Demo Data from VLDB 2026 / reviewers in the wild / expert
Caroline Pantofaru
dblp:76/6323
· DBLP profile ↗
35ranked-venue papers
6as first author
4since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 26 · 5 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 20 · 2 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 8 · 3 first-author · 1 since 2021Systems, architecture and hardware · 4 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
15 papers |
3D vision · 62% Segmentation and scene understanding · 18% Video understanding and tracking · 11% | |
| Computer graphics and multimedia
4 papers |
Image and video processing · 52% Multimedia analysis and retrieval · 36% Rendering · 12% | |
| Human-computer interaction and pervasive computing
4 papers |
Human-robot interaction · 42% Design research and methods · 39% Ubiquitous computing and smart environments · 16% |
Topics — the 30 heaviest of 48, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d object detection |
1.3 | 3 | 2020 | Pillar-Based Object Detection for Autonomous Driving · ECCV (22) 2020 An LSTM Approach to Temporal 3D Object Detection in LiDAR Point Clouds · ECCV (18) 2020 DOPS: Learning to Detect 3D Objects and Predict Their 3D Shapes · CVPR 2020 |
Computer vision › 3D vision › 3d object detection › point cloud object detection
LiDAR-based 3D object detection |
0.9 | 2 | 2020 | An LSTM Approach to Temporal 3D Object Detection in LiDAR Point Clouds · ECCV (18) 2020 DOPS: Learning to Detect 3D Objects and Predict Their 3D Shapes · CVPR 2020 |
Computer vision › 3D vision
neural radiance field |
0.6 | 1 | 2022 | Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation · CVPR 2022 |
Computer vision › 3D vision › 3d scene modeling › scene representation
neural scene representation |
0.6 | 1 | 2022 | Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation · CVPR 2022 |
Computer vision › Segmentation and scene understanding
panoptic segmentation |
0.6 | 1 | 2022 | Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation · CVPR 2022 |
Image and video processing
video frame interpolation |
0.6 | 1 | 2022 | FILM: Frame Interpolation for Large Motion · ECCV (7) 2022 |
Computer vision › Segmentation and scene understanding
3d semantic segmentation |
0.4 | 1 | 2020 | Virtual Multi-view Fusion for 3D Semantic Segmentation · ECCV (24) 2020 |
Computer vision › 3D vision › 3d scene understanding › multi-view understanding
multi-view fusion |
0.4 | 1 | 2020 | Virtual Multi-view Fusion for 3D Semantic Segmentation · ECCV (24) 2020 |
Computer vision › 3D vision › 3d object detection › point cloud object detection
pillar-based 3d object detection |
0.4 | 1 | 2020 | Pillar-Based Object Detection for Autonomous Driving · ECCV (22) 2020 |
Computer vision › 3D vision › 3d shape analysis
shape estimation |
0.4 | 1 | 2020 | DOPS: Learning to Detect 3D Objects and Predict Their 3D Shapes · CVPR 2020 |
Computer vision › 3D vision
shape prediction |
0.4 | 1 | 2020 | DOPS: Learning to Detect 3D Objects and Predict Their 3D Shapes · CVPR 2020 |
Computer vision › 3D vision › 3d object detection
temporal 3d detection |
0.4 | 1 | 2020 | An LSTM Approach to Temporal 3D Object Detection in LiDAR Point Clouds · ECCV (18) 2020 |
Computer vision › Segmentation and scene understanding › scene understanding
indoor scene understanding |
0.4 | 2 | 2015 | Indoor Scene Understanding with Geometric and Semantic Contexts · Int. J. Comput. Vis. 2015 Understanding Indoor Scenes Using 3D Geometric Phrases · CVPR 2013 |
Computer vision › Video understanding and tracking
action recognition |
0.3 | 1 | 2018 | AVA: A Video Dataset of Spatio-Temporally Localized Atomic Visual Actions · CVPR 2018 |
Computer vision › Video understanding and tracking › action detection
spatio-temporal action localization |
0.3 | 1 | 2018 | AVA: A Video Dataset of Spatio-Temporally Localized Atomic Visual Actions · CVPR 2018 |
Multimedia analysis and retrieval
video summarization |
0.2 | 1 | 2016 | Leveraging Contextual Cues for Generating Basketball Highlights · ACM Multimedia 2016 |
Computer vision › 3D vision › spatial understanding
geometric context |
0.2 | 1 | 2015 | Indoor Scene Understanding with Geometric and Semantic Contexts · Int. J. Comput. Vis. 2015 |
Computer vision › Video understanding and tracking › crowd analysis
group detection |
0.2 | 1 | 2014 | Discovering Groups of People in Images · ECCV (4) 2014 |
Design research and methods › user-centered design
need finding |
0.2 | 2 | 2012 | Exploring the role of robots in home organization · HRI 2012 Making technology homey: finding sources of satisfaction and meaning in home automation · UbiComp 2012 |
Rendering
novel view synthesis |
0.2 | 1 | 2022 | Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation · CVPR 2022 |
Computer vision › 3D vision › motion estimation
ego-motion estimation |
0.2 | 1 | 2013 | A General Framework for Tracking Multiple People from a Moving Camera · IEEE Trans. Pattern Anal. Mach. Intell. 2013 |
