VLDB 2026 Research / reviewers in the wild / expert
Javier Nicolás Sánchez
dblp:s/JNSanchez
· DBLP profile ↗
3ranked-venue papers
1as first author
0since 2021 · last 2006
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Knowledge representation and reasoning · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
User interface design and tools · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge acquisition
scientific knowledge discovery |
0.1 | 1 | 2006 | An interactive environment for the modeling and discovery of scientific knowledge · Int. J. Hum. Comput. Stud. 2006 |
User interface design and tools
interactive modeling |
0.0 | 1 | 2006 | An interactive environment for the modeling and discovery of scientific knowledge · Int. J. Hum. Comput. Stud. 2006 |
Methods — techniques the papers use, named apart from their topics
interactive knowledge modeling · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2006 | An interactive environment for the modeling and discovery of scientific knowledge
Will Bridewell, Javier Nicolás Sánchez, Pat Langley, Dorrit Billman |
Int. J. Hum. Comput. Stud. | 2 |
| 2003 | An interactive environment for scientific model constructionabstractMost AI research on scientific model construction aims to automate this process using discovery techniques. In contrast, we describe an interactive environment for model construction that lets the user construct, edit, and visualize scientific models, use them to make predictions, and call on discovery methods to revise them in ways that better fit the available data. The environment relies on a new formalism that embeds mathematical equations, which are familiar to many scientists, within distinct processes, which can encode background knowledge used to constrain model revision. We report initial studies on ecosystem modeling that suggest this environment is more effective than earlier approaches and more transparent to users. In closing, we discuss related work on modeling environments and model revision, then suggest directions for future research. Javier Nicolás Sánchez, Pat Langley |
K-CAP | 1 |
| 2002 | Inducing Process Models from Continuous Data
Pat Langley, Javier Nicolás Sánchez, Ljupco Todorovski, Saso Dzeroski |
ICML | 2 |