Günter Hotz

dblp:h/GunterHotz · DBLP profile ↗
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22ranked-venue papers
15as first author
0since 2021 · last 2012
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 17 · 13 first-authorSystems, architecture and hardware · 2Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorArtificial intelligence and machine learning · 1Databases, data management, data science and information retrieval · 1Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%
Theoretical computer science
3 papers
Automata and formal languages · 56% Graph algorithms and graph theory · 21% Computational geometry · 11%
Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 50% Interaction techniques and input · 50%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Electronic design automation · 100%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation
collision handling
0.011999
SiLVIA - A Simulation Library for Virtual Reality Applications · VR 1999
Computer animation and physical simulation
rigid body simulation
0.011999
SiLVIA - A Simulation Library for Virtual Reality Applications · VR 1999
Automata and formal languages
context-free languages
0.011994
Fast Uniform Analysis of Coupled-Context-Free Languages · ICALP 1994
Automata and formal languages
parsing
0.011994
Fast Uniform Analysis of Coupled-Context-Free Languages · ICALP 1994
Interaction techniques and input
interactive manipulation
0.011999
SiLVIA - A Simulation Library for Virtual Reality Applications · VR 1999
Immersive interaction
virtual reality
0.011999
SiLVIA - A Simulation Library for Virtual Reality Applications · VR 1999
Electronic design automation › design methodology
hierarchical design
0.011987
Hierarchical Design Based on a Calculus of Nets · DAC 1987
Algorithms and data structures
embedding
0.011987
On the Optimal Layout of Planar Graphs with Fixed Boundary · SIAM J. Comput. 1987
Graph algorithms and graph theory
graph algorithms
0.011987
On the Optimal Layout of Planar Graphs with Fixed Boundary · SIAM J. Comput. 1987
Graph algorithms and graph theory
graph layout
0.011987
On the Optimal Layout of Planar Graphs with Fixed Boundary · SIAM J. Comput. 1987
Computational geometry › graph drawing
planar graph drawing
0.011987
On the Optimal Layout of Planar Graphs with Fixed Boundary · SIAM J. Comput. 1987
Computational complexity
complexity measures
0.011974
Komplexitätsmaße für Ausdrücke · ICALP 1974

