EDBT 2026 Demo / reviewers in the wild / expert
Rui Xu 0021
dblp:00/4859-21
· DBLP profile ↗
7ranked-venue papers
3as first author
6since 2021 · last 2026
0009-0002-1364-6305ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 3 first-author · 6 since 2021Artificial intelligence and machine learning · 4 · 1 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
3D vision · 52% Generative modeling · 28% Vision and language · 7% | |
| Databases, data mining, and information retrieval
1 paper |
Knowledge graphs · 100% |
Topics — the 20 heaviest of 21, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d generation
point cloud generation |
1.1 | 2 | 2023 | Transformer-based Point Cloud Generation Network · ACM Multimedia 2023 Progressive Point Cloud Deconvolution Generation Network · ECCV (15) 2020 |
Computer vision › 3D vision › 3d scene understanding
3d visual grounding |
0.8 | 1 | 2024 | Multi-Attribute Interactions Matter for 3D Visual Grounding · CVPR 2024 |
Computer vision › Vision and language
multimodal fusion |
0.8 | 1 | 2024 | Multi-Attribute Interactions Matter for 3D Visual Grounding · CVPR 2024 |
Computer vision › 3D vision › point cloud analysis › point cloud learning
point cloud sequence learning |
0.8 | 1 | 2024 | Masked Motion Prediction with Semantic Contrast for Point Cloud Sequence Learning · ECCV (76) 2024 |
Computer vision › 3D vision › 3d generation
3d scene generation |
0.7 | 1 | 2023 | Scene Graph Masked Variational Autoencoders for 3D Scene Generation · ACM Multimedia 2023 |
Machine learning › Generative modeling › diffusion model
3d shape generation |
0.7 | 1 | 2023 | Transformer-based Point Cloud Generation Network · ACM Multimedia 2023 |
Computer vision › 3D vision › 3d scene understanding › scene synthesis
indoor scene synthesis |
0.7 | 1 | 2023 | Scene Graph Masked Variational Autoencoders for 3D Scene Generation · ACM Multimedia 2023 |
Machine learning › Generative modeling › variational autoencoder
masked variational autoencoder |
0.7 | 1 | 2023 | Scene Graph Masked Variational Autoencoders for 3D Scene Generation · ACM Multimedia 2023 |
Machine learning › Deep learning architectures and training
transformer |
0.7 | 1 | 2023 | Transformer-based Point Cloud Generation Network · ACM Multimedia 2023 |
Machine learning › Generative modeling
variational autoencoder |
0.7 | 1 | 2023 | Scene Graph Masked Variational Autoencoders for 3D Scene Generation · ACM Multimedia 2023 |
Computer vision › 3D vision › 3d shape analysis
3d shape retrieval |
0.6 | 1 | 2022 | Domain Disentangled Generative Adversarial Network for Zero-Shot Sketch-Based 3D Shape Retrieval · AAAI 2022 |
Machine learning › Generative modeling
cross-modal generation |
0.6 | 1 | 2022 | Domain Disentangled Generative Adversarial Network for Zero-Shot Sketch-Based 3D Shape Retrieval · AAAI 2022 |
Machine learning › Generative modeling
generative adversarial network |
0.6 | 1 | 2022 | Domain Disentangled Generative Adversarial Network for Zero-Shot Sketch-Based 3D Shape Retrieval · AAAI 2022 |
Computer vision › 3D vision › 3d shape analysis › 3d shape retrieval
sketch-based 3d shape retrieval |
0.6 | 1 | 2022 | Domain Disentangled Generative Adversarial Network for Zero-Shot Sketch-Based 3D Shape Retrieval · AAAI 2022 |
Machine learning › Transfer learning and domain adaptation › zero-shot learning
zero-shot retrieval |
0.6 | 1 | 2022 | Domain Disentangled Generative Adversarial Network for Zero-Shot Sketch-Based 3D Shape Retrieval · AAAI 2022 |
Computer vision › 3D vision
point cloud processing |
0.3 | 2 | 2023 | Transformer-based Point Cloud Generation Network · ACM Multimedia 2023 Progressive Point Cloud Deconvolution Generation Network · ECCV (15) 2020 |
Computer vision › 3D vision › 3d object detection
3d object localization |
0.2 | 1 | 2024 | Multi-Attribute Interactions Matter for 3D Visual Grounding · CVPR 2024 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning › masked modeling
masked prediction |
0.2 | 1 | 2024 | Masked Motion Prediction with Semantic Contrast for Point Cloud Sequence Learning · ECCV (76) 2024 |
Computer vision › 3D vision › point cloud processing › point cloud restoration
point cloud upsampling |
0.2 | 1 | 2023 | Transformer-based Point Cloud Generation Network · ACM Multimedia 2023 |
Knowledge graphs
scene graph |
0.2 | 1 | 2023 | Scene Graph Masked Variational Autoencoders for 3D Scene Generation · ACM Multimedia 2023 |