Computer vision › Video understanding and tracking › multi-object tracking
multi-person tracking |
0.2 | 1 | 2013 | A General Framework for Tracking Multiple People from a Moving Camera · IEEE Trans. Pattern Anal. Mach. Intell. 2013 |
Computer vision › Segmentation and scene understanding
scene understanding |
0.2 | 1 | 2013 | Understanding Indoor Scenes Using 3D Geometric Phrases · CVPR 2013 |
Ubiquitous computing and smart environments › smart home
home automation |
0.1 | 1 | 2012 | Making technology homey: finding sources of satisfaction and meaning in home automation · UbiComp 2012 |
Human-robot interaction › service robot
home robotics |
0.1 | 1 | 2012 | Exploring the role of robots in home organization · HRI 2012 |
Computer vision › Segmentation and scene understanding
semantic segmentation |
0.1 | 1 | 2020 | Virtual Multi-view Fusion for 3D Semantic Segmentation · ECCV (24) 2020 |
Computer vision › Face, body and person analysis
face detection |
0.1 | 1 | 2011 | Using depth information to improve face detection · HRI 2011 |
Robotics › Robot manipulation
mobile manipulation |
0.1 | 1 | 2011 | Towards autonomous robotic butlers: Lessons learned with the PR2 · ICRA 2011 |
Robotics › Robot manipulation
service robot |
0.1 | 1 | 2011 | Towards autonomous robotic butlers: Lessons learned with the PR2 · ICRA 2011 |
Design research and methods
field study |
0.1 | 1 | 2011 | User observation & dataset collection for robot training · HRI 2011 |
Methods — techniques the papers use, named apart from their topics
meta-learned initialization · 1.1analysis-by-synthesis · 1.1optical flow · 0.6multilayer perceptron · 0.6multi-layer perceptron · 0.6virtual view synthesis · 0.4single-stage detection · 0.4multi-view fusion · 0.4latent shape code · 0.4graph convolution · 0.4LSTM · 0.4action localization · 0.3user study · 0.2contextual cue analysis · 0.2audio-visual cue analysis · 0.2qualitative analysis · 0.1need-finding · 0.1interviews · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Panoptic Neural Fields: A Semantic Object-Aware Neural Scene RepresentationabstractWe present Panoptic Neural Fields (PNF), an object-aware neural scene representation that decomposes a scene into a set of objects (things) and background (stuff). Each object is represented by an oriented 3D bounding box and a multi-layer perceptron (MLP) that takes position, direction, and time and outputs density and radiance. The background stuff is represented by a similar MLP that additionally outputs semantic labels. Each object MLPs are instance-specific and thus can be smaller and faster than previous object-aware approaches, while still leveraging category-specific priors incorporated via meta-learned initialization. Our model builds a panoptic radiance field representation of any scene from just color images. We use off-the-shelf algorithms to predict camera poses, object tracks, and 2D image semantic segmentations. Then we jointly optimize the MLP weights and bounding box parameters using analysis-by-synthesis with self-supervision from color images and pseudo-supervision from predicted semantic segmentations. During experiments with real-world dynamic scenes, we find that our model can be used effectively for several tasks like novel view synthesis, 2D panoptic segmentation, 3D scene editing, and multiview depth prediction. Abhijit Kundu, Kyle Genova, Xiaoqi Yin, Alireza Fathi, Caroline Pantofaru, Leonidas J. Guibas, Andrea Tagliasacchi, Frank Dellaert, Thomas A. Funkhouser |
CVPR | 5 |
| 2022 | FILM: Frame Interpolation for Large Motion
Fitsum A. Reda, Janne Kontkanen, Eric Tabellion, Deqing Sun, Caroline Pantofaru, Brian Curless |
ECCV (7) | 5 |
| 2021 | Learning 3D Semantic Segmentation with only 2D Image SupervisionabstractWith the recent growth of urban mapping and autonomous driving efforts, there has been an explosion of raw 3D data collected from terrestrial platforms with lidar scanners and color cameras. However, due to high labeling costs, ground-truth 3D semantic segmentation annotations are limited in both quantity and geographic diversity, while also being difficult to transfer across sensors. In contrast, large image collections with ground-truth semantic segmentations are readily available for diverse sets of scenes. In this paper, we investigate how to use only those labeled 2D image collections to supervise training 3D semantic segmentation models. Our approach is to train a 3D model from pseudo-labels derived from 2D semantic image segmentations using multi-view fusion. We address several novel issues with this approach, including how to select trusted pseudo-labels, how to sample 3D scenes with rare object categories, and how to decouple input features from 2D images from pseudo-labels during training. The proposed network architecture, 2D3DNet, achieves significantly better performance (+6.2-11.4 mIoU) than baselines during experiments on a new urban dataset with lidar and images captured in 20 cities across 5 continents. Kyle Genova, Xiaoqi Yin, Abhijit Kundu, Caroline Pantofaru, Forrester Cole, Avneesh Sud, Brian Brewington, Brian Shucker, Thomas A. Funkhouser |
