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Helsin Cevik

dblp:00/139 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 1999
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%
Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › navigation
virtual environment navigation
0.011999
Map Usage in Virtual Environments: Orientation Issues · VR 1999
Interaction techniques and input › spatial interaction › navigation
spatial navigation
0.011999
Map Usage in Virtual Environments: Orientation Issues · VR 1999

Methods — techniques the papers use, named apart from their topics

user study · 0.0mental rotation assessment · 0.0
YearPublicationVenuePosition
1999 Map Usage in Virtual Environments: Orientation Issues
abstract
Navigation tasks in large virtual environments often call for the use of a virtual map. However, all maps are not alike. Performance on navigation tasks in general has been shown to vary depending on the orientation of the map with respect to the user's frame of reference. This paper reports the results of an experiment investigating orientation issues of virtual maps for use during navigation tasks. Participants were given a virtual map in either a north-up or forward-up configuration. Performance on search tasks was measured in terms of search time and errors. Results indicate that targeted search tasks (tasks requiring only the egocentric reference frame) are best served by a forward-up alignment while primed and naive search tasks (tasks requiring information from the world reference frame) prefer a north-up alignment. Both types of maps are affected by the ability of user to perform mental rotations.
Rudy Darken, Helsin Cevik
VR2