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Xiuyuan Yu

dblp:01/355 · DBLP profile ↗
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3ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Security and privacy · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 50% Computer animation and physical simulation · 50%
Network and information security
2 papers
Cryptographic primitives and cryptanalysis · 100%

Topics — the 4 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › 3d reconstruction
4d reconstruction
0.912025
4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture · SIGGRAPH Asia 2025
Cryptographic primitives and cryptanalysis
hash functions
0.122005
An attack on hash function HAVAL-128 · Sci. China Ser. F Inf. Sci. 2005
Cryptanalysis of the Hash Functions MD4 and RIPEMD · EUROCRYPT 2005
Cryptographic primitives and cryptanalysis
hash function cryptanalysis
0.122005
An attack on hash function HAVAL-128 · Sci. China Ser. F Inf. Sci. 2005
Cryptanalysis of the Hash Functions MD4 and RIPEMD · EUROCRYPT 2005
Cryptographic primitives and cryptanalysis › hash function cryptanalysis
collision attack
0.012005
An attack on hash function HAVAL-128 · Sci. China Ser. F Inf. Sci. 2005

Methods — techniques the papers use, named apart from their topics

video diffusion model · 0.9generative artifact fixing · 0.9differential cryptanalysis · 0.1cryptanalysis · 0.1
YearPublicationVenuePosition
2025 4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture
abstract
Reconstructing fast-dynamic scenes from multi-view videos is crucial for high-speed motion analysis and realistic 4D reconstruction. However, the majority of 4D capture systems are limited to frame rates below 30 FPS (frames per second), and a direct 4D reconstruction of high-speed motion from low FPS input may lead to undesirable results. In this work, we propose a high-speed 4D capturing system only using low FPS cameras, through novel capturing and processing modules. On the capturing side, we propose an asynchronous capture scheme that increases the effective frame rate by staggering the start times of cameras. By grouping cameras and leveraging a base frame rate of 25 FPS, our method achieves an equivalent frame rate of 100–200 FPS without requiring specialized high-speed cameras. On processing side, we also propose a novel generative model to fix artifacts caused by 4D sparse-view reconstruction, as asynchrony reduces the number of viewpoints at each timestamp. Specifically, we propose to train a video-diffusion-based artifact-fix model for sparse 4D reconstruction, which refines missing details, maintains temporal consistency, and improves overall reconstruction quality. Experimental results demonstrate that our method significantly enhances high-speed 4D reconstruction compared to synchronous capture. Project page: https://openimaginglab.github.io/4DSloMo/
Shi Guo, Tianshuo Yang, Lihe Ding, Xiuyuan Yu, Jinwei Gu, Tianfan Xue
SIGGRAPH Asia5
2005 Cryptanalysis of the Hash Functions MD4 and RIPEMD
Xiaoyun Wang 0001, Xuejia Lai, Dengguo Feng, Xiuyuan Yu
EUROCRYPT5
2005 An attack on hash function HAVAL-128
Xiaoyun Wang 0001, Dengguo Feng, Xiuyuan Yu
Sci. China Ser. F Inf. Sci.3