3DV | 4 |
| 2021 | A Step Toward More Inclusive People Annotations for FairnessabstractThe Open Images Dataset contains approximately 9 million images and is a widely accepted dataset for computer vision research. As is common practice for large datasets, the annotations are not exhaustive, with bounding boxes and attribute labels for only a subset of the classes in each image. In this paper, we present a new set of annotations on a subset of the Open Images dataset called the MIAP (More Inclusive Annotations for People) subset, containing bounding boxes and attributes for all of the people visible in those images. The attributes and labeling methodology for the MIAP subset were designed to enable research into model fairness. In addition, we analyze the original annotation methodology for the person class and its subclasses, discussing the resulting patterns in order to inform future annotation efforts. By considering both the original and exhaustive annotation sets, researchers can also now study how systematic patterns in training annotations affect modeling. Candice Schumann, Susanna Ricco, Utsav Prabhu, Vittorio Ferrari, Caroline Pantofaru |
AIES | 5 |
| 2020 | DOPS: Learning to Detect 3D Objects and Predict Their 3D ShapesabstractWe propose DOPS, a fast single-stage 3D object detection method for LIDAR data. Previous methods often make domain-specific design decisions, for example projecting points into a bird-eye view image in autonomous driving scenarios. In contrast, we propose a general-purpose method that works on both indoor and outdoor scenes. The core novelty of our method is a fast, single-pass architecture that both detects objects in 3D and estimates their shapes. 3D bounding box parameters are estimated in one pass for every point, aggregated through graph convolutions, and fed into a branch of the network that predicts latent codes representing the shape of each detected object. The latent shape space and shape decoder are learned on a synthetic dataset and then used as supervision for the end-to-end training of the 3D object detection pipeline. Thus our model is able to extract shapes without access to ground-truth shape information in the target dataset. During experiments, we find that our proposed method achieves state-of-the-art results by~5% on object detection in ScanNet scenes, and it gets top results by 3.4% in the Waymo Open Dataset, while reproducing the shapes of detected cars. Mahyar Najibi, Guangda Lai, Abhijit Kundu, Zhichao Lu, Vivek Rathod, Thomas A. Funkhouser, Caroline Pantofaru, David A. Ross, Larry Davis 0001, Alireza Fathi |
CVPR | 7 |
| 2020 | An LSTM Approach to Temporal 3D Object Detection in LiDAR Point Clouds
Wanyue Zhang, Abhijit Kundu, Caroline Pantofaru, David A. Ross, Thomas A. Funkhouser, Alireza Fathi |
ECCV (18) | 4 |
| 2020 | Virtual Multi-view Fusion for 3D Semantic Segmentation
Abhijit Kundu, Xiaoqi Yin, Alireza Fathi, David A. Ross, Brian Brewington, Thomas A. Funkhouser, Caroline Pantofaru |
ECCV (24) | 7 |
| 2020 | Pillar-Based Object Detection for Autonomous Driving
Yue Wang 0041, Alireza Fathi, Abhijit Kundu, David A. Ross, Caroline Pantofaru, Thomas A. Funkhouser, Justin Solomon 0001 |
ECCV (22) | 5 |
| 2020 | Ava Active Speaker: An Audio-Visual Dataset for Active Speaker DetectionabstractActive speaker detection is an important component in video analysis algorithms for applications such as speaker diarization, video re-targeting for meetings, speech enhancement, and human-robot interaction. The absence of a large, carefully labeled audio-visual active speaker dataset has limited evaluation in terms of data diversity, environments, and accuracy. In this paper, we present the AVA Active Speaker detection dataset (AVA-ActiveSpeaker) which has been publicly released to facilitate algorithm development and comparison. It contains temporally labeled face tracks in videos, where each face instance is labeled as speaking or not, and whether the speech is audible. The dataset contains about 3.65 million human labeled frames spanning 38.5 hours. We also introduce a state-of-the-art, jointly trained audio-visual model for real-time active speaker detection and compare several variants. The evaluation clearly demonstrates a significant gain due to audio-visual modeling and temporal integration over multiple frames. Joseph Roth, Sourish Chaudhuri, Ondrej Klejch, Radhika Marvin, Andrew C. Gallagher, Liat Kaver, Sharadh Ramaswamy, Arkadiusz Stopczynski, Cordelia Schmid, Zhonghua Xi, Caroline Pantofaru |
ICASSP | 11 |