Methods — techniques the papers use, named apart from their topics
transformer · 1.4multi-group attention · 1.3masked reconstruction · 1.3semantic contrast · 0.8masked motion prediction · 0.8causal analysis · 0.8multi-layer perceptron · 0.7k-nearest neighbors · 0.7generative adversarial network · 0.6domain disentanglement · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | DilatedTAD: Enhancing Adaptability to Actions of Varying Durations for Temporal Action DetectionabstractTemporal Action Detection (TAD) aims to identify action boundaries and their corresponding categories in untrimmed videos, playing a crucial role in long-video understanding. Prior works often struggle to balance the trade-off between capturing long-range dependencies and ensuring computational efficiency. Recently, the state space model Mamba has exhibited impressive capabilities and efficiency in long-term sequence modeling. However, current methods based on Mamba generally lack a unified framework to simultaneously address the redundancy of long-duration actions and the boundary sensitivity of short-duration actions—limitations that largely stem from Mamba’s reliance on limited state representations and its unidirectional modeling. To tackle the aforementioned challenges, we propose DilatedTAD, a novel TAD framework with an expanded receptive field. DilatedTAD leverages the Inter-Parallel DIM component (InterDIM) to integrate multi-scale temporal information, enabling a better trade-off between short-duration and long-duration action detection. InterDIM is built upon our proposed Dilated Mamba (DIM), where multiple DIM branches with different dilation rates are designed to focus on actions of varying durations. Specifically, DIM introduces a novel use of dilation to skip redundant temporal information, thereby enhancing the model’s focus on crucial boundary features. Additionally, a bidirectional modeling design is adopted in DIM to compensate for the lack of future temporal context in the original Mamba architecture. Extensive experiments show that DilatedTAD outperforms state-of-the-art methods on multiple datasets, achieving mAPs of 74.9% (THUMOS14), 42.90% (ActivityNet 1.3), 45.0% (HACS), and 26.3% and 24.3% (EPIC-Kitchens 100). Our code will be publicly available. Longyang Tang, Bo Zhang 0096, Rui Xu 0021, Junsheng Zhou, Yi Chen 0023 |
IEEE Trans. Circuits Syst. Video Technol. | 4 |
| 2024 | Multi-Attribute Interactions Matter for 3D Visual Groundingabstract3D visual grounding aims to localize 3D objects described by free-form language sentences. Following the detection-then-matching paradigm, existing methods mainly focus on embedding object attributes in unimodal feature extraction and multimodal feature fusion, to enhance the discriminability of the proposal feature for accurate grounding. However, most of them ignore the explicit interaction of multiple attributes, causing a bias in unimodal representation and misalignment in multimodal fusion. In this paper, we propose a multi-attribute aware Transformer for 3D visual grounding, learning the multi-attribute interactions to refine the intra-modal and inter-modal grounding cues. Specifically, we first develop an attribute causal analysis module to quantify the causal effect of different attributes for the final prediction, which provides powerful supervision to correct the misleading attributes and adaptively capture other discriminative features. Then, we design an exchanging-based multimodal fusion module, which dynamically replaces tokens with low attribute attention between modalities before directly integrating low-dimensional global features. This ensures an attribute-level multimodal information fusion and helps align the language and vision details more efficiently for fine-grained multimodal features. Extensive experiments show that our method can achieve state-of-the-art performance on ScanRefer and Sr3D/Nr3D datasets. The code is publicly available at https://github.com/volcanoXC/MA2TransVG. Can Xu 0006, Yuehui Han, Rui Xu 0021, Le Hui, Jin Xie 0001, Jian Yang 0003 |
CVPR | 3 |
| 2024 | Masked Motion Prediction with Semantic Contrast for Point Cloud Sequence Learning
Yuehui Han, Can Xu 0006, Rui Xu 0021, Jianjun Qian, Jin Xie 0001 |
ECCV (76) | 3 |
