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Jan Mohring

dblp:00/3662 · DBLP profile ↗
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6ranked-venue papers
0as first author
0since 2021 · last 2012
0000-0002-2473-5947ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3Systems, architecture and hardware · 2Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visualization and visual analytics · 94% Audio and music processing · 6%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
Electronic design automation · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › topological data analysis
scalar field topology
0.112012
On Mesh-Free Valley Surface Extraction with Application to Low Frequency Sound Simulation · IEEE Trans. Vis. Comput. Graph. 2012
Visualization and visual analytics › scientific visualization › simulation visualization
acoustic simulation visualization
0.122012
Comparative Visualization for Wave-based and Geometric Acoustics · IEEE Trans. Vis. Comput. Graph. 2006
On Mesh-Free Valley Surface Extraction with Application to Low Frequency Sound Simulation · IEEE Trans. Vis. Comput. Graph. 2012
Visualization and visual analytics
visual comparison
0.112006
Comparative Visualization for Wave-based and Geometric Acoustics · IEEE Trans. Vis. Comput. Graph. 2006
Audio and music processing › room acoustics
room acoustics simulation
0.012006
Comparative Visualization for Wave-based and Geometric Acoustics · IEEE Trans. Vis. Comput. Graph. 2006
Electronic design automation › technology computer-aided design › device simulation
boltzmann transport equation
0.011997
An efficient solution scheme for the spherical-harmonics expansion of the Boltzmann transport equation [MOS transistors] · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1997
Electronic design automation › technology computer-aided design
device simulation
0.011997
An efficient solution scheme for the spherical-harmonics expansion of the Boltzmann transport equation [MOS transistors] · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1997

Methods — techniques the papers use, named apart from their topics

region growing · 0.1adaptive nonmanifold surface extraction · 0.1parametric model fitting · 0.1phonon tracing · 0.1finite element method · 0.1spherical harmonics expansion · 0.0numerical discretization · 0.0
YearPublicationVenuePosition
2012 On Mesh-Free Valley Surface Extraction with Application to Low Frequency Sound Simulation
abstract
Crease surfaces describe extremal structures of 3D scalar fields. We present a new region-growing-based approach to the meshless extraction of adaptive nonmanifold valley and ridge surfaces that overcomes limitations of previous approaches by decoupling point seeding and triangulation of the surface. Our method is capable of extracting valley surface skeletons as connected minimum structures. As our algorithm is inherently mesh-free and curvature adaptive, it is suitable for surface construction in fields with an arbitrary neighborhood structure. As an application for insightful visualization with valley surfaces, we choose a low frequency acoustics simulation. We use our valley surface construction approach to visualize the resulting complex-valued scalar pressure field for arbitrary frequencies to identify regions of sound cancellation. This provides an expressive visualization of the topology of wave node and antinode structures in simulated acoustics.
Harald Obermaier, Jan Mohring, Eduard Deines, Martin Hering-Bertram, Hans Hagen
IEEE Trans. Vis. Comput. Graph.2
2010 Generating parametric models from tabulated data
abstract
S.679-682
Sanda Lefteriu, Jan Mohring
DAC2
2008 Sound Tracing: Rendering Listener Specific Acoustic Room Properties
abstract
Abstract We present an acoustic rendering approach visualizing the listener‐specific contribution of frequency‐dependent pressure fields on a scene geometry with acoustic reflection and scattering properties. Our method facilitates the evaluation of simulated acoustics showing the effect of simulation parameters like absorption and scattering. The image‐based spatial localization of acoustic properties is complementary to the auditive evaluation by means of auralization. Our core contribution is a pressure‐based acoustic rendering equation and a corresponding raytracing method applying techniques from photorealistic rendering to the field of simulated room acoustics. Applications are directed at the visualization of interference patterns and analyzing the impact of acoustic reflection parameters.
Jens Bellmann, Frank Michel 0001, Eduard Deines, Martin Hering-Bertram, Jan Mohring, Hans Hagen
Comput. Graph. Forum5
2006 Comparative Visualization for Wave-based and Geometric Acoustics
abstract
We present a comparative visualization of the acoustic simulation results obtained by two different approaches that were combined into a single simulation algorithm. The first method solves the wave equation on a volume grid based on finite elements. The second method, phonon tracing, is a geometric approach that we have previously developed for interactive simulation, visualization and modeling of room acoustics. Geometric approaches of this kind are more efficient than FEM in the high and medium frequency range. For low frequencies they fail to represent diffraction, which on the other hand can be simulated properly by means of FEM. When combining both methods we need to calibrate them properly and estimate in which frequency range they provide comparable results. For this purpose we use an acoustic metric called gain and display the resulting error. Furthermore we visualize interference patterns, since these depend not only on diffraction, but also exhibit phase-dependent amplification and neutralization effects.
Eduard Deines, Martin Hering-Bertram, Jan Mohring, Jevgenijs Jegorovs, Frank Michel 0001, Hans Hagen, Gregory M. Nielson
IEEE Trans. Vis. Comput. Graph.3
2005 Phonon Tracing for Auralization and Visualization of Sound
abstract
We present a new particle tracing approach for the simulation of mid- and high-frequency sound. Inspired by the photorealism obtained by methods like photon mapping, we develop a similar method for the physical simulation of sound within rooms. For given source and listener positions, our method computes a finite-response filter accounting for the different reflections at various surfaces with frequency-dependent absorption coefficients. Convoluting this filter with an anechoic input signal reproduces a realistic aural impression of the simulated room. We do not consider diffraction effects due to low frequencies, since these can be better computed by finite elements. Our method allows the visualization of a wave front propagation using color-coded blobs traversing the paths of individual phonons.
Martin Hering-Bertram, Eduard Deines, Jan Mohring, Jevgenijs Jegorovs, Hans Hagen
IEEE Visualization3
1997 An efficient solution scheme for the spherical-harmonics expansion of the Boltzmann transport equation [MOS transistors]
abstract
This paper investigates a number of numerical schemes applicable to the solution of the Boltzmann transport equation by means of a spherical-harmonics expansion (SHE). A new scheme is proposed that improves the solution at low energies, keeping the desired accuracy in the calculation of the mean quantities while saving a significant amount of CPU time. This is important in view of the applications of the method since the typical number of nodes to be used in the combined space-energy domain is in the range of 10/sup 4/-10/sup 5/.
Maria Cristina Vecchi, Jan Mohring, Massimo Rudan
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst.2