| 2018 | AVA: A Video Dataset of Spatio-Temporally Localized Atomic Visual ActionsabstractThis paper introduces a video dataset of spatio-temporally localized Atomic Visual Actions (AVA). The AVA dataset densely annotates 80 atomic visual actions in 437 15-minute video clips, where actions are localized in space and time, resulting in 1.59M action labels with multiple labels per person occurring frequently. The key characteristics of our dataset are: (1) the definition of atomic visual actions, rather than composite actions; (2) precise spatio-temporal annotations with possibly multiple annotations for each person; (3) exhaustive annotation of these atomic actions over 15-minute video clips; (4) people temporally linked across consecutive segments; and (5) using movies to gather a varied set of action representations. This departs from existing datasets for spatio-temporal action recognition, which typically provide sparse annotations for composite actions in short video clips. AVA, with its realistic scene and action complexity, exposes the intrinsic difficulty of action recognition. To benchmark this, we present a novel approach for action localization that builds upon the current state-of-the-art methods, and demonstrates better performance on JHMDB and UCF101-24 categories. While setting a new state of the art on existing datasets, the overall results on AVA are low at 15.8% mAP, underscoring the need for developing new approaches for video understanding. Chunhui Gu, Chen Sun 0002, David A. Ross, Carl Vondrick, Caroline Pantofaru, Yeqing Li, Sudheendra Vijayanarasimhan, George Toderici, Susanna Ricco, Rahul Sukthankar, Cordelia Schmid, Jitendra Malik |
CVPR | 5 |
| 2018 | Using audio-visual information to understand speaker activity: Tracking active speakers on and off screenabstractWe present a system that associates faces with voices in a video by fusing information from the audio and visual signals. The thesis underlying our work is that an extreme simple approach to generating (weak) speech clusters can be combined with strong visual signals to effectively associate faces and voices by aggregating statistics across a video. This approach does not need any training data specific to this task and leverages the natural coherence of information in the audio and visual streams. It is particularly applicable to tracking speakers in videos on the web where a priori information about the environment (e.g., number of speakers, spatial signals for beamforming) is not available. Kenneth Hoover, Sourish Chaudhuri, Caroline Pantofaru, Ian Sturdy, Malcolm Slaney |
ICASSP | 3 |
| 2018 | AVA-Speech: A Densely Labeled Dataset of Speech Activity in MoviesabstractSpeech activity detection (or endpointing) is an important processing step for applications such as speech recognition, language identification and speaker diarization.Both audio-and vision-based approaches have been used for this task in various settings, often tailored toward end applications.However, much of the prior work reports results in synthetic settings, on taskspecific datasets, or on datasets that are not openly available.This makes it difficult to compare approaches and understand their strengths and weaknesses.In this paper, we describe a new dataset which we will release publicly containing densely labeled speech activity in YouTube videos 1 , with the goal of creating a shared, available dataset for this task.The labels in the dataset annotate three different speech activity conditions: clean speech, speech co-occurring with music, and speech cooccurring with noise, which enable analysis of model performance in more challenging conditions based on the presence of overlapping noise.We report benchmark performance numbers on AVA-Speech using off-the-shelf, state-of-the-art audio and vision models that serve as a baseline to facilitate future research. Sourish Chaudhuri, Joseph Roth, Daniel P. W. Ellis, Andrew C. Gallagher, Liat Kaver, Radhika Marvin, Caroline Pantofaru, Nathan Reale, Loretta Guarino Reid, Kevin W. Wilson, Zhonghua Xi |
INTERSPEECH | 7 |
| 2016 | Leveraging Contextual Cues for Generating Basketball HighlightsabstractThe massive growth of sports videos has resulted in a need for automatic generation of sports highlights that are comparable in quality to the hand-edited highlights produced by broadcasters such as ESPN. Unlike previous works that mostly use audio-visual cues derived from the video, we propose an approach that additionally leverages contextual cues derived from the environment that the game is being played in. The contextual cues provide information about the excitement levels in the game, which can be ranked and selected to automatically produce high-quality basketball highlights. We introduce a new dataset of 25 NCAA games along with their play-by-play stats and the ground-truth excitement data for each basket. We explore the informativeness of five different cues derived from the video and from the environment through user studies. Our experiments show that for our study participants, the highlights produced by our system are comparable to the ones produced by ESPN for the same games. Vinay Bettadapura, Caroline Pantofaru, Irfan A. Essa |
