VLDB 2026 Research / reviewers in the wild / expert
Yuan-Shin Lee
dblp:79/6047
· DBLP profile ↗
16ranked-venue papers
4as first author
0since 2021 · last 2014
0000-0001-9892-5199ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 14 · 4 first-authorHuman-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
10 papers |
Computational fabrication · 79% Geometric modeling and processing · 21% | |
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Computational science and engineering · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
Haptics and multimodal interaction · 88% Health and well-being technologies · 12% |
Topics — the 14 heaviest of 16, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational fabrication
machining |
0.1 | 2 | 2005 | Material side tracing and curve refinement for pencil-cut machining of complex polyhedral models · Comput. Aided Des. 2005 Optimizing tool orientations for 5-axis machining by configuration-space search method · Comput. Aided Des. 2003 |
Computational fabrication
tool path generation |
0.1 | 3 | 2003 | Locally optimal cutting positions for 5-axis sculptured surface machining · Comput. Aided Des. 2003 Ellipse-offset approach and inclined zig-zag method for multi-axis roughing of ruled surface pockets · Comput. Aided Des. 1998 Non-isoparametric tool path planning by machining strip evaluation for 5-axis sculptured surface machining · Comput. Aided Des. 1998 |
Computational fabrication › machining
5-axis machining |
0.1 | 4 | 2003 | Locally optimal cutting positions for 5-axis sculptured surface machining · Comput. Aided Des. 2003 2-Phase approach to global tool interference avoidance in 5-axis machining · Comput. Aided Des. 1995 Optimizing tool orientations for 5-axis machining by configuration-space search method · Comput. Aided Des. 2003 |
Computational science and engineering › manufacturing automation
CNC machining |
0.1 | 2 | 2002 | A machining potential field approach to tool path generation for multi-axis sculptured surface machining · Comput. Aided Des. 2002 A shape-generating approach for multi-axis machining G-buffer models · Comput. Aided Des. 1999 |
Computational science and engineering
manufacturing automation |
0.1 | 2 | 2002 | A machining potential field approach to tool path generation for multi-axis sculptured surface machining · Comput. Aided Des. 2002 A shape-generating approach for multi-axis machining G-buffer models · Comput. Aided Des. 1999 |
Computational science and engineering › manufacturing automation
tool path generation |
0.1 | 2 | 2002 | A machining potential field approach to tool path generation for multi-axis sculptured surface machining · Comput. Aided Des. 2002 A shape-generating approach for multi-axis machining G-buffer models · Comput. Aided Des. 1999 |
Haptics and multimodal interaction › haptic simulation
cutting simulation |
0.1 | 1 | 2005 | Cutting on Triangle Mesh: Local Model-Based Haptic Display for Dental Preparation Surgery Simulation · IEEE Trans. Vis. Comput. Graph. 2005 |
Haptics and multimodal interaction
haptic rendering |
0.1 | 1 | 2005 | Cutting on Triangle Mesh: Local Model-Based Haptic Display for Dental Preparation Surgery Simulation · IEEE Trans. Vis. Comput. Graph. 2005 |
Computational fabrication › machining
sculptured surface machining |
0.0 | 2 | 2003 | Locally optimal cutting positions for 5-axis sculptured surface machining · Comput. Aided Des. 2003 A machining potential field approach to tool path generation for multi-axis sculptured surface machining · Comput. Aided Des. 2002 |
Geometric modeling and processing › surface processing
surface intersection |
0.0 | 1 | 1998 | Detection of loops and singularities of surface intersections · Comput. Aided Des. 1998 |
Geometric modeling and processing › solid modeling
polyhedral models |
0.0 | 1 | 2005 | Material side tracing and curve refinement for pencil-cut machining of complex polyhedral models · Comput. Aided Des. 2005 |
Health and well-being technologies › medical simulation
surgical simulation |
0.0 | 1 | 2005 | Cutting on Triangle Mesh: Local Model-Based Haptic Display for Dental Preparation Surgery Simulation · IEEE Trans. Vis. Comput. Graph. 2005 |
Haptics and multimodal interaction
haptic interface |
0.0 | 1 | 2004 | Five-axis pencil-cut planning and virtual prototyping with 5-DOF haptic interface · Comput. Aided Des. 2004 |
Computational fabrication › tool path generation
tool interference avoidance |
0.0 | 1 | 1995 | 2-Phase approach to global tool interference avoidance in 5-axis machining · Comput. Aided Des. 1995 |
Methods — techniques the papers use, named apart from their topics
piecewise contact force model · 0.1multirate simulation · 0.1impedance display · 0.1virtual prototyping · 0.05-DOF haptics · 0.0configuration-space search · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2014 | How Similar Are Quasi-, Regular, and Delaunay Triangulations in ℝ3?
