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Michael Schlegel

dblp:97/642 · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 2010
0000-0002-6370-983XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4Human-computer interaction and ubiquitous computing · 4

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Virtual and augmented reality · 100%
Human-computer interaction and pervasive computing
2 papers
Immersive interaction · 38% Interaction techniques and input · 38% Collaborative and social computing · 12%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 9 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › augmented reality
augmented reality rendering
0.112010
The City of Sights: Design, construction, and measurement of an Augmented Reality stage set · ISMAR 2010
Interaction techniques and input › input sensing › tracking
augmented reality tracking
0.112010
A multi-sensor platform for wide-area tracking · ISMAR 2010
Virtual and augmented reality › tracking
sensor fusion
0.112009
Temporal calibration in multisensor tracking setups · ISMAR 2009
Virtual and augmented reality
tracking
0.112009
Temporal calibration in multisensor tracking setups · ISMAR 2009
Virtual and augmented reality › tracking
optical tracking
0.112006
Predicting and estimating the accuracy of n-occular optical tracking systems · ISMAR 2006
Virtual and augmented reality
tracking and registration
0.112006
Predicting and estimating the accuracy of n-occular optical tracking systems · ISMAR 2006
Computer vision › 3D vision › camera pose estimation
camera pose tracking
0.012010
The City of Sights: Design, construction, and measurement of an Augmented Reality stage set · ISMAR 2010
Collaborative and social computing › mixed reality collaboration
collaborative augmented reality
0.012010
The City of Sights: Design, construction, and measurement of an Augmented Reality stage set · ISMAR 2010
Virtual and augmented reality › tracking
marker-based tracking
0.012006
Predicting and estimating the accuracy of n-occular optical tracking systems · ISMAR 2006

Methods — techniques the papers use, named apart from their topics

ground truth acquisition · 0.3dataset construction · 0.3sensor fusion · 0.1marker-based tracking · 0.1feature-based tracking · 0.1normalized cross correlation · 0.1error propagation model · 0.1
YearPublicationVenuePosition
2010 The City of Sights: Design, construction, and measurement of an Augmented Reality stage set
abstract
We describe the design and implementation of a physical and virtual model of an imaginary urban scene-the “City of Sights”- that can serve as a backdrop or “stage” for a variety of Augmented Reality (AR) research. We argue that the AR research community would benefit from such a standard model dataset which can be used for evaluation of such AR topics as tracking systems, modeling, spatial AR, rendering tests, collaborative AR and user interface design. By openly sharing the digital blueprints and assembly instructions for our models, we allow the proposed set to be physically replicable by anyone and permit customization and experimental changes to the stage design which enable comprehensive exploration of algorithms and methods. Furthermore we provide an accompanying rich dataset consisting of video sequences under varying conditions with ground truth camera pose. We employed three different ground truth acquisition methods to support a broad range of use cases. The goal of our design is to enable and improve the replicability and evaluation of future augmented reality research.
Lukas Gruber, Steffen Gauglitz, Jonathan Ventura, Stefanie Zollmann, Manuel J. Huber, Michael Schlegel, Gudrun Klinker, Dieter Schmalstieg, Tobias Höllerer
ISMAR6
2010 A multi-sensor platform for wide-area tracking
abstract
Indoor tracking scenarios still face challenges in providing continuous tracking support in wide-area workplaces. This is especially the case in Augmented Reality since such augmentations generally require exact full 6DOF pose measurements in order to continuously display 3D graphics from user-related view points. Many single sensor systems have been explored but only few of them have the capability to track reliably in wide-area environments. We introduce a mobile multi-sensor platform to overcome the shortcomings of single sensor systems. The platform is equipped with a detachable optical camera and a rigidly mounted odometric measurement system providing relative positions and orientations with respect to the ground plane. The camera is used for marker-based as well as for marker-less (feature-based) inside-out tracking as part of a hybrid approach. We explain the principle tracking technologies in our competitive/cooperative fusion approach and show possible enhancements to further developments. This inside-out approach scales well with increasing tracking range, as opposed to stationary outside-in tracking.
Christian A. L. Waechter, Manuel J. Huber, Peter Keitler, Michael Schlegel, Gudrun Klinker, Daniel Pustka
ISMAR4
2009 Temporal calibration in multisensor tracking setups
abstract
Spatial tracking is one of the most challenging parts of Augmented Reality. Many AR applications rely on the fusion of several tracking systems in order to optimize the overall performance. While the topic of sensor fusion has already seen considerable interest, most results only deal with the integration of particular setups. A crucial part of sensor fusion is the temporal alignment of the sensor signals, as sensors in general are not synchronized. We present a general method to calibrate the temporal offset between different sensors by applying the normalized cross correlation method.
Manuel J. Huber, Michael Schlegel, Gudrun Klinker
ISMAR2
2006 Predicting and estimating the accuracy of n-occular optical tracking systems
abstract
Marker-based optical tracking systems are widely used in augmented reality, medical navigation and industrial applications. We propose a model for the prediction of the target registration error (TRE) in these kinds of tracking systems by estimating the fiducial location error (FLE) from two-dimensional errors on the image plane and propagating that error to a given point of interest. We have designed a set of experiments in order to estimate the actual parameters of the model for any given tracking system. We present the results of a study which we used to demonstrate the effect of different sources of error. The method is applied to real applications to show the usefulness for any kind of augmented reality system. We also present a set of tools that can be used to visualize the accuracy at design time.
Martin Bauer 0002, Michael Schlegel, Daniel Pustka, Nassir Navab, Gudrun Klinker
ISMAR2