ACM Multimedia | 2 |
| 2015 | Egocentric Field-of-View Localization Using First-Person Point-of-View DevicesabstractWe present a technique that uses images, videos and sensor data taken from first-person point-of-view devices to perform egocentric field-of-view (FOV) localization. We define egocentric FOV localization as capturing the visual information from a person's field-of-view in a given environment and transferring this information onto a reference corpus of images and videos of the same space, hence determining what a person is attending to. Our method matches images and video taken from the first-person perspective with the reference corpus and refines the results using the first-person's head orientation information obtained using the device sensors. We demonstrate single and multi-user egocentric FOV localization in different indoor and outdoor environments with applications in augmented reality, event understanding and studying social interactions. Vinay Bettadapura, Irfan A. Essa, Caroline Pantofaru |
WACV | 3 |
| 2015 | Indoor Scene Understanding with Geometric and Semantic Contexts
Wongun Choi, Yu-Wei Chao, Caroline Pantofaru, Silvio Savarese |
Int. J. Comput. Vis. | 3 |
| 2014 | Discovering Groups of People in Images
Wongun Choi, Yu-Wei Chao, Caroline Pantofaru, Silvio Savarese |
ECCV (4) | 3 |
| 2014 | Temporal synchronization of multiple audio signalsabstractGiven the proliferation of consumer media recording devices, events often give rise to a large number of recordings. These recordings are taken from different spatial positions and do not have reliable timestamp information. In this paper, we present two robust graph-based approaches for synchronizing multiple audio signals. The graphs are constructed atop the over-determined system resulting from pairwise signal comparison using cross-correlation of audio features. The first approach uses a Minimum Spanning Tree (MST) technique, while the second uses Belief Propagation (BP) to solve the system. Both approaches can provide excellent solutions and robustness to pairwise outliers, however the MST approach is much less complex than BP. In addition, an experimental comparison of audio features-based synchronization shows that spectral flatness outperforms the zero-crossing rate and signal energy. Julius Kammerl, Neil Birkbeck, Sasi Inguva, Damien Kelly, Andrew J. Crawford, Hugh Denman, Anil C. Kokaram, Caroline Pantofaru |
ICASSP | 8 |
| 2014 | Initiating interactions in order to get help: Effects of social framing on people's responses to robots' requests for assistanceabstractRobots often need to ask humans for help, for instance to complete a human component in a larger task or to recover from an unforeseen error. In this paper, we explore how robots can initiate interactions with people in order to ask for help. We discuss a study in which a robot initiated interaction with a participant by producing either an acoustic signal or a verbal greeting. Thereafter, the robot produced a gesture in order to request help in performing a task. We investigate the effect that social framing by means of a verbal greeting may have on people's attention to the robot, on their recognition of the robot's actions and intention, and on their willingness to help. The results show that social framing, in contrast to other methods for getting a person's continued attention, is effective and increases how friendly the robot appears. However, it has little influence on people's willingness to assist the robot, which rather depends on the activities people are engaged in, and on the readability of the robot's request. Kerstin Fischer, Bianca Soto, Caroline Pantofaru, Leila Takayama |
RO-MAN | 3 |
| 2014 | An adaptable system for RGB-D based human body detection and pose estimation
Koen Buys, Cedric Cagniart, Anatoly Baksheev, Tinne De Laet, Joris De Schutter, Caroline Pantofaru |
J. Vis. Commun. Image Represent. | 6 |
| 2013 | Programming robots at the museumabstractWe describe our experience exhibiting a human-size robot in a museum, encouraging visitors to interact with the robot and even program it to perform a sequence of timed poses. At the museum, users' programs were run on a real robot for all to see. The installation attracted and engaged visitors from age two to adult. The most intuitive of our interfaces was equally captivating for young and older visitors. We present the pros and cons of our interfaces and the engagement of visitors at the exhibit as lessons for other exhibitors who aim to achieve active prolonged engagement with robots in museum settings. Caroline Pantofaru, Austin Hendrix, Andreas Paepcke, Dirk Thomas, Sharon Marzouk, Sarah Elliott |
IDC | 1 |
