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James D. Thornton

dblp:79/6824 · DBLP profile ↗
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10ranked-venue papers
0as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 8Computer networks · 1Databases, data management, data science and information retrieval · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Internet architecture and protocols · 91% Content delivery and video streaming · 9%
Human-computer interaction and pervasive computing
4 papers
Collaborative and social computing · 73% Human-robot interaction · 21% Ubiquitous computing and smart environments · 6%
Software engineering, system software, and programming languages
1 paper
Programming languages and type systems · 100%

Topics — the 13 heaviest of 17, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Internet architecture and protocols › information-centric networking
content-centric networking
0.112009
Networking named content · CoNEXT 2009
Internet architecture and protocols
information-centric networking
0.112009
Networking named content · CoNEXT 2009
Internet architecture and protocols › information-centric networking
name-based content routing
0.112009
Networking named content · CoNEXT 2009
Collaborative and social computing
conversation analysis
0.112006
Where's the "party" in "multi-party"?: analyzing the structure of small-group sociable talk · CSCW 2006
Human-robot interaction
multi-party interaction
0.112006
Where's the "party" in "multi-party"?: analyzing the structure of small-group sociable talk · CSCW 2006
Collaborative and social computing
computer-supported cooperative work
0.012002
Revisiting the visit: : understanding how technology can shape the museum visit · CSCW 2002
Collaborative and social computing
social interaction
0.012002
Sotto voce: exploring the interplay of conversation and mobile audio spaces · CHI 2002
Content delivery and video streaming
content retrieval
0.012009
Networking named content · CoNEXT 2009
Programming languages and type systems
programming models
0.012000
A programming model for active documents · UIST 2000
Collaborative and social computing › social interaction
face-to-face interaction
0.012003
The mad hatter's cocktail party: a social mobile audio space supporting multiple simultaneous conversations · CHI 2003
Collaborative and social computing › social computing
social groups
0.012003
The mad hatter's cocktail party: a social mobile audio space supporting multiple simultaneous conversations · CHI 2003
Collaborative and social computing
awareness
0.012002
Revisiting the visit: : understanding how technology can shape the museum visit · CSCW 2002
Collaborative and social computing › museum experience
museum visits
0.012002
Sotto voce: exploring the interplay of conversation and mobile audio spaces · CHI 2002

