Demo Data from VLDB 2026 / reviewers in the wild / expert
Mykel Pendergrass
dblp:85/11181
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2014
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2Human-computer interaction and ubiquitous computing · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Games and playful interaction · 77% Health and well-being technologies · 23% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Games and playful interaction
exergames |
0.1 | 1 | 2012 | Interval training with Astrojumper · VR 2012 |
Health and well-being technologies
physical activity |
0.0 | 1 | 2012 | Interval training with Astrojumper · VR 2012 |
Methods — techniques the papers use, named apart from their topics
game mechanics · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2014 | Balancing physical and cognitive challenge: A study of players' psychological responses to exergame play
Andrea Nickel, Jamie Payton, Tiffany Barnes, Erik Wikstrom, Maybellin Burgos, Zachary Wartell, Mykel Pendergrass, Nate Blanchard |
FDG | 7 |
| 2012 | Interval training with AstrojumperabstractThe prevalence of obesity among adolescents and adults in the U.S. is a matter of concern. Exercise video games reach a wide audience and can be used to motivate increased physical activity. We have previously developed Astrojumper, an exergame exploring game mechanics that provide a fun experience and effective exercise, and have now developed a new version of Astrojumper that supports interval training through additional mechanics. We believe the new version will improve upon the first in player motivation, enjoyment and replayability, and also in the level of physical challenge the game affords its players. Andrea Nickel, Hugh Kinsey, Heidi Haack, Mykel Pendergrass, Tiffany Barnes |
VR | 4 |