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Erik W. Anderson

dblp:89/4418 · DBLP profile ↗
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10ranked-venue papers
2as first author
3since 2021 · last 2024
0000-0002-0334-8497ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 2 first-author · 3 since 2021Databases, data management, data science and information retrieval · 2Software engineering, systems software and programming languages · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Visualization and visual analytics · 96% Geometric modeling and processing · 4%
Human-computer interaction and pervasive computing
1 paper
Usability and user experience research · 100%

Topics — the 5 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics
interactive visualization
0.822023
UnProjection: Leveraging Inverse-Projections for Visual Analytics of High-Dimensional Data · IEEE Trans. Vis. Comput. Graph. 2023
Interactive Vector Field Feature Identification · IEEE Trans. Vis. Comput. Graph. 2010
Visualization and visual analytics
dimensionality reduction
0.712023
UnProjection: Leveraging Inverse-Projections for Visual Analytics of High-Dimensional Data · IEEE Trans. Vis. Comput. Graph. 2023
Visualization and visual analytics
visual analytics
0.712023
UnProjection: Leveraging Inverse-Projections for Visual Analytics of High-Dimensional Data · IEEE Trans. Vis. Comput. Graph. 2023
Geometric modeling and processing
feature recognition
0.112010
Interactive Vector Field Feature Identification · IEEE Trans. Vis. Comput. Graph. 2010
Visualization and visual analytics › scientific visualization › field visualization
vector field visualization
0.112010
Interactive Vector Field Feature Identification · IEEE Trans. Vis. Comput. Graph. 2010

