Demo Data from VLDB 2026 / reviewers in the wild / expert
Ting-Ting Hu
dblp:87/1169
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2009
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Interaction techniques and input · 55% Ubiquitous computing and smart environments · 16% Wearable and physiological sensing · 14% | |
| Computer graphics and multimedia
1 paper |
Multimedia systems and quality of experience · 100% |
Topics — the 3 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Ubiquitous computing and smart environments
large-screen display |
0.0 | 1 | 2009 | To move or not to move: a comparison between steerable versus fixed focus region paradigms in multi-resolution tabletop display systems · CHI 2009 |
Wearable and physiological sensing
physiological signal analysis |
0.0 | 1 | 2008 | Interactive content presentation based on expressed emotion and physiological feedback · ACM Multimedia 2008 |
Human-AI interaction › human feedback
preference feedback |
0.0 | 1 | 2008 | Interactive content presentation based on expressed emotion and physiological feedback · ACM Multimedia 2008 |
Methods — techniques the papers use, named apart from their topics
cross-media composition · 0.2user study · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2009 | To move or not to move: a comparison between steerable versus fixed focus region paradigms in multi-resolution tabletop display systemsabstractPrevious studies have outlined the advantages of multi-resolution large-area displays over their fixed-resolution counterparts, however the mobility of the focus region has up until the present time received little attention. To study this phenomenon further, we have developed a multi-resolution tabletop display system with a steerable high resolution focus region to compare the performance between steerable and fixed focus region systems under different working scenarios. We have classified these scenarios according to region of interest (ROI) with analogies to different eye movement types (fixed, saccadic, and pursuit ROI). Empirical data gathered during the course of a multi-faceted user study demonstrates that the steerable focus region system significantly outperforms the fixed focus region system. The former is shown to provide enhanced display manipulation and proves especially advantageous in cases where the user must maintain spatial awareness of the display content as is the case in which, within a single session, several regions of the display are to be visited. Chuan-Heng Hsiao, Li-Wei Chan 0001, Ting-Ting Hu, Mon-Chu Chen, Yung-Jen Hsu 0001, Yi-Ping Hung |
CHI | 3 |
| 2008 | Interactive content presentation based on expressed emotion and physiological feedbackabstractIn this technical demonstration, we showcase an interactive content presentation (ICP) system that integrates media-expressed-emotion-based composition, user-perceived preference feedback, and interactive digital art creation. ICP harmonizes the browsing of multimedia contents by presenting them in the form of music videos (photos, blog articles with accompanied music) based on their expressed emotion similarity. ICP facilitates content browsing by automatically and dynamically selecting the media to be played next in real time, responding to user's preference feedback measured from physiological signals. In addition, ICP enhances the enjoyments of content browsing by incorporating interactive digital art creation. ICP achieves these goals by properly integrating recent researches on media-expressed emotion classification,cross-media composition, and physiological signal processing. Tien-Lin Wu, Hsuan-Kai Wang, Murphy Chien-Chang Ho, Yuan-Pin Lin, Ting-Ting Hu, Ming-Fang Weng, Li-Wei Chan 0001, Changhua Yang, Yi-Hsuan Yang, Yi-Ping Hung, Yung-Yu Chuang, Hsin-Hsi Chen, Homer H. Chen, Jyh-Horng Chen, Shyh-Kang Jeng |
ACM Multimedia | 5 |