| 2013 | Understanding Indoor Scenes Using 3D Geometric PhrasesabstractVisual scene understanding is a difficult problem interleaving object detection, geometric reasoning and scene classification. We present a hierarchical scene model for learning and reasoning about complex indoor scenes which is computationally tractable, can be learned from a reasonable amount of training data, and avoids oversimplification. At the core of this approach is the 3D Geometric Phrase Model which captures the semantic and geometric relationships between objects which frequently co-occur in the same 3D spatial configuration. Experiments show that this model effectively explains scene semantics, geometry and object groupings from a single image, while also improving individual object detections. Wongun Choi, Yu-Wei Chao, Caroline Pantofaru, Silvio Savarese |
CVPR | 3 |
| 2013 | A General Framework for Tracking Multiple People from a Moving CameraabstractIn this paper, we present a general framework for tracking multiple, possibly interacting, people from a mobile vision platform. To determine all of the trajectories robustly and in a 3D coordinate system, we estimate both the camera's ego-motion and the people's paths within a single coherent framework. The tracking problem is framed as finding the MAP solution of a posterior probability, and is solved using the reversible jump Markov chain Monte Carlo (RJ-MCMC) particle filtering method. We evaluate our system on challenging datasets taken from moving cameras, including an outdoor street scene video dataset, as well as an indoor RGB-D dataset collected in an office. Experimental evidence shows that the proposed method can robustly estimate a camera's motion from dynamic scenes and stably track people who are moving independently or interacting. Wongun Choi, Caroline Pantofaru, Silvio Savarese |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2012 | Exploring the role of robots in home organizationabstractTechnologists have long wanted to put robots in the home, making robots truly personal and present in every aspect of our lives. It has not been clear, however, exactly what these robots should do in the home. The difficulty of tasking robots with home chores comes not only from the significant technical challenges, but also from the strong emotions and expectations people have about their home lives. In this paper, we explore one possible set of tasks a robot could perform, home organization and storage tasks. Using the technique of need finding, we interviewed a group of people regarding the reality of organization in their home; the successes, failures, family dynamics and practicalities surrounding organization. These interviews are abstracted into a set of frameworks and design implications for home robotics, which we contribute to the community as inspiration and hypotheses for future robot prototypes to test. Caroline Pantofaru, Leila Takayama, Tully Foote, Bianca Soto |
HRI | 1 |
| 2012 | Making technology homey: finding sources of satisfaction and meaning in home automationabstractHome and automation are not natural partners--one homey and the other cold. Most current automation in the home is packaged in the form of appliances. To better understand the current reality and possible future of living with other types of domestic technology, we went out into the field to conduct need finding interviews among people who have already introduced automation into their homes and kept it there--home automators. We present the lessons learned from these home automators as frameworks and implications for the values that domestic technology should support. In particular, we focus on the satisfaction and meaning that the home automators derived from their projects, especially in connecting to their homes (rather than simply controlling their homes). These results point the way toward other technologies designed for our everyday lives at home. Leila Takayama, Caroline Pantofaru, David Robson, Bianca Soto, Michael Barry |
UbiComp | 2 |
| 2012 | Robots for humanity: User-centered design for assistive mobile manipulationabstractThe Robots for Humanity project aims to enable people with severe motor impairments to interact with their own bodies and their environment through the use of an assistive mobile manipulator, thereby improving their quality of life. Assistive mobile manipulators (AMMs) are mobile robots that physically manipulate the world in order to provide assistance to people with disabilities. They present an exciting frontier for assistive technology, as they can operate away from the user, have a large dexterous workspace (due to their mobility), and not directly encumber their users. The cornerstone of this project is an ongoing, interactive design process with a quadriplegic user, Henry Evans, and his wife and primary caregiver, Jane Evans. Henry has been enabled, through the use of a PR2 robot, to scratch his own face, shave, fetch a towel from his kitchen, and hand out Halloween candy to trick-ortreating children at a local mall. Tiffany L. Chen, Matei T. Ciocarlie, Steve B. Cousins, Phillip M. Grice, Kelsey P. Hawkins, Kaijen Hsiao, Charles C. Kemp, Chih-Hung King, Daniel A. Lazewatsky, Adam Leeper, Hai Nguyen 0003, Andreas Paepcke, Caroline Pantofaru, William D. Smart, Leila Takayama |