Methods — techniques the papers use, named apart from their topics

collision detection · 0.0rigid-body simulation · 0.0rigid body simulation · 0.0polynomial-time algorithm · 0.0algebraic specification · 0.0
YearPublicationVenuePosition
2012 Representation Theorems for Analytic Machines and Computability of Analytic Functions
Tobias Gärtner, Günter Hotz
Theory Comput. Syst.2
2009 Computability of Analytic Functions with Analytic Machines
Tobias Gärtner, Günter Hotz
CiE2
2001 Planarity Testing of Graphs on Base of a Spring Model
Günter Hotz, Steffen Lohse
GD1
1999 SiLVIA - A Simulation Library for Virtual Reality Applications
abstract
The paper discusses SiLVIA simulation library. The main purpose of SiLVIA is to supply procedures for simulating the dynamics of colliding rigid bodies and the interactive manipulation of these bodies in virtual environments. Detecting collisions between virtual objects and calculating their reaction to these collisions play an important role in VR applications such as ergonomy, studies or virtual assembly simulations.
Günter Hotz, Andreas Kerzmann, Christian Lennerz, Rainer Schmid, Elmar Schömer, Thomas Warken
VR1
1999 Calculation of contact forces
abstract
Detecting collisions and calculating physically correct collision responses play an important role when simulating the dynamics of colliding rigid bodies. VR-applications such as virtual assembly planning and ergonomy studies can especially profit from advances in these directions, because they enable an interactive and intuitive manipulation of objects in virtual environments. This paper presents new algorithms for the calculation of contact forces in multi-body systems with unilateral contacts.
Günter Hotz, Andreas Kerzmann, Christian Lennerz, Rainer Schmid, Elmar Schömer, Thomas Warken
VRST1
1999 Analytic Machines
Thomas Chadzelek, Günter Hotz
Theor. Comput. Sci.2
1997 Diagnosis of Tank Ballast Systems
Björn Schieffer, Günter Hotz
IDA2
1997 On Using Semi-Dyck Sets to Analyse Coupled-Context-Free Languages
abstract
Coupled-Context-Free Grammars are a natural generalization of context-free grammars obtained by combining nonterminals to corresponding parentheses which can only be substituted simultaneously. Refering to their generative capacity we obtain an infinite hierarchy of languages that comprises the context-free ones as the first and all those generated by Tree Adjoining Grammars (TAGs) as the second element. The latter is important because today, TAGs are commonly used to model the syntax of natural languages. Here, we present a completely new approach to analyse this language hierarchy. It solves the word problem for the class of languages generated by TAGs in time O(n 6 ), n length of the input, by reducing it to the analysis of sequences of parentheses.
Günter Hotz, Gisela Pitsch
Fundam. Informaticae1
1996 On Parsing Coupled-Context-Free Languages
Günter Hotz, Gisela Pitsch
Theor. Comput. Sci.1
1995 A New Approach to Analyse Coupled-Context-Free Languages
Günter Hotz, Gisela Pitsch
MFCS1
1994 Fast Uniform Analysis of Coupled-Context-Free Languages
Günter Hotz, Gisela Pitsch
ICALP1
1994 A Hierarchical Environment for Interactive Test Engineering
abstract
Conventional tools for test generation and fault simulation appear to the test engineer as black boxes which neither communicate their results in a convenient way, nor allow for any interactive guidance by the test engineer. In contrast, the HIT system presented in this paper supports interactive test engineering, thus combining the power of state level test generation algorithms with the high level knowledge of the test engineer. Since the HIT system has been integrated into a hierarchical design system (CADIC), the results of test tools can be visualized at the hierarchical circuit specifications given by the designer. Based on this visualization, the critical, untestable areas of the circuit can be easily located. Additionally, the test engineer is supplied with flexible test tools, which allow to actively guide the test development process. Thus, module specific test strategies can be applied or high level knowledge about the functionality of the overall circuit can be 'communicated' to speed-up test generation and redundancy identification. An application example shows that with simple strategies for interactive test engineering the results of test generation can be improved dramatically.
Thomas Burch, Joachim Hartmann, Günter Hotz, M. Krallmann, U. Nikolaus, Sudhakar M. Reddy, Uwe Sparmann
ITC3
1987 Hierarchical Design Based on a Calculus of Nets
abstract
We present an algebraic approach to hierarchical design of integrated circuits. This approach is based on a of nets which includes topological as well as behavioural aspects of integrated circuits. We have developed a hierarchical design system called CADIC which is build around this calculus in much the same way as e.g. Algol is build around numerics. An example for the design of a family of fast adders will demonstrate the power of this calculus. Finally we will give a summary outline on the structure of procedures which automatically transform the design into lower design levels.
Bernd Becker 0001, Günter Hotz, Reiner Kolla, Paul Molitor, Hans-Georg Osthof
DAC2
1987 On the Optimal Layout of Planar Graphs with Fixed Boundary
abstract
The optimal planar layout of planar graphs with respect to the $L_1 $- or $L_2 $-metric leads to NP-hard problems, if one assumes the nodes of the graph to be fixed in the plane (see [FiPa], [Be]). In this paper we consider the (optimal) layout of graphs with fixed boundary (i.e., graphs, where only the nodes of a given cycle of the graph have fixed positions in the plane). The investigated layouts are straight line embeddings in a continuous part of the plane; the cost of a layout is calculated with help of very general cost functions including the pth power of the usual Euclidean distance metric for $p = 2,3, \cdots $ (for short, $l_p $-metric). For a large class of graphs, which, for example, occur in chip layout problems as the abstract structure of switching circuits, we show the existence and uniqueness of the optimal layout. The main part of the paper is concerned with planar graphs. We get an interesting characterization of nonplanar layouts of planar graphs, which shows that the optimal layout of a planar graph is planar or at least “quasiplanar.” This property makes it possible to decompose the general layout problem into two independent problems: (i) Find a layout of a circuit that is not necessarily planar, but that has an “lallowed crossing behaviour.” (ii) Fix the crossing points and then optimize the layout. Our theorems show that no new contacts (crossing points) will be generated. In the Appendix we outline some (efficient, polynomial time) methods for the construction of optimal layouts and give as an example the optimal layouts of a recursively defined n-bit adder and multiplier.
Bernd Becker 0001, Günter Hotz
SIAM J. Comput.2
1986 A Representation Theorem of Infinite Dimensional Algebras and Applications to Language Theory
Günter Hotz
J. Comput. Syst. Sci.1
1984 Outline of an Algebraic Language Theory
Günter Hotz
MFCS1
1980 Eine neue Invariante für Kontextfreie Sprachen
abstract
Let G = (V, T, P, S) a c.f. grammar and F(V ⌣ T) the free group generated by V ⌣ T, ((G) = F(V ⌣ T/P is the quotient of F (V ⌣ T) factorized by the relationsystem generated by P. We prove that ((G) only depends on L(G) if G has no superflous variables. This means (fx107-1(G) is an invariant of grammar transformations which preserve the language. Each finitely representable group can be represented by a one sided liner grammar G as ((G). In a straightforward manner one can compute finite basises for the Alexander-ideals of the groups ((G. This ideals are finitely generated in an quotient of a Polynomring by a finitely generated ideal. Therefore this leads to effective computable necessary conditions for the equivalence of c.f. grammars.
Günter Hotz
Theor. Comput. Sci.1
1979 Necessary decidable conditions for the word and equivalence problem of formal languages
Günter Hotz
FCT1
1977 Network Complexity
Günter Hotz, Manfred Stadl
FCT1
1976 Schranken für Balanced Trees bei ausgewogenen Verteilungen
Günter Hotz
Theor. Comput. Sci.1
1974 Komplexitätsmaße für Ausdrücke
Günter Hotz
ICALP1
1974 Sequentielle Analyse kontextfreier Sprachen
Günter Hotz
Acta Informatica1