Donguk Kim 0001, Youngsong Cho, Jae-Kwan Kim 0001, Yuan-Shin Lee, Deok-Soo Kim |
ICCSA (2) | 4 |
| 2012 | Investigating Human Performance in a Virtual Reality Haptic Simulator as Influenced by Fidelity and System LatencyabstractThe objective of this study was to demonstrate the utility of an established model of human motor behavior for assessing the fidelity of a virtual reality (VR) and haptic-based simulation for fine motor task performance. This study was also to serve as a basis for formulating general performance-based simulator-design guidelines toward balancing perceived realism with simulator limitations, such as latency resulting from graphic and haptic renderings. A low-fidelity surgical simulator was developed as an example VR for study, and user performance was tested in a simplified tissue-cutting task using a virtual scalpel. The observed aspect of the simulation included a discrete-movement task under different system-lag conditions and settings of task difficulty. Results revealed user performance in the VR to conform with Fitts' law of motor behavior and for performance to degrade with increasing task difficulty and system time lag. In general, the findings of this work support predictions on human performance under various simulator-design conditions using an established model of motor-control behavior and formulation of human-performance-based simulator-design principles. David B. Kaber, Michael P. Clamann, Yuan-Shin Lee |
IEEE Trans. Syst. Man Cybern. Part A | 4 |
| 2008 | Mitered offset of a mesh using QEM and vertex splitabstractIn this paper, we present a mitered offsetting method of a triangular mesh. Though our main target application is machining tool path generation, it can also be applied to shelling/hollowing of solid objects, collision avoidance in robot path planning, and so on. Previous literature on mesh offsetting mostly suggest inserting a portion of a cylinder (or a ball) in order to fill the gap between offset faces adjacent to a sharp edge (or a sharp vertex, respectively). The gap filling elements (cylinders or balls) are approximated by a number of small triangles depending on the offset error tolerance. Those small gap filling triangles not only increase tool path computation time, but also cause harmful effect in the accuracy of the machined result around the sharp edges. In this research, we try to reduce the number of gap filling triangles while meeting the given tolerance by introducing the concept of mitered offset, which is popularly used in 2D profile machining practice. We borrowed and modified the notion of quadric error metric (QEM) from the mesh simplification area. A modified version of QEM is used for robust computation of the offset vertex position which minimizes the sum of squared distance error from the faces around the original mesh vertex. If the error is within tolerance, the offset vertex is accepted. Otherwise, the offset vertex is split repeatedly until the error is acceptable. Vertex split occurs at the sharp features. A rigorous foundation is given to the mitered offset of 3D mesh with sharp features as well as smooth regions. The experimental results indicate that only a small number of triangles are added in offset mesh. Il Lang Yi, Yuan-Shin Lee, Hayong Shin |
Symposium on Solid and Physical Modeling | 2 |
