Demo Data from EDBT 2026 / reviewers in the wild / expert
Francisco J. Melero 0001
dblp:00/1945 · also Francisco Javier Melero, Francisco Javier Melero Rus
· DBLP profile ↗
8ranked-venue papers
3as first author
4since 2021 · last 2025
0000-0002-1385-4510ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 2 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 44% Rendering · 44% Geometric modeling and processing · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › haptics
haptic interaction |
0.2 | 1 | 2016 | Out-of-core real-time haptic interaction on very large models · Comput. Aided Des. 2016 |
Rendering › rendering optimization › rendering acceleration
out-of-core rendering |
0.2 | 1 | 2016 | Out-of-core real-time haptic interaction on very large models · Comput. Aided Des. 2016 |
Methods — techniques the papers use, named apart from their topics
out-of-core rendering · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | SR-CurvANN: Advancing 3D surface reconstruction through curvature-aware neural networksabstractIncomplete or missing data in three-dimensional (3D) models can lead to erroneous or flawed renderings, limiting their usefulness in applications such as visualization, geometric computation, and 3D printing. Conventional surface-repair techniques often fail to infer complex geometric details in missing areas. Neural networks successfully address hole-filling tasks in 2D images using inpainting techniques. The combination of surface reconstruction algorithms, guided by the model’s curvature properties and the creativity of neural networks in the inpainting processes, should provide realistic results in the hole completion task. In this paper, we propose a novel method entitled SR-CurvANN (Surface Reconstruction Based on Curvature-Aware Neural Networks) that incorporates neural network-based 2D inpainting to effectively reconstruct 3D surfaces. We train the neural networks with images that represent planar representations of the curvature at vertices of hundreds of 3D models. Once the missing areas have been inferred, a coarse-to-fine surface deformation process ensures that the surface fits the reconstructed curvature image. Our proposal makes it possible to learn and generalize patterns from a wide variety of training 3D models, generating comprehensive inpainted curvature images and surfaces. Experiments conducted on 959 models with several holes have demonstrated that SR-CurvANN excels in the shape completion process, filling holes with a remarkable level of realism and precision. Marina Hernández-Bautista, Francisco J. Melero 0001 |
Comput. Graph. | 2 |
| 2023 | Deep learning of curvature features for shape completionabstractThe paper presents a novel solution to the issue of incomplete regions in 3D meshes obtained through digitization. Traditional methods for estimating the surface of missing geometry and topology often yield unrealistic outcomes for intricate surfaces. To overcome this limitation, the paper proposes a neural network-based approach that generates points in areas where geometric information is lacking. The method employs 2D inpainting techniques on color images obtained from the original mesh parameterization and curvature values. The network used in this approach can reconstruct the curvature image, which then serves as a reference for generating a polygonal surface that closely resembles the predicted one. The paper’s experiments show that the proposed method effectively fills complex holes in 3D surfaces with a high degree of naturalness and detail. This paper improves the previous work in terms of a more in-depth explanation of the different stages of the approach as well as an extended results section with exhaustive experiments. Marina Hernández-Bautista, Francisco J. Melero 0001 |
Comput. Graph. | 2 |
| 2023 | TSFEDL: A python library for time series spatio-temporal feature extraction and prediction using deep learningabstractThe combination of convolutional and recurrent neural networks is a promising framework. This arrangement allows the extraction of high-quality spatio-temporal features together with their temporal dependencies. This fact is key for time series prediction problems such as forecasting, classification or anomaly detection, amongst others. In this paper, the TSFEDL library is introduced. It compiles 22 state-of-the-art methods for both time series feature extraction and prediction, employing convolutional and recurrent deep neural networks for its use in several data mining tasks. The library is built upon a set of Tensorflow + Keras and PyTorch modules under the AGPLv3 license. The performance validation of the architectures included in this proposal confirms the usefulness of this Python package. Ignacio Aguilera-Martos, Ángel Miguel García-Vico, Julián Luengo, Sergio Damas, Francisco J. Melero 0001, José Javier Valle-Alonso, Francisco Herrera |
Neurocomputing | 5 |
| 2021 | A panoramic view and swot analysis of artificial intelligence for achieving the sustainable development goals by 2030: progress and prospects
Iván Palomares, Eugenio Martínez-Cámara, Rosana Montes-Soldado, Pablo García-Moral, Manuel Chiachío, Juan Chiachío, Sergio Alonso, Francisco J. Melero 0001, Daniel Molina, Bárbara Fernández, Cristina Moral, Rosario Marchena, Javier Pérez de Vargas, Francisco Herrera |
Appl. Intell. | 8 |
| 2019 | Fast collision detection between high resolution polygonal models
Francisco J. Melero 0001, Ángel Aguilera, Francisco R. Feito-Higueruela |
Comput. Graph. | 1 |
| 2016 | Out-of-core real-time haptic interaction on very large models
Ángel Aguilera, Francisco J. Melero 0001, Francisco R. Feito-Higueruela |
Comput. Aided Des. | 2 |
| 2008 | Bounding-planes Octree: A new volume-based LOD scheme
Francisco J. Melero 0001, Pedro Cano, Juan Carlos Torres 0001 |
Comput. Graph. | 1 |
| 2005 | Combining SP-Octrees and impostors for the visualisation of multiresolution models
Francisco J. Melero 0001, Pedro Cano, Juan Carlos Torres 0001 |
Comput. Graph. | 1 |