Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Seungbum Koo

dblp:89/3369 · DBLP profile ↗
← Back
4ranked-venue papers
1as first author
2since 2021 · last 2025
0000-0002-4843-1083ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 44% Legged, aerial and field robots · 44% Reinforcement learning · 13%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Medical and health informatics · 100%

Topics — the 4 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
dexterous manipulation
0.912025
MyoChallenge 2024: A New Benchmark for Physiological Dexterity and Agility in Bionic Humans · NeurIPS 2025
Robotics › Legged, aerial and field robots › legged robots
legged robot locomotion
0.912025
MyoChallenge 2024: A New Benchmark for Physiological Dexterity and Agility in Bionic Humans · NeurIPS 2025
Machine learning › Reinforcement learning
imitation learning
0.312025
MyoChallenge 2024: A New Benchmark for Physiological Dexterity and Agility in Bionic Humans · NeurIPS 2025
Human-robot interaction › physical human-robot interaction
prosthetic control
0.312025
MyoChallenge 2024: A New Benchmark for Physiological Dexterity and Agility in Bionic Humans · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

muscle synergy · 1.7model-based reinforcement learning · 1.7imitation learning · 1.7
YearPublicationVenuePosition
2025 MyoChallenge 2024: A New Benchmark for Physiological Dexterity and Agility in Bionic Humans
abstract
Recent advancements in bionic prosthetic technology offer transformative opportunities to restore mobility and functionality for individuals with missing limbs. Users of bionic limbs, or bionic humans, learn to seamlessly integrate prosthetic extensions into their motor repertoire, regaining critical motor abilities. The remarkable movement generalization and environmental adaptability demonstrated by these individuals highlight motor intelligence capabilities unmatched by current artificial intelligence systems. Addressing these limitations, MyoChallenge '24 at NeurIPS 2024 established a benchmark for human-robot coordination with an emphasis on joint control of both biological and mechanical limbs. The competition featured two distinct tracks: a manipulation task utilizing the myoMPL model, integrating a virtual biological arm and the Modular Prosthetic Limb (MPL) for a passover task; and a locomotion task using the novel myoOSL model, combining a bilateral virtual biological leg with a trans-femoral amputation and the Open Source Leg (OSL) to navigate varied terrains. Marking the third iteration of the MyoChallenge, the event attracted over 50 teams with more than 290 submissions all around the globe, with diverse participants ranging from independent researchers to high school students. The competition facilitated the development of several state-of-the-art control algorithms for bionic musculoskeletal systems, leveraging techniques such as imitation learning, muscle synergy, and model-based reinforcement learning that significantly surpassed our proposed baseline performance by a factor of 10. By providing the open-source simulation framework of MyoSuite, standardized tasks, and physiologically realistic models, MyoChallenge serves as a reproducible testbed and benchmark for bridging ML and biomechanics. The competition website is featured here: https://sites.google.com/view/myosuite/myochallenge/myochallenge-2024.
Chun Kwang Tan, Balint Hodossy, Shirui Lyu, Pierre Schumacher, James Heald, Kai Biegun, Samo Hromadka, Maneesh Sahani, Gunwoo Park, Beomsoo Shin, Jonghyeon Park, Seungbum Koo, Chenhui Zuo, Chengtian Ma, Yanan Sui, Nicklas Hansen 0001, Stone Tao, Hao Su 0001, Seungmoon Song, Letizia Gionfrida, Massimo Sartori, Guillaume Durandau, Vittorio Caggiano
NeurIPS13
2022 Anomalous Gait Feature Classification From 3-D Motion Capture Data
abstract
The gait kinematics of an individual is affected by various factors, including age, anthropometry, gender, and disease. Detecting anomalous gait features aids in the diagnosis and treatment of gait-related diseases. The objective of this study was to develop a machine learning method for automatically classifying five anomalous gait features, i.e., toe-out, genu varum, pes planus, hindfoot valgus, and forward head posture features, from three-dimensional data on gait kinematics. Gait data and gait feature labels of 488 subjects were acquired. The orientations of the human body segments during a gait cycle were mapped to a low-dimensional latent gait vector using a variational autoencoder. A two-layer neural network was trained to classify five gait features using logistic regression and calculate an anomalous gait feature vector (AGFV). The proposed network showed balanced accuracies of 82.8% for a toe-out, 85.9% for hindfoot valgus, 80.2% for pes planus, 73.2% for genu varum, and 92.9% for forward head posture when the AGFV was rounded to the nearest zero or 1. Multiple anomalous gait features were detectable using the proposed method, which has a practical advantage over current gait indices, including the gait deviation index with a single value. The overall results confirmed the feasibility of using the proposed method for screening subjects with anomalous gait features using three-dimensional motion capture data.
Suil Jeon, Kyoung Min Lee, Seungbum Koo
IEEE J. Biomed. Health Informatics3
2013 Automated bone landmarks prediction on the femur using anatomical deformation technique
Stephen Baek, Joon-Ho Wang, Insub Song, Kunwoo Lee, Jehee Lee, Seungbum Koo
Comput. Aided Des.6
2002 Wrap-around operation to make multi-resolution model of part and assembly
Seungbum Koo, Kunwoo Lee
Comput. Graph.1