IROS | 13 |
| 2011 | Using depth information to improve face detectionabstractNo abstract available. Walker Burgin, Caroline Pantofaru, William D. Smart |
HRI | 2 |
| 2011 | User observation & dataset collection for robot trainingabstractPersonal robots operate in human environments such as homes and offices, co-habiting with people. To effectively train robot algorithms for such scenarios, a large amount of training data containing both people and the environment is required. Collecting such data involves taking a robot into new environments, observing and interacting with people. So far, best practices for robot data collection have been undefined. Fortunately, the human-robot interaction community has conducted field studies whose methodology can serve as a model. In this paper, we draw parallels between field study observation and the data collection process, suggesting that best practices may be transferable. As a use case, we present a robot sensor dataset for training and testing algorithms for person detection in indoor environments. Caroline Pantofaru |
HRI | 1 |
| 2011 | Towards autonomous robotic butlers: Lessons learned with the PR2abstractAs autonomous personal robots come of age, we expect certain applications to be executed with a high degree of repeatability and robustness. In order to explore these applications and their challenges, we need tools and strategies that allow us to develop them rapidly. Serving drinks (i.e., locating, fetching, and delivering), is one such application with well-defined environments for operation, requirements for human interfacing, and metrics for successful completion. In this paper we present our experiences and results while building an autonomous robotic assistant using the PR21platform and ROS2. The system integrates several new components that are built on top of the PR2's current capabilities. Perception components include dynamic obstacle identification, mechanisms for identifying the refrigerator, types of drinks, and human faces. Planning components include navigation, arm motion planning with goal and path constraints, and grasping modules. One of the main contributions of this paper is a new task-level executive system, SMACH, based on hierarchical concurrent state machines, which controls the overall behavior of the system. We provide in-depth discussions on the solutions that we found in accomplishing our goal, and the implementation strategies that let us achieve them. Jonathan Bohren, Radu Bogdan Rusu, Edward Gil Jones, Eitan Marder-Eppstein, Caroline Pantofaru, Melonee Wise, Lorenz Mösenlechner, Wim Meeussen, Stefan Holzer |
ICRA | 5 |
| 2010 | Help me help you: interfaces for personal robotsabstractNo abstract available. Ian J. Goodfellow, Nate Koenig, Marius Muja, Caroline Pantofaru, Alexander Sorokin, Leila Takayama |
HRI | 4 |
| 2009 | Influences on proxemic behaviors in human-robot interactionabstractAs robots enter the everyday physical world of people, it is important that they abide by society's unspoken social rules such as respecting people's personal spaces. In this paper, we explore issues related to human personal space around robots, beginning with a review of the existing literature in human-robot interaction regarding the dimensions of people, robots, and contexts that influence human-robot interactions. We then present several research hypotheses which we tested in a controlled experiment (N = 30). Using a 2 (robotics experience vs. none: between-participants) × 2 (robot head oriented toward a participant's face vs. legs: within-participants) mixed design experiment, we explored the factors that influence proxemic behavior around robots in several situations: (1) people approaching a robot, (2) people being approached by an autonomously moving robot, and (3) people being approached by a teleoperated robot. We found that personal experience with pets and robots decreases a person's personal space around robots. In addition, when the robot's head is oriented toward the person's face, it increases the minimum comfortable distance for women, but decreases the minimum comfortable distance for men. We also found that the personality trait of agreeableness decreases personal spaces when people approach robots, while the personality trait of neuroticism and having negative attitudes toward robots increase personal spaces when robots approach people. These results have implications for both human-robot interaction theory and design. Leila Takayama, Caroline Pantofaru |
IROS | 2 |
| 2008 | Object Recognition by Integrating Multiple Image Segmentations
Caroline Pantofaru, Cordelia Schmid, Martial Hebert |
ECCV (3) | 1 |
