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Nick Littlestone

dblp:01/4494 · DBLP profile ↗
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20ranked-venue papers
9as first author
0since 2021 · last 2001
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 13 · 5 first-authorArtificial intelligence and machine learning · 7 · 4 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
12 papers
Learning theory · 98% Representation and self-supervised learning · 2%
Theoretical computer science
5 papers
Approximation and online algorithms · 72% Algorithmic game theory and mechanism design · 19% Computational complexity · 3%

Topics — the 20 heaviest of 22, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning theory
online learning
0.191997
General Convergence Results for Linear Discriminant Updates · COLT 1997
An Apobayesian Relative of Winnow · NIPS 1996
The Weighted Majority Algorithm · Inf. Comput. 1994
Approximation and online algorithms
online learning
0.122000
On-Line Learning with Linear Loss Constraints · Inf. Comput. 2000
The Robustness of the p-Norm Algorithms · COLT 1999
Approximation and online algorithms
online algorithms
0.012000
Apple Tasting · Inf. Comput. 2000
Machine learning › Learning theory › online learning › mistake bounds
mistake bound model
0.021996
An Apobayesian Relative of Winnow · NIPS 1996
On-Line Learning with Linear Loss Constraints · COLT 1993
Approximation and online algorithms › online learning
mistake bound
0.011999
The Robustness of the p-Norm Algorithms · COLT 1999
Machine learning › Learning theory › online learning
mistake bounds
0.021997
General Convergence Results for Linear Discriminant Updates · COLT 1997
Learning Quickly When Irrelevant Attributes Abound: A New Linear-Threshold Algorithm (Extended Abstract) · FOCS 1987
Machine learning › Learning theory › classification › linear classification
linear threshold algorithms
0.021995
Comparing Several Linear-threshold Learning Algorithms on Tasks Involving Superfluous Attributes · ICML 1995
Learning Quickly When Irrelevant Attributes Abound: A New Linear-Threshold Algorithm (Extended Abstract) · FOCS 1987
Machine learning › Learning theory › online learning
weighted majority algorithm
0.021994
The Weighted Majority Algorithm · Inf. Comput. 1994
The Weighted Majority Algorithm · FOCS 1989
Machine learning › Learning theory
PAC learning
0.021994
Predicting \0,1\-Functions on Randomly Drawn Points · Inf. Comput. 1994
Predicting {0,1}-Functions on Randomly Drawn Points (Extended Abstract) · FOCS 1988
Machine learning › Learning theory › online learning › online classification
winnow algorithm
0.011996
An Apobayesian Relative of Winnow · NIPS 1996
Machine learning › Learning theory › online learning
prediction with expert advice
0.021993
The Weighted Majority Algorithm · FOCS 1989
On-Line Learning with Linear Loss Constraints · COLT 1993
Machine learning › Learning theory › computational learning theory › concept class learning
linear function learning
0.011991
On-Line Learning of Linear Functions · STOC 1991
Machine learning › Learning theory › computational learning theory
polynomial-time learning
0.011991
Equivalence of Models for Polynomial Learnability · Inf. Comput. 1991
Machine learning › Learning theory › online learning
regret bounds
0.011991
On-Line Learning of Linear Functions · STOC 1991
Machine learning › Learning theory › computational learning theory
learnability
0.011988
Predicting {0,1}-Functions on Randomly Drawn Points (Extended Abstract) · FOCS 1988
Machine learning › Representation and self-supervised learning › representation learning › dimensionality reduction
feature selection
0.011995
Comparing Several Linear-threshold Learning Algorithms on Tasks Involving Superfluous Attributes · ICML 1995
Coding theory
boolean functions
0.011994
Predicting \0,1\-Functions on Randomly Drawn Points · Inf. Comput. 1994
Algorithms and data structures
learning algorithms
0.011994
Predicting \0,1\-Functions on Randomly Drawn Points · Inf. Comput. 1994
Computational complexity
complexity classes
0.011991
Equivalence of Models for Polynomial Learnability · Inf. Comput. 1991
Computational complexity › learning theory
learnability
0.011991
Equivalence of Models for Polynomial Learnability · Inf. Comput. 1991

Methods — techniques the papers use, named apart from their topics

winnow · 0.0perceptron · 0.0probabilistic analysis · 0.0p-norm algorithms · 0.0complexity analysis · 0.0bayesian inference · 0.0linear threshold · 0.0optimal algorithm · 0.0linear inequality constraint · 0.0transformations between models · 0.0mistake bound analysis · 0.0
YearPublicationVenuePosition
2001 General Convergence Results for Linear Discriminant Updates
Adam J. Grove, Nick Littlestone, Dale Schuurmans
Mach. Learn.2
2000 Apple Tasting
David P. Helmbold, Nick Littlestone, Philip M. Long
Inf. Comput.2
2000 On-Line Learning with Linear Loss Constraints
David P. Helmbold, Nick Littlestone, Philip M. Long
Inf. Comput.2
1999 The Robustness of the p-Norm Algorithms
abstract
