Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Ramón Galán

dblp:83/3888 · also Ramón Galán López · DBLP profile ↗
← Back
10ranked-venue papers
0as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9Systems, architecture and hardware · 4Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Robot navigation and mapping · 93% Representation and self-supervised learning · 7%
Human-computer interaction and pervasive computing
2 papers
Human-robot interaction · 62% Accessibility and assistive technology · 38%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping › SLAM › filter-based SLAM
EKF-SLAM
0.112006
Consistency Improvement for SLAM - EKF for Indoor Environments · ICRA 2006
Robotics › Robot navigation and mapping
SLAM
0.112006
Consistency Improvement for SLAM - EKF for Indoor Environments · ICRA 2006
Robotics › Robot navigation and mapping › mobile robot navigation
map-based navigation
0.112005
Implementing Map Based Navigation in Guido, the Robotic SmartWalker · ICRA 2005
Robotics › Robot navigation and mapping
mobile robot navigation
0.012002
Blacky, an Interactive Mobile Robot at a Trade Fair · ICRA 2002
Machine learning › Representation and self-supervised learning
feature transformation
0.012006
Consistency Improvement for SLAM - EKF for Indoor Environments · ICRA 2006
Robotics › Robot navigation and mapping › environment mapping
indoor mapping
0.012006
Consistency Improvement for SLAM - EKF for Indoor Environments · ICRA 2006
Human-robot interaction
assistive robotics
0.012005
Implementing Map Based Navigation in Guido, the Robotic SmartWalker · ICRA 2005
Accessibility and assistive technology › assistive technology
smart walker
0.012005
Implementing Map Based Navigation in Guido, the Robotic SmartWalker · ICRA 2005
Human-robot interaction
social robot
0.012002
Blacky, an Interactive Mobile Robot at a Trade Fair · ICRA 2002

