Demo Data from EDBT 2026 / reviewers in the wild / expert
Julian E. Gómez
dblp:01/5049
· DBLP profile ↗
4ranked-venue papers
4as first author
0since 2021 · last 2003
0009-0001-1085-2691ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-authorHuman-computer interaction and ubiquitous computing · 2 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visualization and visual analytics · 92% Virtual and augmented reality · 8% | |
| Artificial intelligence
1 paper |
Knowledge representation and reasoning · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics › information visualization
knowledge visualization |
0.0 | 1 | 2003 | The digital space shuttle, 3D graphics, and knowledge management · SIGGRAPH 2003 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
ontology |
0.0 | 1 | 2003 | The digital space shuttle, 3D graphics, and knowledge management · SIGGRAPH 2003 |
Interaction techniques and input › spatial interaction
3d interaction |
0.0 | 1 | 1994 | Why is 3-D interaction so hard and what can we really do about it? · SIGGRAPH 1994 |
Methods — techniques the papers use, named apart from their topics
CAD · 0.13d graphics · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2003 | The digital space shuttle, 3D graphics, and knowledge managementabstractThe Digital Shuttle is a knowledge management project that seeks to define symbiotic relationships between 3D graphics and formal knowledge representations (ontologies). 3D graphics provides geometric and visual content, in 2D and 3D CAD forms, and the capability to display systems knowledge. Because the data is so heterogeneous, and the interrelated data structures are complex, 3D graphics combined with ontologies provides mechanisms for navigating the data and visualizing relationships. Julian E. Gómez, Paul J. Keller |
SIGGRAPH | 1 |
| 1994 | Why is 3-D interaction so hard and what can we really do about it?abstractNo abstract available. Julian E. Gómez, Rikk Carey, Tony Fields, Andries van Dam, Dan Venolia |
SIGGRAPH | 1 |
| 1985 | TWIXT: A 3D animation system
Julian E. Gómez |
Comput. Graph. | 1 |
| 1984 | TWIXT: A 3D Animation SystemabstractThis paper describes a visually interactive 3D computer animation system. Animation is controlled by lists of events stored in tracks. Tracks are interpolated by functions that have an arbitrary degree of knowledge about how to control display parameters. The system provides real time wireframe playback so the animator can see what the animation looks like and is both input and output device independent. Julian E. Gómez |
Eurographics | 1 |