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Justin Wilson

dblp:01/7512 · DBLP profile ↗
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10ranked-venue papers
4as first author
2since 2021 · last 2023
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 3 first-author · 2 since 2021Systems, architecture and hardware · 3 · 3 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2Software engineering, systems software and programming languages · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Video understanding and tracking · 68% Vision and language · 23% Autonomous driving · 9%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Computing education · 91% Bioinformatics and computational biology · 9%
Computer graphics and multimedia
2 papers
Multimedia analysis and retrieval · 82% Audio and music processing · 18%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
GPUs and heterogeneous computing · 100%

Topics — the 9 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computing education
AI education
0.712023
Model AI Assignments 2023 · AAAI 2023
Computer vision › Video understanding and tracking › object tracking › multi-modal tracking
audio-visual tracking
0.412020
AVOT: Audio-Visual Object Tracking of Multiple Objects for Robotics · ICRA 2020
Computer vision › Video understanding and tracking
object tracking
0.412020
AVOT: Audio-Visual Object Tracking of Multiple Objects for Robotics · ICRA 2020
Multimedia analysis and retrieval › multimodal fusion
audio-visual fusion
0.412020
AVOT: Audio-Visual Object Tracking of Multiple Objects for Robotics · ICRA 2020
Computer vision › Video understanding and tracking › object tracking
multi-modal tracking
0.112020
AVOT: Audio-Visual Object Tracking of Multiple Objects for Robotics · ICRA 2020
Robotics › Autonomous driving
perception
0.112020
AVOT: Audio-Visual Object Tracking of Multiple Objects for Robotics · ICRA 2020
GPUs and heterogeneous computing
GPU computing
0.112010
The gputools package enables GPU computing in R · Bioinform. 2010
Bioinformatics and computational biology
gene expression analysis
0.012010
The gputools package enables GPU computing in R · Bioinform. 2010
Bioinformatics and computational biology › gene expression analysis
microarray data analysis
0.012010
The gputools package enables GPU computing in R · Bioinform. 2010