| 2005 | Computer-aided molecular design (CAMD) with force-torque feedbackabstractThis paper presents a new method for computer-aided molecular design (CAMD) and molecular assembly. A lab-built 5-DOF (degree of freedom) haptic device and the driving computational engine have been developed to provide force-torque feedback to the users for computer-aided molecular design (CAMD). An energy minimization method is proposed for finding collision-free molecular configurations in real-time for molecular docking and assembly. The proposed haptic force-torque feedback provides the users an intuitive tool for understanding the interactions among molecules. The presented techniques can be used in the computer-aided molecular design to provide the scientists or the designers a real-time intuitive guide for manipulating the ligand and understanding of the ligand's behavior towards the binding site of a receptor. Computer implementation and illustrative examples are also presented in this paper. Susana K. Lai-Yuen, Yuan-Shin Lee |
CAD/Graphics | 2 |
| 2005 | Material side tracing and curve refinement for pencil-cut machining of complex polyhedral models
Yongfu Ren, Weihang Zhu, Yuan-Shin Lee |
Comput. Aided Des. | 3 |
| 2005 | Cutting on Triangle Mesh: Local Model-Based Haptic Display for Dental Preparation Surgery SimulationabstractA new method to realize stable and realistic cutting simulation using an impedance display haptic device and microcomputer is presented in this paper. Material removal or cutting simulation is a critical task in dental preparation surgery simulation. In this paper, a piecewise contact force model is proposed to approximately describe the cutting process. Challenging issues of minimizing the difference between the cutting simulation and haptic contact simulation are analyzed. The proposed contact-based simulation method is developed for a one-dimensional cutting task and can be expanded to three-dimensional cases. Local model-based multirate simulation cutting architecture is proposed and force control of the haptic device is decoupled from the cutting simulation loop, which can both ensure high fidelity of dynamical simulation as well as maintain stability of the haptic device. The cutting operation is realized using spherical and cylindrical shaped tools. An experiment based on the Phantom desktop proves that fidelity in one-dimensional cutting can be realized and stability in three-dimensional cutting can be ensured using the force-filtering method. Daniel Wang 0004, Yuan-Shin Lee, Pei-Jun Lü |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2004 | Five-axis pencil-cut planning and virtual prototyping with 5-DOF haptic interface
Weihang Zhu, Yuan-Shin Lee |
Comput. Aided Des. | 2 |
| 2003 | Optimizing tool orientations for 5-axis machining by configuration-space search method
Cha-Soo Jun, Kyungduck Cha, Yuan-Shin Lee |
Comput. Aided Des. | 3 |
| 2003 | Locally optimal cutting positions for 5-axis sculptured surface machining
Joung-Hahn Yoon, Helmut Pottmann, Yuan-Shin Lee |
Comput. Aided Des. | 3 |
| 2002 | A machining potential field approach to tool path generation for multi-axis sculptured surface machining
Chuang-Jang Chiou, Yuan-Shin Lee |
Comput. Aided Des. | 2 |
| 1999 | A shape-generating approach for multi-axis machining G-buffer models
Chuang-Jang Chiou, Yuan-Shin Lee |
Comput. Aided Des. | 2 |
| 1998 | Non-isoparametric tool path planning by machining strip evaluation for 5-axis sculptured surface machining
Yuan-Shin Lee |
Comput. Aided Des. | 1 |
| 1998 | Ellipse-offset approach and inclined zig-zag method for multi-axis roughing of ruled surface pockets
Yuan-Shin Lee, Bahattin Koc |
Comput. Aided Des. | 1 |
| 1998 | Detection of loops and singularities of surface intersections
Yawei Ma, Yuan-Shin Lee |
Comput. Aided Des. | 2 |
| 1997 | Admissible tool orientation control of gouging avoidance for 5-axis complex surface machining
Yuan-Shin Lee |
Comput. Aided Des. | 1 |
| 1995 | 2-Phase approach to global tool interference avoidance in 5-axis machining
Yuan-Shin Lee, Tien-Chien Chang |
Comput. Aided Des. | 1 |