Methods — techniques the papers use, named apart from their topics

visualization guidelines · 1.5iterative study · 1.5neural network · 0.7deep learning · 0.7painting interface · 0.1attribute space projection · 0.1
YearPublicationVenuePosition
2024 Are Metrics Enough? Guidelines for Communicating and Visualizing Predictive Models to Subject Matter Experts
abstract
Presenting a predictive model's performance is a communication bottleneck that threatens collaborations between data scientists and subject matter experts. Accuracy and error metrics alone fail to tell the whole story of a model - its risks, strengths, and limitations - making it difficult for subject matter experts to feel confident in their decision to use a model. As a result, models may fail in unexpected ways or go entirely unused, as subject matter experts disregard poorly presented models in favor of familiar, yet arguably substandard methods. In this paper, we describe an iterative study conducted with both subject matter experts and data scientists to understand the gaps in communication between these two groups. We find that, while the two groups share common goals of understanding the data and predictions of the model, friction can stem from unfamiliar terms, metrics, and visualizations - limiting the transfer of knowledge to SMEs and discouraging clarifying questions being asked during presentations. Based on our findings, we derive a set of communication guidelines that use visualization as a common medium for communicating the strengths and weaknesses of a model. We provide a demonstration of our guidelines in a regression modeling scenario and elicit feedback on their use from subject matter experts. From our demonstration, subject matter experts were more comfortable discussing a model's performance, more aware of the trade-offs for the presented model, and better equipped to assess the model's risks - ultimately informing and contextualizing the model's use beyond text and numbers.
Ashley Suh 0001, Gabriel Appleby, Erik W. Anderson, Luca A. Finelli, Remco Chang, Dylan Cashman
IEEE Trans. Vis. Comput. Graph.3
2023 UnProjection: Leveraging Inverse-Projections for Visual Analytics of High-Dimensional Data
abstract
Projection techniques are often used to visualize high-dimensional data, allowing users to better understand the overall structure of multi-dimensional spaces on a 2D screen. Although many such methods exist, comparably little work has been done on generalizable methods of inverse-projection - the process of mapping the projected points, or more generally, the projection space back to the original high-dimensional space. In this article we present NNInv, a deep learning technique with the ability to approximate the inverse of any projection or mapping. NNInv learns to reconstruct high-dimensional data from any arbitrary point on a 2D projection space, giving users the ability to interact with the learned high-dimensional representation in a visual analytics system. We provide an analysis of the parameter space of NNInv, and offer guidance in selecting these parameters. We extend validation of the effectiveness of NNInv through a series of quantitative and qualitative analyses. We then demonstrate the method's utility by applying it to three visualization tasks: interactive instance interpolation, classifier agreement, and gradient visualization.
Mateus Espadoto, Gabriel Appleby, Ashley Suh 0001, Dylan Cashman, Carlos Scheidegger, Erik W. Anderson, Remco Chang, Alexandru C. Telea
IEEE Trans. Vis. Comput. Graph.7
2022 HyperNP: Interactive Visual Exploration of Multidimensional Projection Hyperparameters
abstract
Abstract Projection algorithms such as t‐SNE or UMAP are useful for the visualization of high dimensional data, but depend on hyperparameters which must be tuned carefully. Unfortunately, iteratively recomputing projections to find the optimal hyperparameter values is computationally intensive and unintuitive due to the stochastic nature of such methods. In this paper we propose HyperNP, a scalable method that allows for real‐time interactive hyperparameter exploration of projection methods by training neural network approximations. A HyperNP model can be trained on a fraction of the total data instances and hyperparameter configurations that one would like to investigate and can compute projections for new data and hyperparameters at interactive speeds. HyperNP models are compact in size and fast to compute, thus allowing them to be embedded in lightweight visualization systems. We evaluate the performance of HyperNP across three datasets in terms of performance and speed. The results suggest that HyperNP models are accurate, scalable, interactive, and appropriate for use in real‐world settings.
Gabriel Appleby, Mateus Espadoto, Rui Chen 0036, Samuel Goree, Alexandru C. Telea, Erik W. Anderson, Remco Chang
Comput. Graph. Forum6
2013 Discovering and visualizing patterns in EEG data
abstract
Brain activity data is often collected through the use of electroencephalography (EEG). In this data acquisition modality, the electric fields generated by neurons are measured at the scalp. Although this technology is capable of measuring activity from a group of neurons, recent efforts provide evidence that these small neuronal collections communicate with other, distant assemblies in the brain's cortex. These collaborative neural assemblies are often found by examining the EEG record to find shared activity patterns. In this paper, we present a system that focuses on extracting and visualizing potential neural activity patterns directly from EEG data. Using our system, neuroscientists may investigate the spectral dynamics of signals generated by individual electrodes or groups of sensors. Additionally, users may interactively generate queries which are processed to reveal which areas of the brain may exhibit common activation patterns across time and frequency. The utility of this system is highlighted in a case study in which it is used to analyze EEG data collected during a working memory experiment.
Erik W. Anderson, Catherine Chong, Gilbert Preston, Cláudio T. Silva
PacificVis1
2011 A User Study of Visualization Effectiveness Using EEG and Cognitive Load
abstract
Abstract Effectively evaluating visualization techniques is a difficult task often assessed through feedback from user studies and expert evaluations. This work presents an alternative approach to visualization evaluation in which brain activity is passively recorded using electroencephalography (EEG). These measurements are used to compare different visualization techniques in terms of the burden they place on a viewer's cognitive resources. In this paper, EEG signals and response times are recorded while users interpret different representations of data distributions. This information is processed to provide insight into the cognitive load imposed on the viewer. This paper describes the design of the user study performed, the extraction of cognitive load measures from EEG data, and how those measures are used to quantitatively evaluate the effectiveness of visualizations.
Erik W. Anderson, Kristi Potter, Laura E. Matzen, Jason F. Shepherd, Gilbert Preston, Cláudio T. Silva
Comput. Graph. Forum1
2011 Using VisTrails and Provenance for Teaching Scientific Visualization
abstract
Abstract Over the last 20 years, visualization courses have been developed and offered at universities around the world. Many of these courses use established visualization libraries and tools (e.g. VTK, ParaView, AVS, VisIt) as a way to provide students a hands‐on experience, allowing them to prototype and explore different visualization techniques. In this paper, we describe our experiences using VisTrails as a platform to teach scientific visualization. VisTrails is an open‐source system that was designed to support exploratory computational tasks such as visualization and data analysis. Unlike previous scientific workflow and visualization systems, VisTrails provides a comprehensive provenance management infrastructure. We discuss how different features of the system, and in particular, the provenance information have changed the dynamics of the Scientific Visualization course we offer at the University of Utah. We also describe our initial attempts at using the provenance information to better assess our teaching techniques and student performance.
Cláudio T. Silva, Erik W. Anderson, Emanuele Santos, Juliana Freire
Comput. Graph. Forum2
2010 Interactive Vector Field Feature Identification
abstract
We introduce a flexible technique for interactive exploration of vector field data through classification derived from user-specified feature templates. Our method is founded on the observation that, while similar features within the vector field may be spatially disparate, they share similar neighborhood characteristics. Users generate feature-based visualizations by interactively highlighting well-accepted and domain specific representative feature points. Feature exploration begins with the computation of attributes that describe the neighborhood of each sample within the input vector field. Compilation of these attributes forms a representation of the vector field samples in the attribute space. We project the attribute points onto the canonical 2D plane to enable interactive exploration of the vector field using a painting interface. The projection encodes the similarities between vector field points within the distances computed between their associated attribute points. The proposed method is performed at interactive rates for enhanced user experience and is completely flexible as showcased by the simultaneous identification of diverse feature types.
Joel Daniels II, Erik W. Anderson, Luis Gustavo Nonato, Cláudio T. Silva
IEEE Trans. Vis. Comput. Graph.2
2009 Using Workflow Medleys to Streamline Exploratory Tasks
Emanuele Santos, David Koop, Huy T. Vo, Erik W. Anderson, Juliana Freire, Cláudio T. Silva
SSDBM4
2008 End-to-End eScience: Integrating Workflow, Query, Visualization, and Provenance at an Ocean Observatory
abstract
Data analysis tasks at an Ocean Observatory require integrative and and domain-specialized use of database, workflow, visualization systems. We describe a platform to support these tasks developed as part of the cyberinfrastructure at the NSF Science and Technology Center for Coastal Margin Observation and Prediction integrating a provenance-aware workflow system, 3D visualization, and a remote query engine for large-scale ocean circulation models. We show how these disparate tools complement each other and give examples of real scientific insights delivered by the integrated system. We conclude that data management solutions for eScience require this kind of holistic, integrative approach, explain how our approach may be generalized, and recommend a broader, application-oriented research agenda to explore relevant architectures.
Bill Howe, Peter Lawson, Renee Bellinger, Erik W. Anderson, Emanuele Santos, Juliana Freire, Carlos Scheidegger, António M. Baptista, Cláudio T. Silva
eScience4
2008 Examining Statistics of Workflow Evolution Provenance: A First Study
Lauro Didier Lins, David Koop, Erik W. Anderson, Steven P. Callahan, Emanuele Santos, Carlos Scheidegger, Juliana Freire, Cláudio T. Silva
SSDBM3