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Mitsuyoshi Tachimori

dblp:01/5322 · DBLP profile ↗
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5ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4Graphics, computer vision, multimedia, augmented reality and games · 4Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 38% Motion planning and robot control · 38% Face, body and person analysis · 12%

Topics — the 2 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
visual feedback
0.011998
A Volleyball Playing Robot · ICRA 1998
Computer vision › Face, body and person analysis
face recognition
0.011998
A Volleyball Playing Robot · ICRA 1998

Methods — techniques the papers use, named apart from their topics

visual servoing · 0.0speech recognition · 0.0face recognition · 0.0
YearPublicationVenuePosition
2015 Training data pseudo-shuffling and direct decoding framework for recurrent neural network based acoustic modeling
abstract
We propose two techniques to enhance the performance of recurrent neural network (RNN)-based acoustic models. The first technique addresses training efficiency. Because RNNs require sequential input, it is difficult to randomly shuffle training samples to accelerate stochastic gradient descent based training. We propose a "pseudo-shuffling" procedure that instead augments training sample unexpectedness by skipping successive samples. The second proposed technique is a novel "direct decoding" framework in which the posterior probability of the RNN is inputted into a decoder without conversion into a hidden Markov model emission probability. In our large vocabulary speech recognition experiments with English lecture recordings, the first technique significantly improved RNN training efficiency, showing a 14.3% relative word error rate (WER) improvement. The second technique further achieved an additional 3.1% relative WER improvement. Our sigmoid-type RNN achieved a 10.7% better WER than same-sized deep neural networks without using long short-term memory cells.
Naoyuki Kanda, Mitsuyoshi Tachimori, Xugang Lu, Hisashi Kawai
ASRU2
2010 A duration modeling technique with incremental speech rate normalization
Hiroshi Fujimura, Takashi Masuko, Mitsuyoshi Tachimori
INTERSPEECH3
1998 A Volleyball Playing Robot
abstract
We developed a robot system which can play one-on-one volleyball games with a human player. It can not only hit a flying ball back to the player correctly but also have various autonomous functionalities to interact with humans necessary for playing games, i.e., it can pick up a ball of a requested color by recognizing voice instructions, can locate the players by recognizing their faces, and can shake hands. This robot performed the entire game sequence over 100 times at a company-sponsored exhibition, where the ball rally continued over 25 times with an arbitrary player. In this paper, we mainly describe the real-time visual feedback system of the robot which is essential for playing ball games.
Hiroaki Nakai, Yasuhiro Taniguchi, Michihiro Uenohara, Takashi Yoshimi, Hideki Ogawa, Fumio Ozaki, Junji Oaki, Hirokazu Sato, Yukio Asari, Katsuhiro Maeda, Hiroyuki Bamba, Toshi Okada, Kyoichi Tatsuno, Eiji Tanaka, Osamu Yamaguchi, Mitsuyoshi Tachimori
ICRA16
1998 A flexible method of creating HMM using block-diagonalization of covariance matrices
Ryosuke Koshiba, Mitsuyoshi Tachimori, Hiroshi Kanazawa
ICSLP2
1995 A hybrid wordspotting method for spontaneous speech understanding using word-based pattern matching and phoneme-based HMM
abstract
We have proposed a new wordspotting method, combining word-based pattern matching and phoneme-based hidden Markov model (HMM). Word-based pattern matching based on the time-frequency representation of a whole word pattern is robust against pattern variations and background noise, while the phoneme-based HMM, which represents phonemic features within a word pattern, is flexible for expanding the vocabulary. Because of the difference in scope, these two have their own characteristics in terms of robustness and accuracy. To take advantage of the features of these two, we have integrated these different types of wordspotting results under a unified criterion. A syntactic and semantic parser is also utilized to prune the wordspotting results for spontaneous speech understanding. Experimental results indicate the effectiveness of the proposed method.
Hiroshi Kanazawa, Mitsuyoshi Tachimori, Yoichi Takebayashi
ICASSP2