| 2023 | Transformer-based Point Cloud Generation NetworkabstractPoint cloud generation is an important research topic in 3D computer vision, which can provide high-quality datasets for various downstream tasks. However, efficiently capturing the geometry of point clouds remains a challenging problem due to their irregularities. In this paper, we propose a novel transformer-based 3D point cloud generation network to generate realistic point clouds. Specifically, we first develop a transformer-based interpolation module that utilizes k-nearest neighbors at different scales to learn global and local information about point clouds in the feature space. Based on geometric information, we interpolate new point features to upsample the point cloud features. Then, the upsampled features are used to generate a coarse point cloud with spatial coordinate information. We construct a transformer-based refinement module to enhance the upsampled features in feature space with geometric information in coordinate space. Finally, we use a multi-layer perceptron on the upsampled features to generate the final point cloud. Extensive experiments on ShapeNet and ModelNet demonstrate the effectiveness of our proposed method. Rui Xu 0021, Le Hui, Yuehui Han, Jianjun Qian, Jin Xie 0001 |
ACM Multimedia | 1 |
| 2023 | Scene Graph Masked Variational Autoencoders for 3D Scene GenerationabstractGenerating realistic 3D indoor scenes requires a deep understanding of objects and their spatial relationships. However, existing methods often fail to generate realistic 3D scenes due to the limited understanding of object relationships. To tackle this problem, we propose a Scene Graph Masked Variational Auto-Encoder (SG-MVAE) framework that fully captures the relationships between objects to generate more realistic 3D scenes. Specifically, we first introduce a relationship completion module that adaptively learns the missing relationships between objects in the scene graph. To accurately predict the missing relationships, we employ multi-group attention to capture the correlations between the objects with missing relationships and other objects in the scene. After obtaining the complete scene relationships, we mask the relationships between objects and use a decoder to reconstruct the scene. The reconstruction process enhances the model's understanding of relationships, generating more realistic scenes. Extensive experiments on benchmark datasets show that our model outperforms state-of-the-art methods. Rui Xu 0021, Le Hui, Yuehui Han, Jianjun Qian, Jin Xie 0001 |
ACM Multimedia | 1 |
| 2022 | Domain Disentangled Generative Adversarial Network for Zero-Shot Sketch-Based 3D Shape RetrievalabstractSketch-based 3D shape retrieval is a challenging task due to the large domain discrepancy between sketches and 3D shapes. Since existing methods are trained and evaluated on the same categories, they cannot effectively recognize the categories that have not been used during training. In this paper, we propose a novel domain disentangled generative adversarial network (DD-GAN) for zero-shot sketch-based 3D retrieval, which can retrieve the unseen categories that are not accessed during training. Specifically, we first generate domain-invariant features and domain-specific features by disentangling the learned features of sketches and 3D shapes, where the domain-invariant features are used to align with the corresponding word embeddings. Then, we develop a generative adversarial network that combines the domain-specific features of the seen categories with the aligned domain-invariant features to synthesize samples, where the synthesized samples of the unseen categories are generated by using the corresponding word embeddings. Finally, we use the synthesized samples of the unseen categories combined with the real samples of the seen categories to train the network for retrieval, so that the unseen categories can be recognized. In order to reduce the domain shift problem, we utilize unlabeled unseen samples to enhance the discrimination ability of the discriminator. With the discriminator distinguishing the generated samples from the unlabeled unseen samples, the generator can generate more realistic unseen samples. Extensive experiments on the SHREC'13 and SHREC'14 datasets show that our method significantly improves the retrieval performance of the unseen categories. Rui Xu 0021, Zongyan Han, Le Hui, Jianjun Qian, Jin Xie 0001 |
AAAI | 1 |
| 2020 | Progressive Point Cloud Deconvolution Generation Network
Le Hui, Rui Xu 0021, Jin Xie 0001, Jianjun Qian, Jian Yang 0003 |
ECCV (15) | 2 |