Methods — techniques the papers use, named apart from their topics

extended kalman filter · 0.2feature-based mapping · 0.1SLAM · 0.1voice synthesis · 0.1virtual corridor map · 0.1reactive-perceptual behaviors · 0.1
YearPublicationVenuePosition
2018 Improving indoor robots localisation by fusing different sensors
abstract
Indoor mobile robots navigation must use external sensors to complement odometry. This paper analyses two different external sensors such as a laser LMS-200 and an omnidirectional camera Mobotix C2S. Experiments with only one of these sensors and with both integrated are carried out on a tour guide robot in order to obtain conclusions about their contribution to robot pose estimation, and how to locate external landmarks in the environment.
Biel Piero E. Alvarado Vasquez, Fernando Matía, Ramón Galán
IROS3
2010 Learning to Be a Good Tour-Guide Robot
abstract
Thanks to the numerous attempts that are being made to develop autonomous robots, increasingly intelligent and cognitive skills are allowed. This paper proposes an automatic presentation generator for a robot guide, which is considered one more cognitive skill. The presentations are made up of groups of paragraphs. The selection of the best paragraphs is based on a semantic understanding of the characteristics of the paragraphs, on the restrictions defined for the presentation and by the quality criteria appropriate for a public presentation. This work is part of the ROBONAUTA project of the Intelligent Control Research Group at the Universidad Politécnica de Madrid to create "awareness" in a robot guide. The software developed in the project has been verified on the tour-guide robot Urbano. The most important aspect of this proposal is that the design uses learning as the means to optimize the quality of the presentations. To achieve this goal, the system has to perform the optimized decision making, in different phases. The modeling of the quality index of the presentation is made using fuzzy logic and it represents the beliefs of the robot about what is good, bad, or indifferent about a presentation. This fuzzy system is used to select the most appropriate group of paragraphs for a presentation. The beliefs of the robot continue to evolving in order to coincide with the opinions of the public. It uses a genetic algorithm for the evolution of the rules. With this tool, the tour guide-robot shows the presentation, which satisfies the objectives and restrictions, and automatically it identifies the best paragraphs in order to find the most suitable set of contents for every public profile.
J. Javier Rainer, Ramón Galán
ICMLA2
2010 Fast exact feature based data correspondence search with an efficient bit-parallel MCP solver
Pablo San Segundo, Diego Rodríguez-Losada, Fernando Matía, Ramón Galán
Appl. Intell.4
2010 An Emotional Model for a Guide Robot
abstract
This paper presents the structure and operation principles of an emotional model. It is a dynamic state-space model where state variables represent the emotional state. Model matrices are time variant. A method based on fuzzy inference systems is developed to calculate the matrix coefficients at each time step. The simulation results of the guide robot case study are presented.
Marta Álvarez, Ramón Galán, Fernando Matía, Diego Rodríguez-Losada, Agustín Jiménez
IEEE Trans. Syst. Man Cybern. Part A2
2007 Exploiting CPU Bit Parallel Operations to Improve Efficiency in Search
abstract
It is the authors' belief that the ability of processors to compute bit parallel operations should have a right to exist as an optimization discipline, rather than a state-of- the-art technique. This paper is a step forward in this direction analysing a number of key issues related to bit model design and implementation of search problems. Building efficient search algorithms optimized at bit level is a difficult task It requires not only a good implementation but also an adequate model so as to make bitwise operations meaningful, and only by addressing design and implementation globally an improvement in efficiency can be obtained. On the other hand, we have proved in this paper that the improvement can conceivably be exponential on the size of the CPU register for problems in NP. This global approach has been used to implement the fastest complete algorithm, to the best of our knowledge, for the maximum clique problem, an important NP-hard combinatorial problem from the graph domain. Our solver clearly outperforms other existing algorithms for hard instances, in some cases by nearly an order of magnitude.
Pablo San Segundo, Diego Rodríguez-Losada, Ramón Galán, Fernando Matía, Agustín Jiménez
ICTAI (1)3
2006 Consistency Improvement for SLAM - EKF for Indoor Environments
abstract
The solution to the simultaneous localization and mapping (SLAM) problem using an extended Kalman filter (EKF) is the most extended despite the inconsistency of its estimation, a problem that has been largely avoided in the literature. We review current existing approaches and present novel solutions to this problem that let us to build large monolithic feature based maps of indoor environments
Diego Rodríguez-Losada, Fernando Matía, Agustín Jiménez, Ramón Galán
ICRA4
2006 Efficient Search Using Bitboard Models
abstract
This paper shows a way to speed up search by using an encoding at bit level to model a particular domain. A bitboard is an unsigned integer whose bits have been given an interpretation in the world of discourse. In models encoded in such a way, states will be described internally as a set of bitboard tuples, whilst operators which allow for transitions between states are essentially bitwise operations over elements belonging to that set. Given a 64-bit processor word, for each transition it would be theoretically possible to reach another state 64 times faster than with a normal encoding, fast transitions being one of the main issues for efficient search algorithms. We have analysed some other key issues related to efficient bitboard model design and formalised the concepts of well formed heuristics and bitboard guides. We have used this approach to solve instances of the maximum clique problem thus increasing the performance of one of the fastest algorithms known in the domain for optimal search
Pablo San Segundo, Ramón Galán, Fernando Matía, Diego Rodríguez-Losada, Agustín Jiménez
ICTAI2
2006 The fuzzy Kalman filter: State estimation using possibilistic techniques
Fernando Matía, Agustín Jiménez, Basil M. Al-Hadithi, Diego Rodríguez-Losada, Ramón Galán
Fuzzy Sets Syst.5
2005 Implementing Map Based Navigation in Guido, the Robotic SmartWalker
abstract
Guido is a healthcare robot that serves as support and navigation aid for the frail and visually impaired. The previous assistive navigation software has been replaced by a full map based control, including real time feature based map building (SLAM) and pose tracking (both using an EKF), and path planning and collision avoidance. Real experiments have been carried out, both in the lab and in the hospital, with great success, showing a high improvement in the ease of use and convenience of the system. The map building and editing tools have proved to be extremely useful, enabling the system to be installed in a new environment in just minutes.
Diego Rodríguez-Losada, Fernando Matía, Agustín Jiménez, Ramón Galán, Gerard Lacey
ICRA4
2002 Blacky, an Interactive Mobile Robot at a Trade Fair
abstract
Presents the first approach towards the main goal of developing a completely autonomous robot that serves as a local and remote guide at a trade fair. Innovative solutions are provided to solve several problems found in this environment. Reactive-perceptual behaviors are executed to provide motion while a low level controller avoids collisions. A virtual corridor map, simulated perception, and an extended Kalman filter for localization, are used to overcome the lack of perception. Voice synthesizing is proved to be an effective aid for navigation, as well as for the overall success and acceptance of the system. A Denning Mrv4 robot called Blacky was used to carry out experiments in actual environments on three occasions, and the obtained conclusions sound promising for future research.
Diego Rodríguez-Losada, Fernando Matía, Ramón Galán, Agustín Jiménez
ICRA3