Demo Data from VLDB 2026 / reviewers in the wild / expert
Kimberly S. Ling
dblp:95/3218
· DBLP profile ↗
3ranked-venue papers
0as first author
0since 2021 · last 2006
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 3
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Collaborative and social computing · 82% User interface design and tools · 18% | |
| Software engineering, system software, and programming languages
1 paper |
Empirical software engineering · 100% | |
| Databases, data mining, and information retrieval
1 paper |
Recommender systems · 100% |
Topics — the 7 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Collaborative and social computing
online communities |
0.1 | 3 | 2006 | Talk to me: foundations for successful individual-group interactions in online communities · CHI 2006 Using social psychology to motivate contributions to online communities · CSCW 2004 Motivating participation by displaying the value of contribution · CHI 2006 |
Collaborative and social computing › online communities
newcomer participation |
0.1 | 1 | 2006 | Talk to me: foundations for successful individual-group interactions in online communities · CHI 2006 |
Collaborative and social computing › online communities
online community participation |
0.1 | 1 | 2006 | Motivating participation by displaying the value of contribution · CHI 2006 |
Collaborative and social computing › crowdsourcing
contribution elicitation |
0.0 | 1 | 2006 | Motivating participation by displaying the value of contribution · CHI 2006 |
Empirical software engineering
mining software repositories |
0.0 | 1 | 2006 | Talk to me: foundations for successful individual-group interactions in online communities · CHI 2006 |
Recommender systems › social recommendation
community recommendation |
0.0 | 1 | 2004 | Using social psychology to motivate contributions to online communities · CSCW 2004 |
Collaborative and social computing
social computing |
0.0 | 1 | 2004 | Using social psychology to motivate contributions to online communities · CSCW 2004 |
Methods — techniques the papers use, named apart from their topics
longitudinal analysis · 0.1content analysis · 0.1social psychology theory · 0.1field experiment · 0.1social science theory · 0.1field study · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2006 | Talk to me: foundations for successful individual-group interactions in online communitiesabstractPeople come to online communities seeking information, encouragement, and conversation. When a community responds, participants benefit and become more committed. Yet interactions often fail. In a longitudinal sample of 6,172 messages from 8 Usenet newsgroups, 27% of posts received no response. The information context, posters' prior engagement in the community, and the content of their posts all influenced the likelihood that they received a reply, and, as a result, their willingness to continue active participation. Posters were less likely to get a reply if they were newcomers. Posting ontopic, introducing oneself via autobiographical testimonials, asking questions, using less complex language and other features of the messages, increased replies. Results suggest ways that developers might increase the ability of online communities to support successful individual-group interactions. Jaime Arguello, Brian S. Butler, Elisabeth Joyce, Robert E. Kraut, Kimberly S. Ling, Carolyn P. Rosé |
CHI | 5 |
| 2006 | Motivating participation by displaying the value of contributionabstractOne of the important challenges faced by designers of online communities is eliciting sufficent contributions from community members. Users in online communities may have difficulty either in finding opportunities to add value, or in understanding the value of their contributions to the community. Various social science theories suggest that showing users different perspectives on the value they add to the community will lead to differing amounts of contribution. The present study investigates a design augmentation for an existing community Web site that could benefit from additional contribution. The augmented interface includes individualized opportunities for contribution and an estimate of the value of each contribution to the community. The value is computed in one of four different ways: (1) value to self; (2) value to a small group the user has affinity with; (3) value to a small group the user does not have affinity with; and (4) value to the entire user community. The study compares the effectiveness of the different notions of value to 160 community members. Al Mamunur Rashid, Kimberly S. Ling, Regina D. Tassone, Paul Resnick, Robert E. Kraut, John Riedl |
CHI | 2 |
| 2004 | Using social psychology to motivate contributions to online communitiesabstractUnder-contribution is a problem for many online communities. Social psychology theories of social loafing and goal-setting can provide mid-level design principles to address this problem. We tested the design principles in two field experiments. In one, members of an online movie recommender community were reminded of the uniqueness of their contributions and the benefits that follow from them. In the second, they were given a range of individual or group goals for contribution. As predicted by theory, individuals contributed when they were reminded of their uniqueness and when they were given specific and challenging goals, but other predictions were not borne out. The paper ends with suggestions and challenges for mining social science theories as well as implications for design. Gerard Beenen, Kimberly S. Ling, Klarissa Ting-Ting Chang, Dan Frankowski, Paul Resnick, Robert E. Kraut |
CSCW | 2 |