Article Free Access Share on The robustness of the p-norm algorithms Authors: Claudio Gentile DSI, Universita' di Milano, Via Comelico 39, 20135 Milano, Italy DSI, Universita' di Milano, Via Comelico 39, 20135 Milano, ItalyView Profile , Nick Littlestone NEC Research Institute, 4 Independence Way, Princeton, NJ NEC Research Institute, 4 Independence Way, Princeton, NJView Profile Authors Info & Claims COLT '99: Proceedings of the twelfth annual conference on Computational learning theoryJuly 1999 Pages 1–11https://doi.org/10.1145/307400.307405Published:06 July 1999Publication History 30citation766DownloadsMetricsTotal Citations30Total Downloads766Last 12 Months92Last 6 weeks32 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF
Claudio Gentile, Nick Littlestone
COLT2
1997 General Convergence Results for Linear Discriminant Updates
abstract
The problem of learning linear discriminant concepts can be solved by various mistake-driven update procedures, including the Winnow family of algorithms and the well-known Perceptron algorithm.In this paper we define the general class of quasi-additive algorithms, which includes Perceptron and Winnow as special cases.We give a single proof of convergence that covers much of this class, including both Perceptron and Winnow but also many novel algorithms.Our proof introduces a generic measure of progress that seems to capture much of when and how these algorithms converge.Using this measure, we develop a simple general technique for proving mistake bounds, which we apply to the new algorithms as well as existing algorithms.When applied to known algorithms, our technique "automatically" produces close variants of existing proofs (and we generally obtain the known bounds, to within constants)thus showing, in a certain sense, that these seemingly diverse results are fundamentally isomorphic.
Adam J. Grove, Nick Littlestone, Dale Schuurmans
COLT2
1996 An Apobayesian Relative of Winnow
Nick Littlestone, Chris Mesterharm
NIPS1
1995 Comparing Several Linear-threshold Learning Algorithms on Tasks Involving Superfluous Attributes
Nick Littlestone
ICML1
1995 On-line Learning of Linear Functions
Nick Littlestone, Philip M. Long, Manfred K. Warmuth
Comput. Complex.1
1995 Learning in the Presence of Finitely or Infinitely Many Irrelevant Attributes
Avrim Blum, Lisa Hellerstein, Nick Littlestone
J. Comput. Syst. Sci.3
1994 Predicting \0,1\-Functions on Randomly Drawn Points
David Haussler, Nick Littlestone, Manfred K. Warmuth
Inf. Comput.2
1994 The Weighted Majority Algorithm
Nick Littlestone, Manfred K. Warmuth
Inf. Comput.1
1993 On-Line Learning with Linear Loss Constraints
abstract
We consider a generalization of the mistakebound model (for learning {O, 1}-valued functions) in which the learner must satisfy a general constraint on the number M+ of incorrect 1 predictions and the number JW_ of incorrect O predictions.We describe a generalpurpose optimal algorithm for our formulation of this problem.We describe several applications of our general results, involving situations in which the learner wishes to satisfy linear inequalities in M+ and Tf_. 1.The learner receives z~E X from the environment, 2. The learner outputs a prediction & c {O, 1}, 3. The learner discovers the value ~(zt).Note that the learner only discovers the value of ~(zt ) after making the prediction in trial t.If At # ~(zt ), we say that the learner makes a mistake on trial t,and q This author gratefully acknowledges the support of a Lice Meitner Postdoctoral FeUowship from the Fends zur
Nick Littlestone, Philip M. Long
COLT1
1992 Apple Tasting and Nearly One-Sided Learning
abstract
In the standard on-line model the learning algorithm tries to minimize the total number of mistakes made in a series of trials. On each trial the learner sees an instance, either accepts or rejects that instance, and then is told the appropriate response. The authors define a natural variant of this model ('apple tasting') where the learner gets feedback only when the instance is accepted. They use two transformations to relate the apple tasting model to an enhanced standard model where false acceptances are counted separately from false rejections. They present a strategy for trading between false acceptances and false rejections in the standard model. From one perspective this strategy is exactly optimal, including constants. They apply the results to obtain a good general purpose apple tasting algorithm as well as nearly optimal apple tasting algorithms for a variety of standard classes, such as conjunctions and disjunctions of n boolean variables. They also present and analyze a simpler transformation useful when the instances are drawn at random rather than selected by an adversary.>
David P. Helmbold, Nick Littlestone, Philip M. Long
FOCS2
1991 On-Line Learning of Linear Functions
abstract
We present an algorithm for the on-line learning of linear functions which is optimal to within a constant factor with respect to bounds on the sum of squared errors for a worst case sequence of trials.The bounds are logarithmic in the number of variables, Furthermore, the algorithm is shown to be optimally robust with respect to noise in the data (again to within a constant factor).We also discuss an application of our methods to the iterative solution of sparse systems of linear equations.