| 2007 | A Framework for Learning to Recognize and Segment Object Classes using Weakly Supervised Training DataabstractThe continual improvement of object recognition systems has resulted in an increased demand for their application to problems which require an exact pixel-level object segmentation. In this paper, we illustrate an example of an object class recognition and segmentation system which is trained using weakly supervised training data, with the goal of examining the influence that different model choices can have on its performance. In order to achieve pixel-level labeling for rigid and deformable objects, we employ regions generated by unsupervised segmentation as the spatial support for our image features, and explore model selection issues related to their representation. Numerical results for pixel-level accuracy are presented on two challenging and varied datasets. Caroline Pantofaru, Martial Hebert |
BMVC | 1 |
| 2007 | Discriminative Cluster Refinement: Improving Object Category Recognition Given Limited Training DataabstractA popular approach to problems in image classification is to represent the image as a bag of visual words and then employ a classifier to categorize the image. Unfortunately, a significant shortcoming of this approach is that the clustering and classification are disconnected. Since the clustering into visual words is unsupervised, the representation does not necessarily capture the aspects of the data that are most useful for classification. More seriously, the semantic relationship between clusters is lost, causing the overall classification performance to suffer. We introduce "discriminative cluster refinement" (DCR), a method that explicitly models the pairwise relationships between different visual words by exploiting their co-occurrence information. The assigned class labels are used to identify the co-occurrence patterns that are most informative for object classification. DCR employs a maximum-margin approach to generate an optimal kernel matrix for classification. One important benefit of DCR is that it integrates smoothly into existing bag-of-words information retrieval systems by employing the set of visual words generated by any clustering method. While DCR could improve a broad class of information retrieval systems, this paper focuses on object category recognition. We present a direct comparison with a state-of-the art method on the PASCAL 2006 database and show that cluster refinement results in a significant improvement in classification accuracy given a small number of training examples. Liu Yang 0001, Rong Jin 0001, Caroline Pantofaru, Rahul Sukthankar |
CVPR | 3 |
| 2007 | Toward Objective Evaluation of Image Segmentation AlgorithmsabstractUnsupervised image segmentation is an important component in many image understanding algorithms and practical vision systems. However, evaluation of segmentation algorithms thus far has been largely subjective, leaving a system designer to judge the effectiveness of a technique based only on intuition and results in the form of a few example segmented images. This is largely due to image segmentation being an ill-defined problem-there is no unique ground-truth segmentation of an image against which the output of an algorithm may be compared. This paper demonstrates how a recently proposed measure of similarity, the Normalized Probabilistic Rand (NPR) index, can be used to perform a quantitative comparison between image segmentation algorithms using a hand-labeled set of ground-truth segmentations. We show that the measure allows principled comparisons between segmentations created by different algorithms, as well as segmentations on different images. We outline a procedure for algorithm evaluation through an example evaluation of some familiar algorithms-the mean-shift-based algorithm, an efficient graph-based segmentation algorithm, a hybrid algorithm that combines the strengths of both methods, and expectation maximization. Results are presented on the 300 images in the publicly available Berkeley Segmentation Data Set. Ranjith Unnikrishnan, Caroline Pantofaru, Martial Hebert |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2003 | Toward generating labeled maps from color and range data for robot navigationabstractThis paper addresses the problem of extracting information from range and color data acquired by a mobile robot in urban environments. Our approach extracts geometric structures from clouds of 3-D points and regions from the corresponding color images, labels them based on prior models of the objects expected in the environment - buildings in the current experiments - and combines the two sources of information into a composite labeled map. Ultimately, our goal is to generate maps that are segmented into objects of interest, each of which is labeled by its type, e.g., building, vegetation, etc. Such a map provides a higher-level representation of the environment than the geometric maps normally used for mobile robot navigation. The techniques presented here are a step toward the automatic construction of such labeled maps. Caroline Pantofaru, Ranjith Unnikrishnan, Martial Hebert |
IROS | 1 |