Methods — techniques the papers use, named apart from their topics

scheduler network · 0.9neural network · 0.9audio onset detection · 0.9impact sound neural network · 0.7CUDA · 0.2
YearPublicationVenuePosition
2023 Model AI Assignments 2023
abstract
The Model AI Assignments session seeks to gather and disseminate the best assignment designs of the Artificial Intelligence (AI) Education community. Recognizing that assignments form the core of student learning experience, we here present abstracts of six AI assignments from the 2023 session that are easily adoptable, playfully engaging, and flexible for a variety of instructor needs. Assignment specifications and supporting resources may be found at http://modelai.gettysburg.edu .
Todd W. Neller, Raechel Walker, Olivia Dias, Zeynep Yalcin, Cynthia Breazeal, Matthew E. Taylor, Michele Donini, Erin Talvitie, Charlie Pilgrim, Paolo Turrini, James Maher, Matthew Boutell, Justin Wilson, Narges Norouzi, Jonathan Scott
AAAI13
2022 Audio-Visual Depth and Material Estimation for Robot Navigation
abstract
Reflective and textureless surfaces such as windows, mirrors, and walls can be a challenge for scene reconstruction, due to depth discontinuities and holes. We propose an audio-visual method that uses the reflections of sound to aid in depth estimation and material classification for 3D scene reconstruction in robot navigation and AR/VR applications. The mobile phone prototype emits pulsed audio, while recording video for audio-visual classification for 3D scene reconstruction. Reflected sound and images from the video are input into our audio (EchoCNN-A) and audio-visual (EchoCNN-AV) convolutional neural networks for surface and sound source detection, depth estimation, and material classification. The inferences from these classifications enhance 3D scene reconstructions containing open spaces and reflective surfaces by depth filtering, inpainting, and placement of unmixed sound sources in the scene. Our prototype, demos, and experimental results from real-world with challenging surfaces and sound, also validated with virtual scenes, indicate high success rates on classification of material, depth estimation, and closed/open surfaces, leading to considerable improvement in 3D scene reconstruction for robot navigation.
Justin Wilson, Nicholas Rewkowski, Ming C. Lin
IROS1
2020 AVOT: Audio-Visual Object Tracking of Multiple Objects for Robotics
abstract
Existing state-of-the-art object tracking can run into challenges when objects collide, occlude, or come close to one another. These visually based trackers may also fail to differentiate between objects with the same appearance but different materials. Existing methods may stop tracking or incorrectly start tracking another object. These failures are uneasy for trackers to recover from since they often use results from previous frames. By using audio of the impact sounds from object collisions, rolling, etc., our audio-visual object tracking (AVOT) neural network can reduce tracking error and drift. We train AVOT end to end and use audio-visual inputs over all frames. Our audio-based technique may be used in conjunction with other neural networks to augment visually based object detection and tracking methods. We evaluate its runtime frames-per-second (FPS) performance and intersection over union (IoU) performance against OpenCV object tracking implementations and a deep learning method. Our experiments, using the synthetic Sound-20K audio-visual dataset, demonstrate that AVOT outperforms single-modality deep learning methods, when there is audio from object collisions. A proposed scheduler network to switch between AVOT and other methods based on audio onset maximizes accuracy and performance over all frames in multimodal object tracking.
Justin Wilson, Ming C. Lin
ICRA1
2019 Analyzing Liquid Pouring Sequences via Audio-Visual Neural Networks
abstract
Existing work to estimate the weight of a liquid poured into a target container often require predefined source weights or visual data. We present novel audio-based and audio-augmented techniques, in the form of multimodal convolutional neural networks (CNNs), to estimate poured weight, perform overflow detection, and classify liquid and target container. Our audio-based neural network uses the sound from a pouring sequence-a liquid being poured into a target container. Audio inputs consist of converting raw audio into mel-scaled spectrograms. Our audio-augmented network fuses this audio with its corresponding visual data based on video images. Only a microphone and camera are required, which can be found in any modern smartphone or Microsoft Kinect. Our approach improves classification accuracy for different environments, containers, and contents of the robot pouring task. Our Pouring Sequence Neural Networks (PSNN) are trained and tested using the Rethink Robotics Baxter Research Robot. To the best of our knowledge, this is the first use of audio-visual neural networks to analyze liquid pouring sequences by classifying their weight, liquid, and receiving container.
Justin Wilson, Auston Sterling, Ming C. Lin
IROS1
2018 ISNN: Impact Sound Neural Network for Audio-Visual Object Classification
Auston Sterling, Justin Wilson, Sam Lowe, Ming C. Lin
ECCV (15)2
2017 Glass half full: sound synthesis for fluid-structure coupling using added mass operator
Justin Wilson, Auston Sterling, Nicholas Rewkowski, Ming C. Lin
Vis. Comput.1
2014 Situation-aware composition and execution in dynamic environments by automated planning
Qiang Lu 0008, Justin Wilson, Yixin Chen 0001, Christopher D. Gill, Louis Thomas, Gruia-Catalin Roman, Guoliang Chen 0001
Eng. Appl. Artif. Intell.2
2011 RT-Xen: towards real-time hypervisor scheduling in xen
abstract
As system integration becomes an increasingly important challenge for complex real-time systems, there has been a significant demand for supporting real-time systems in virtualized environments. This paper presents RT-Xen, the first real-time hypervisor scheduling framework for Xen, the most widely used open-source virtual machine monitor (VMM). RT-Xen bridges the gap between real-time scheduling theory and Xen, whose wide-spread adoption makes it an attractive platform for integrating a broad range of real-time and embedded systems. Moreover, RT-Xen provides an open-source platform for researchers and integrators to develop and evaluate real-time scheduling techniques, which to date have been studied predominantly via analysis and simulations.
Sisu Xi, Justin Wilson, Chenyang Lu 0001, Christopher D. Gill
EMSOFT2
2010 The gputools package enables GPU computing in R
abstract
MOTIVATION: By default, the R statistical environment does not make use of parallelism. Researchers may resort to expensive solutions such as cluster hardware for large analysis tasks. Graphics processing units (GPUs) provide an inexpensive and computationally powerful alternative. Using R and the CUDA toolkit from Nvidia, we have implemented several functions commonly used in microarray gene expression analysis for GPU-equipped computers. RESULTS: R users can take advantage of the better performance provided by an Nvidia GPU. AVAILABILITY: The package is available from CRAN, the R project's repository of packages, at http://cran.r-project.org/web/packages/gputools More information about our gputools R package is available at http://brainarray.mbni.med.umich.edu/brainarray/Rgpgpu
Joshua Buckner, Justin Wilson, Mark Seligman, Brian D. Athey, Stanley J. Watson
Bioinform.2
2009 Achieving Coordination through Dynamic Construction of Open Workflows
Louis Thomas, Justin Wilson, Gruia-Catalin Roman, Christopher D. Gill
Middleware2