Demo Data from EDBT 2026 / reviewers in the wild / expert
Samuel W. Hincks
dblp:00/9541
· DBLP profile ↗
4ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 4
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
4 papers |
Wearable and physiological sensing · 36% Interaction techniques and input · 24% User interface design and tools · 15% |
Topics — the 11 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Wearable and physiological sensing
brain-computer interface |
0.3 | 2 | 2015 | Designing Implicit Interfaces for Physiological Computing: Guidelines and Lessons Learned Using fNIRS · ACM Trans. Comput. Hum. Interact. 2015 Brain-based target expansion · UIST 2014 |
Interaction techniques and input › post-WIMP interaction › implicit interaction
implicit input |
0.2 | 1 | 2015 | Designing Implicit Interfaces for Physiological Computing: Guidelines and Lessons Learned Using fNIRS · ACM Trans. Comput. Hum. Interact. 2015 |
User interface design and tools
adaptive user interfaces |
0.2 | 1 | 2014 | Dynamic difficulty using brain metrics of workload · CHI 2014 |
Games and playful interaction › game AI
dynamic difficulty adjustment |
0.2 | 1 | 2014 | Dynamic difficulty using brain metrics of workload · CHI 2014 |
Wearable and physiological sensing › physiological computing
physiological adaptation |
0.2 | 1 | 2014 | Dynamic difficulty using brain metrics of workload · CHI 2014 |
Interaction techniques and input › selection techniques
target expansion |
0.2 | 1 | 2014 | Brain-based target expansion · UIST 2014 |
Usability and user experience research › cognitive load
cognitive load assessment |
0.1 | 1 | 2011 | This is your brain on interfaces: enhancing usability testing with functional near-infrared spectroscopy · CHI 2011 |
Usability and user experience research › usability evaluation
usability testing |
0.1 | 1 | 2011 | This is your brain on interfaces: enhancing usability testing with functional near-infrared spectroscopy · CHI 2011 |
Wearable and physiological sensing › brain sensing
functional near-infrared spectroscopy |
0.1 | 2 | 2014 | Dynamic difficulty using brain metrics of workload · CHI 2014 This is your brain on interfaces: enhancing usability testing with functional near-infrared spectroscopy · CHI 2011 |
User interface design and tools
interaction patterns |
0.1 | 1 | 2015 | Designing Implicit Interfaces for Physiological Computing: Guidelines and Lessons Learned Using fNIRS · ACM Trans. Comput. Hum. Interact. 2015 |
Wearable and physiological sensing
brain sensing |
0.1 | 1 | 2014 | Dynamic difficulty using brain metrics of workload · CHI 2014 |
Methods — techniques the papers use, named apart from their topics
neuroimaging · 0.2controlled study · 0.2fNIRS · 0.2brain-computer interface · 0.2functional near-infrared spectroscopy · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Designing Implicit Interfaces for Physiological Computing: Guidelines and Lessons Learned Using fNIRSabstractA growing body of recent work has shown the feasibility of brain and body sensors as input to interactive systems. However, the interaction techniques and design decisions for their effective use are not well defined. We present a conceptual framework for considering implicit input from the brain, along with design principles and patterns we have developed from our work. We also describe a series of controlled, offline studies that lay the foundation for our work with functional near-infrared spectroscopy (fNIRS) neuroimaging, as well as our real-time platform that serves as a testbed for exploring brain-based adaptive interaction techniques. Finally, we present case studies illustrating the principles and patterns for effective use of brain data in human--computer interaction. We focus on signals coming from the brain, but these principles apply broadly to other sensor data and in domains such as aviation, education, medicine, driving, and anything involving multitasking or varying cognitive workload. Erin Treacy Solovey, Daniel Afergan, Evan M. Peck, Samuel W. Hincks, Robert J. K. Jacob |
ACM Trans. Comput. Hum. Interact. | 4 |
| 2014 | Dynamic difficulty using brain metrics of workloadabstractDynamic difficulty adjustments can be used in human-computer systems in order to improve user engagement and performance. In this paper, we use functional near-infrared spectroscopy (fNIRS) to obtain passive brain sensing data and detect extended periods of boredom or overload. From these physiological signals, we can adapt a simulation in order to optimize workload in real-time, which allows the system to better fit the task to the user from moment to moment. To demonstrate this idea, we ran a laboratory study in which participants performed path planning for multiple unmanned aerial vehicles (UAVs) in a simulation. Based on their state, we varied the difficulty of the task by adding or removing UAVs and found that we were able to decrease error by 35% over a baseline condition. Our results show that we can use fNIRS brain sensing to detect task difficulty in real-time and construct an interface that improves user performance through dynamic difficulty adjustment. Daniel Afergan, Evan M. Peck, Erin Treacy Solovey, Andrew Jenkins, Samuel W. Hincks, Eli T. Brown, Remco Chang, Robert J. K. Jacob |
CHI | 5 |
| 2014 | Brain-based target expansionabstractThe bubble cursor is a promising cursor expansion technique, improving a user's movement time and accuracy in pointing tasks. We introduce a brain-based target expansion system, which improves the efficacy of bubble cursor by increasing the expansion of high importance targets at the optimal time based on brain measurements correlated to a particular type of multitasking. We demonstrate through controlled experiments that brain-based target expansion can deliver a graded and continuous level of assistance to a user according to their cognitive state, thereby improving task and speed-accuracy metrics, even without explicit visual changes to the system. Such an adaptation is ideal for use in complex systems to steer users toward higher priority goals during times of increased demand. Daniel Afergan, Tomoki Shibata, Samuel W. Hincks, Evan M. Peck, Beste F. Yuksel, Remco Chang, Robert J. K. Jacob |
UIST | 3 |
| 2011 | This is your brain on interfaces: enhancing usability testing with functional near-infrared spectroscopyabstractThis project represents a first step towards bridging the gap between HCI and cognition research. Using functional near-infrared spectroscopy (fNIRS), we introduce tech-niques to non-invasively measure a range of cognitive workload states that have implications to HCI research, most directly usability testing. We present a set of usability experiments that illustrates how fNIRS brain measurement provides information about the cognitive demands placed on computer users by different interface designs. Leanne M. Hirshfield, Rebecca Gulotta, Stuart H. Hirshfield, Samuel W. Hincks, Matthew Russell, Rachel A. Ward, Tom Williams 0001, Robert J. K. Jacob |
CHI | 4 |