Methods — techniques the papers use, named apart from their topics

conversation analysis · 0.1prototype implementation · 0.1property-based programming · 0.1active properties · 0.1user study · 0.0qualitative study · 0.0interview study · 0.0field study · 0.0executable code properties · 0.0
YearPublicationVenuePosition
2009 Networking named content
abstract
Network use has evolved to be dominated by content distribution and retrieval, while networking technology still speaks only of connections between hosts. Accessing content and services requires mapping from the what that users care about to the network's where. We present Content-Centric Networking (CCN) which treats content as a primitive - decoupling location from identity, security and access, and retrieving content by name. Using new approaches to routing named content, derived heavily from IP, we can simultaneously achieve scalability, security and performance. We implemented our architecture's basic features and demonstrate resilience and performance with secure file downloads and VoIP calls.
Van Jacobson, Diana K. Smetters, James D. Thornton, Michael F. Plass, Nicholas H. Briggs, Rebecca Braynard
CoNEXT3
2008 Sotto Voce: Facilitating Social Learning in a Historic House
Margaret H. Szymanski, Paul M. Aoki, Rebecca E. Grinter, Amy Hurst, James D. Thornton, Allison Woodruff
Comput. Support. Cooperative Work.5
2008 Social TV: Designing for Distributed, Sociable Television Viewing
abstract
Media research has shown that people enjoy watching television as a part of socializing in groups. However, many constraints in daily life limit the opportunities for doing so. The Social TV project builds on the increasing integration of television and computer technology to support sociable, computer-mediated group viewing experiences. In this article, we describe the initial results from a series of studies illustrating how people interact in front of a television set. Based on these results, we propose guidelines as well as specific features to inform the design of future “social television” prototypes.
Nicolas Ducheneaut, Robert J. Moore, Lora Oehlberg, James D. Thornton, Eric Nickell
Int. J. Hum. Comput. Interact.4
2006 Where's the "party" in "multi-party"?: analyzing the structure of small-group sociable talk
abstract
Spontaneous multi-party interaction -- conversation among groups of three or more participants -- is part of daily life. While automated modeling of such interactions has received increased attention in ubiquitous computing research, there is little applied research on the organization of this highly dynamic and spontaneous sociable interaction within small groups. We report here on an applied conversation analytic study of small-group sociable talk, emphasizing structural and temporal aspects that can inform computational models. In particular, we examine the mechanics of multiple simultaneous conversational floors -- how participants initiate a new floor amidst an on-going floor, and how they subsequently show their affiliation with one floor over another. We also discuss the implications of these findings for the design of "smart" multi-party applications.
Paul M. Aoki, Margaret H. Szymanski, Luke D. Plurkowski, James D. Thornton, Allison Woodruff, Weilie Yi
CSCW4
2003 The mad hatter's cocktail party: a social mobile audio space supporting multiple simultaneous conversations
abstract
This paper presents a mobile audio space intended for use by gelled social groups. In face-to-face interactions in such social groups, conversational floors change frequently, e.g., two participants split off to form a new conversational floor, a participant moves from one conversational floor to another, etc. To date, audio spaces have provided little support for such dynamic regroupings of participants, either requiring that the participants explicitly specify with whom they wish to talk or simply presenting all participants as though they are in a single floor. By contrast, the audio space described here monitors participant behavior to identify conversational floors as they emerge. The system dynamically modifies the audio delivered to each participant to enhance the salience of the participants with whom they are currently conversing. We report a user study of the system, focusing on conversation analytic results.
Paul M. Aoki, Matthew Romaine, Margaret H. Szymanski, James D. Thornton, Daniel H. Wilson, Allison Woodruff
CHI4
2002 Sotto voce: exploring the interplay of conversation and mobile audio spaces
abstract
In addition to providing information to individual visitors, electronic guidebooks have the potential to facilitate social interaction between visitors and their companions. However, many systems impede visitor interaction. By contrast, our electronic guidebook, Sotto Voce, has social interaction as a primary design goal. The system enables visitors to share audio information - specifically, they can hear each other's guidebook activity using a technologically mediated audio eavesdropping mechanism. We conducted a study of visitors using Sotto Voce while touring a historic house. The results indicate that visitors are able to use the system effectively, both as a conversational resource and as an information appliance. More surprisingly, our results suggest that the technologically mediated audio often cohered the visitors' conversation and activity to a far greater degree than audio delivered through the open air
Paul M. Aoki, Rebecca E. Grinter, Amy Hurst, Margaret H. Szymanski, James D. Thornton, Allison Woodruff
CHI5
2002 Revisiting the visit: : understanding how technology can shape the museum visit
abstract
This paper reports findings from a study of how a guidebook was used by pairs of visitors touring a historic house. We describe how the guidebook was incorporated into their visit in four ways: shared listening, independent use, following one another, and checking in on each other. We discuss how individual and groupware features were adopted in support of different visiting experiences, and illustrate how that adoption was influenced by social relationships, the nature of the current visit, and any museum visiting strategies that the couples had. Finally, we describe how the guidebook facilitated awareness between couples, and how awareness of non-guidebook users (strangers) influenced use.
Rebecca E. Grinter, Paul M. Aoki, Margaret H. Szymanski, James D. Thornton, Allison Woodruff, Amy Hurst
CSCW4
2000 A programming model for active documents
abstract
Traditionally, designers organize software system as active end-points (e.g.applications) linked by passive infrastructures (e.g.networks).Increasingly, however, networks and infrastructures are becoming active components that contribute directly to application behavior.Amongst the various problems that this presents is the question of how such active infrastructures should be programmed.We have been developing an active document management system called Placeless Documents.Its programming model is organized in terms of properties that actively contribute to the functionality and behavior of the documents to which they are attached.This paper discusses active properties and their use as a programming model for active infrastructures.We have found that active properties enable the creation of persistent, autonomous active entities in document systems, independent of specific repositories and applications, but present challenges for managing problems of composition.
Paul Dourish, W. Keith Edwards, Jon Howell, Anthony LaMarca, John Lamping, Karin Petersen, Michael Salisbury, Douglas B. Terry, James D. Thornton
UIST9
2000 Extending document management systems with user-specific active properties
abstract
Document properties are a compelling infrastructure on which to develop document management applications. A property-based approach avoids many of the problems of traditional heierarchical storage mechanisms, reflects document organizations meaningful to user tasks, provides a means to integrate the perspectives of multiple individuals and groups, and does this all within a uniform interaction framework. Document properties can reflect not only categorizations of documents and document use, but also expressions of desired system activity, such as sharing criteria, replication management, and versioning. Augmenting property-based document management systems with active properties that carry executable code enables the provision of document-based services on a property infrastructure. The combination of document properties as a uniform mechanism for document management, and active properties as a way of delivering document services, represents a new paradigm for document management infrastructures. The Placeless Documents system is an experimental prototype developed to explore this new paradigm. It is based on the seamless integration of user-specific, active properties. We present the fundamental design approach, explore the challenges and opportunities it presents, and show our architectures deals with them.
Paul Dourish, W. Keith Edwards, Anthony LaMarca, John Lamping, Karin Petersen, Michael Salisbury, Douglas B. Terry, James D. Thornton
ACM Trans. Inf. Syst.8
1999 Taking the work out of workflow: Mechanisms for document-centered collaboration
Anthony LaMarca, W. Keith Edwards, Paul Dourish, John Lamping, Ian E. Smith, James D. Thornton
ECSCW6