Nick Littlestone, Philip M. Long, Manfred K. Warmuth
STOC1
1991 Equivalence of Models for Polynomial Learnability
David Haussler, Michael Kearns, Nick Littlestone, Manfred K. Warmuth
Inf. Comput.3
1989 The Weighted Majority Algorithm
abstract
The construction of prediction algorithms in a situation in which a learner faces a sequence of trials, with a prediction to be made in each, and the goal of the learner is to make few mistakes is studied. It is assumed that the learner has reason to believe that one of some pool of known algorithms will perform well but does not know which one. A simple and effective method, based on weighted voting, is introduced for constructing a compound algorithm in such a circumstance. It is called the weighted majority algorithm and is shown to be robust with respect to errors in the data. Various versions of the weighted majority algorithm are discussed, and error bounds for them that are closely related to the error bounds of the best algorithms of the pool are proved.>
Nick Littlestone, Manfred K. Warmuth
FOCS1
1989 Learning faster than promised by the Vapnik-Chervonenkis dimension
Anselm Blumer, Nick Littlestone
Discret. Appl. Math.2
1988 Predicting {0,1}-Functions on Randomly Drawn Points (Extended Abstract)
abstract
The authors consider the problem of predicting (0, 1)-valued functions on R/sup n/ and smaller domains, based on their values on randomly drawn points. Their model is related to L.G. Valiant's learnability model (1984), but does not require the hypotheses used for prediction to be represented in any specified form. The authors first disregard computational complexity and show how to construct prediction strategies that are optimal to within a constant factor for any reasonable class F of target functions. These prediction strategies use the 1-inclusion graph structure from N. Alon et al.'s work on geometric range queries (1987) to minimize the probability of incorrect prediction. They then turn to computationally efficient algorithms. For indicator functions of axis-parallel rectangles and halfspaces in R/sup n/, they demonstrate how their techniques can be applied to construct computational efficient prediction strategies that are optimal to within a constant factor. They compare the general performance of prediction strategies derived by their method to those derived from existing methods in Valiant's learnability theory.>
David Haussler, Nick Littlestone, Manfred K. Warmuth
FOCS2
1987 Learning Quickly When Irrelevant Attributes Abound: A New Linear-Threshold Algorithm (Extended Abstract)
abstract
Valiant and others have studied the problem of learning various classes of Boolean functions from examples. Here we discuss on-line learning of these functions. In on-line learning, the learner responds to each example according to a current hypothesis. Then the learner updates the hypothesis, if necessary, based on the correct classification of the example. One natural measure of the quality of learning in the on-line setting is the number of mistakes the learner makes. For suitable classes of functions, on-line learning algorithms are available that make a bounded number of mistakes, with the bound independent of the number of examples seen by the learner. We present one such algorithm, which learns disjunctive Boolean functions, and variants of the algorithm for learning other classes of Boolean functions. The algorithm can be expressed as a linear-threshold algorithm. A primary advantage of this algorithm is that the number of mistakes that it makes is relatively little affected by the presence of large numbers of irrelevant attributes in the examples; we show that the number of mistakes grows only logarithmically with the number of irrelevant attributes. At the same time, the algorithm is computationaUy time and space efficient.
Nick Littlestone
FOCS1
1987 Learning Quickly When Irrelevant Attributes Abound: A New Linear-threshold Algorithm
Nick Littlestone
Mach. Learn.1