust tendency. We established the inventory's internal consistency reliability using McDonald's omega, confirmed its content validity by demonstrating alignment with theoretically-grounded trust dimensions, and validated its criterion validity through two trust games with real-world stakes. Finally, we illustrate how this standardized inventory can be applied across diverse visualization research contexts. Utilizing our inventory, future research can examine how design choices, tasks, and domains influence trust, and how to foster appropriate trusting behavior in human-data interactions.
Huichen Will Wang, Kylie R. Lin, Andrew Cohen, Ryan Kennedy, Zach Zwald, Carolina Nobre, Cindy Xiong Bearfield
IEEE Trans. Vis. Comput. Graph.3
2025 reWordBench: Benchmarking and Improving the Robustness of Reward Models with Transformed Inputs
abstract
Reward models have become a staple in modern NLP, serving as not only a scalable text evaluator, but also an indispensable component in many alignment recipes and inference-time algorithms.However, while recent reward models increase performance on standard benchmarks, this may partly be due to overfitting effects, which would confound an understanding of their true capability.In this work, we scrutinize the robustness of reward models and the extent of such overfitting.We build re-WordBench, which systematically transforms reward model inputs in meaning-or rankingpreserving ways.We show that state-of-theart reward models suffer from substantial performance degradation even with minor input transformations, sometimes dropping to significantly below-random accuracy, suggesting brittleness.To improve reward model robustness, we propose to explicitly train them to assign similar scores to paraphrases, and find that this approach also improves robustness to other distinct kinds of transformations.For example, our robust reward model reduces such degradation by roughly half for the Chat Hard subset in RewardBench.Furthermore, when used in alignment, our robust reward models demonstrate better utility and lead to higher-quality outputs, winning in up to 59% of instances against a standardly trained RM.
Zhaofeng Wu, Michihiro Yasunaga, Andrew Cohen, Asli Celikyilmaz, Marjan Ghazvininejad
EMNLP3
2024 Learning Personalized Alignment for Evaluating Open-ended Text Generation
abstract
Recent research has increasingly focused on evaluating large language models' (LLMs) alignment with diverse human values and preferences, particularly for open-ended tasks like story generation.Traditional evaluation metrics rely heavily on lexical similarity with humanwritten references, often showing poor correlation with human judgments and failing to account for alignment with the diversity of human preferences.To address these challenges, we introduce PERSE, an interpretable evaluation framework designed to assess alignment with specific human preferences.It is tuned to infer specific preferences from an in-context personal profile and evaluate the alignment between the generated content and personal preferences.PERSE enhances interpretability by providing detailed comments and fine-grained scoring, facilitating more personalized content generation.Our 13B LLaMA-2-based PERSE shows a 15.8% increase in Kendall correlation and a 13.7% rise in accuracy with zero-shot reviewers compared to GPT-4.It also outperforms GPT-4 by 46.01% in Kendall correlation on new domains, indicating its transferability 1 .
Danqing Wang, Kevin Yang, Hanlin Zhu, Andrew Cohen, Lei Li 0005, Yuandong Tian
EMNLP5
2024 The ART of LLM Refinement: Ask, Refine, and Trust
abstract
Kumar Shridhar, Koustuv Sinha, Andrew Cohen, Tianlu Wang, Ping Yu, Ramakanth Pasunuru, Mrinmaya Sachan, Jason Weston, Asli Celikyilmaz. Proceedings of the 2024 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies (Volume 1: Long Papers). 2024.
Kumar Shridhar, Koustuv Sinha, Andrew Cohen, Ramakanth Pasunuru, Mrinmaya Sachan, Jason Weston, Asli Celikyilmaz
NAACL-HLT3
2021 Generating Multi-type Temporal Sequences to Mitigate Class-Imbalanced Problem
Lun Jiang, Nima Salehi Sadghiani, Zhuo Tao, Andrew Cohen
ECML/PKDD (4)4
2019 Diverse Exploration via Conjugate Policies for Policy Gradient Methods
abstract
We address the challenge of effective exploration while maintaining good performance in policy gradient methods. As a solution, we propose diverse exploration (DE) via conjugate policies. DE learns and deploys a set of conjugate policies which can be conveniently generated as a byproduct of conjugate gradient descent. We provide both theoretical and empirical results showing the effectiveness of DE at achieving exploration, improving policy performance, and the advantage of DE over exploration by random policy perturbations.
Andrew Cohen, Xingye Qiao, Lei Yu 0001, Elliot Way, Xiangrong Tong
AAAI1
2018 Diverse Exploration for Fast and Safe Policy Improvement
abstract
We study an important yet under-addressed problem of quickly and safely improving policies in online reinforcement learning domains. As its solution, we propose a novel exploration strategy - diverse exploration (DE), which learns and deploys a diverse set of safe policies to explore the environment. We provide DE theory explaining why diversity in behavior policies enables effective exploration without sacrificing exploitation. Our empirical study shows that an online policy improvement algorithm framework implementing the DE strategy can achieve both fast policy improvement and safe online performance.
Andrew Cohen, Lei Yu 0001, Robert Wright
AAAI1
2013 Dilution Effects in Perceptual Information Integration
Jared M. Hotaling, Andrew Cohen, Jerome R. Busemeyer, Richard M. Shiffrin
CogSci2
2007 GRIFT: A graphical model for inferring visual classification features from human data
abstract
This paper describes a new model for human visual classification that enables the recovery of image features that explain human subjects' performance on different visual classification tasks. Unlike previous methods, this algorithm does not model their performance with a single linear classifier operating on raw image pixels. Instead, it models classification as the combination of multiple feature detectors. This approach extracts more information about human visual classification than has been previously possible with other methods and provides a foundation for further exploration.
Michael Ross, Andrew Cohen
NIPS2
1996 A Multimedia System for Authoring Motion Pictures
abstract
MAD (Movie Authoring and Design) is a novel design and authoring system that facilitates the process of creating dynamic visual presentations such as motion pictures and lecture-demonstrations.MAD supports the process by enhancing the author's ability to structure and modify a presentation and to visualize the ultimate result.It does this by allowing both top-down design and bottom-up creation with a hierarchical multimedia document representation; by supporting the flexible inclusion and combination of words, images, sounds, and video sequences; and by providing realtime playback of the best approximation to the ultimate presentation that can be produced at any stage of the design process.
Ronald Baecker, Alan J. Rosenthal, Naomi Friedlander, Andrew Cohen
ACM Multimedia5
1995 The effect of a teacher-designed assessment tool on an instructor's cognitive activity
Andrew Cohen, Katie Candland, Elizabeth Lee
INTERACT1
1995 Developing a Nonsymbolic Phonetic Notation for Speech Synthesis
Andrew Cohen
Comput. Linguistics1