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Enrico Di Bernardo

dblp:78/4799 · DBLP profile ↗
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9ranked-venue papers
2as first author
0since 2021 · last 2005
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 2 first-authorSystems, architecture and hardware · 4Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Robot navigation and mapping · 69% Video understanding and tracking · 18% Face, body and person analysis · 10%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 10 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
SLAM
0.122005
The vSLAM Algorithm for Robust Localization and Mapping · ICRA 2005
A Visual Front-end for Simultaneous Localization and Mapping · ICRA 2005
Robotics › Robot navigation and mapping › SLAM
visual SLAM
0.122005
The vSLAM Algorithm for Robust Localization and Mapping · ICRA 2005
A Visual Front-end for Simultaneous Localization and Mapping · ICRA 2005
Computer vision › Face, body and person analysis
human pose estimation
0.021999
Monocular Perception of Biological Motion - Detection and Labeling · ICCV 1999
Monocular Tracking of the Human Arm in 3D · ICCV 1995
Computer vision › Video understanding and tracking › motion analysis
biological motion perception
0.011999
Monocular Perception of Biological Motion - Detection and Labeling · ICCV 1999
Robotics › Robot navigation and mapping › localization › robust localization
dynamic environment localization
0.012005
The vSLAM Algorithm for Robust Localization and Mapping · ICRA 2005
Robotics › Robot navigation and mapping › localization
robust localization
0.012005
The vSLAM Algorithm for Robust Localization and Mapping · ICRA 2005
Computer vision › Video understanding and tracking › object tracking › 3d object tracking
monocular 3d tracking
0.011995
Monocular Tracking of the Human Arm in 3D · ICCV 1995
Robotics › Robot manipulation
dexterous manipulation
0.012000
An Intelligent Vision-Only Operator Interface for Dexterous Robots · ICRA 2000
Algorithms and data structures
dynamic programming
0.011999
Monocular Perception of Biological Motion - Detection and Labeling · ICCV 1999
Computer vision › Video understanding and tracking › motion analysis
human motion analysis
0.011995
Monocular Tracking of the Human Arm in 3D · ICCV 1995

Methods — techniques the papers use, named apart from their topics

visual odometry · 0.1visual feedback · 0.1vision-based motion tracking · 0.1singularity identification · 0.1single camera · 0.13d pose estimation · 0.1joint probability density estimation · 0.0dynamic programming · 0.0recursive estimation · 0.0articulated model fitting · 0.0
YearPublicationVenuePosition
2005 A Visual Front-end for Simultaneous Localization and Mapping
abstract
We describe a method of generating and utilizing visual landmarks that is well suited for SLAM applications. The landmarks created are highly distinctive and reliably detected, virtually eliminating the data association problem present in other landmark schemes. Upon subsequent detections of a landmark, a 3-D pose can be estimated. The scheme requires a single camera.
Luis Goncalves, Enrico Di Bernardo, Dave Benson, Marcus Svedman, James P. Ostrowski, Niklas Karlsson, Paolo Pirjanian
ICRA2
2005 The vSLAM Algorithm for Robust Localization and Mapping
abstract
This paper presents the Visual Simultaneous Localization and Mapping (vSLAMTM) algorithm, a novel algorithm for simultaneous localization and mapping (SLAM). The algorithm is vision-and odometry-based, and enables low-cost navigation in cluttered and populated environments. No initial map is required, and it satisfactorily handles dynamic changes in the environment, for example, lighting changes, moving objects and/or people. Typically, vSLAM recovers quickly from dramatic disturbances, such as “kidnapping”.
Niklas Karlsson, Enrico Di Bernardo, James P. Ostrowski, Luis Goncalves, Paolo Pirjanian, Mario E. Munich
ICRA2
2004 Core technologies for service robotics
abstract
Service robotics products are becoming a reality. This paper describes three core technologies that enable the next generation of service robots. They are low-cost, make use of low-cost hardware, and prepare for a short time-to-market for product development. The first technology is an object recognition system, which can be used by the robot to interact with the environment The second technology is a vision-based navigation system (vSLAM/spl trade/), which simultaneously can build a map and localize the robot in the map. Finally, the third technology is a flexible and rich software platform (ERSP/spl trade/) that assists developers in rapid design and prototyping of robotics applications.
Niklas Karlsson, Mario E. Munich, Luis Goncalves, James P. Ostrowski, Enrico Di Bernardo, Paolo Pirjanian
IROS5
2001 Monocular Perception of Biological Motion in Johansson Displays
Yang Song 0023, Luis Goncalves, Enrico Di Bernardo, Pietro Perona
Comput. Vis. Image Underst.3
2000 An Intelligent Vision-Only Operator Interface for Dexterous Robots
abstract
The development of a vision-only intelligent interface for dexterous robots is described, capable of tracking operator motions: evaluating trajectory feasibility, and providing visual feedback to the operator. This interface analyses the operator's arm motion for safety, and then converts it into trajectory commands for a mechanical arm. Potentially dangerous situations, such as singularity and self collision, are displayed to the operator as graphical icons superimposed over the robot video images. The paper summarizes the main features of the current implementation, presents the approach developed for singularity identification and describes the performance of the demonstration prototype.
Paolo Fiorini, Gene Chalfant, Yuichi Tsumaki, Enrico Di Bernardo, Pietro Perona
ICRA4
1999 Monocular Perception of Biological Motion - Detection and Labeling
abstract
Computer perception of biological motion is key to developing convenient and powerful human-computer interfaces. Successful body tracking algorithms have been developed; however initialization is done by hand. We propose a method for detecting a moving human body and for labeling its parts automatically. It is based on maximizing the joint probability density function (PDF) of the position and velocity of the body parts. The PDF is estimated from training data. Dynamic programming is used for calculating efficiently the best global labeling on an approximation of the PDF. The computational cost is on the order of N/sup 4/ where N is the number of features detected. We explore the performance of our method with experiments carried on a variety of periodic and non-periodic body motions viewed monocularly for a total of approximately 30,000 frames. Point-markers were strapped to the joints of the subject for facilitating image analysis. We find an average of 2.3% labeling error; the experiments also suggest a high degree of viewpoint-invariance.
Yang Song 0023, Luis Goncalves, Enrico Di Bernardo, Pietro Perona
ICCV3
1998 Reach Out and Touch Space (Motion Learning)
Luis Goncalves, Enrico Di Bernardo, Pietro Perona
FG2
1996 Monocular tracking of the human arm in 3D: real-time implementation and experiments
abstract
We have developed a system capable of tracking a human arm in 3D and in real time. The system is based on a previously developed algorithm for 3D tracking which requires only a monocular view and no special markers on the body. In this paper we describe our real-time system and the insights gained from real-time experimentation.
Enrico Di Bernardo, Luis Goncalves, Pietro Perona
ICPR1
1995 Monocular Tracking of the Human Arm in 3D
abstract
We address the problem of estimating the position and motion of a human arm in 3D without any constraints on its behavior and without the use of special markers. We model the arm as two truncated right-circular cones connected with spherical joints. We propose to use a recursive estimator for arm position, and to provide the estimator with error signals obtained by comparing the projected estimated arm position with that of the actual arm in the image. The system is demonstrated and tested on a real image sequence.>
Enrico Di Bernardo, Luis Goncalves, Enrico Ursella, Pietro Perona
ICCV1