Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Yu Ji 0001

dblp:02/291-1 · DBLP profile ↗
← Back
29ranked-venue papers
2as first author
10since 2021 · last 2026
0009-0006-6032-7736ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 23 · 2 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 20 · 2 first-author · 4 since 2021Computer networks · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
22 papers
Computational photography and imaging · 44% Rendering · 26% Geometric modeling and processing · 16%
Artificial intelligence
11 papers
3D vision · 84% Video understanding and tracking · 16%
Computer networks
1 paper
Physical-layer communications · 100%

Topics — the 30 heaviest of 50, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging
light field imaging
2.052023
Full-Volume 3D Fluid Flow Reconstruction With Light Field PIV · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Shape and Reflectance Reconstruction Using Concentric Multi-Spectral Light Field · IEEE Trans. Pattern Anal. Mach. Intell. 2020
3D Fluid Flow Reconstruction Using Compact Light Field PIV · ECCV (16) 2020
Rendering › relighting
portrait relighting
1.012026
Pixel Cube: Diffusion-based Portrait Video Relighting Through Realistic Lighting Reproduction · ACM Trans. Graph. 2026
Computer vision › 3D vision
3d reconstruction
0.942021
Polarimetric Helmholtz Stereopsis · ICCV 2021
Structure From Motion on XSlit Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2021
Angular domain reconstruction of dynamic 3D fluid surfaces · CVPR 2012
Computational photography and imaging
polarization imaging
0.922024
Polarimetric Helmholtz Stereopsis · IEEE Trans. Pattern Anal. Mach. Intell. 2024
Polarimetric Helmholtz Stereopsis · ICCV 2021
Computer vision › Video understanding and tracking › object tracking
non-rigid object tracking
0.912025
Textureless Deformable Object Tracking With Invisible Markers · IEEE Trans. Pattern Anal. Mach. Intell. 2025
Rendering › gaussian splatting
3d gaussian splatting
0.912025
Seeing A 3D World in A Grain of Sand · CVPR 2025
Geometric modeling and processing › 3d reconstruction › non-rigid 3d reconstruction
deformable object reconstruction
0.912025
Textureless Deformable Object Tracking With Invisible Markers · IEEE Trans. Pattern Anal. Mach. Intell. 2025
Rendering
novel view synthesis
0.912025
Seeing A 3D World in A Grain of Sand · CVPR 2025
Geometric modeling and processing › 3d reconstruction › multi-view reconstruction
sparse-view 3d reconstruction
0.912025
Seeing A 3D World in A Grain of Sand · CVPR 2025
Geometric modeling and processing
3d reconstruction
0.812024
Polarimetric Helmholtz Stereopsis · IEEE Trans. Pattern Anal. Mach. Intell. 2024
Computational photography and imaging › shape and reflectance estimation
helmholtz stereopsis
0.812024
Polarimetric Helmholtz Stereopsis · IEEE Trans. Pattern Anal. Mach. Intell. 2024
Computer animation and physical simulation
fluid reconstruction
0.712023
Full-Volume 3D Fluid Flow Reconstruction With Light Field PIV · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Physical-layer communications
free-space optical communication
0.712023
Demo Abstract: Seamless High-Speed Optical Communication for Mobile Wide-Area Using Diffused Infrared Laser · IPSN 2023
Computational photography and imaging › image display › computational display
image pre-compensation
0.622019
Content Aware Image Pre-Compensation · IEEE Trans. Pattern Anal. Mach. Intell. 2019
Image Pre-compensation: Balancing Contrast and Ringing · CVPR 2014
Computational photography and imaging
tone mapping
0.622019
Content Aware Image Pre-Compensation · IEEE Trans. Pattern Anal. Mach. Intell. 2019
Image Pre-compensation: Balancing Contrast and Ringing · CVPR 2014
Computer vision › 3D vision
camera pose estimation
0.512021
Structure From Motion on XSlit Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2021
Computer vision › 3D vision › stereo vision
helmholtz stereopsis
0.512021
Polarimetric Helmholtz Stereopsis · ICCV 2021
Computer vision › 3D vision › camera calibration › camera model
non-single-viewpoint camera
0.512021
Structure From Motion on XSlit Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2021
Computer vision › 3D vision
structure from motion
0.512021
Structure From Motion on XSlit Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2021
Computer vision › 3D vision
surface normal estimation
0.512021
Polarimetric Helmholtz Stereopsis · ICCV 2021
Image and video processing
saliency detection
0.522017
Saliency Detection on Light Field · IEEE Trans. Pattern Anal. Mach. Intell. 2017
Saliency Detection on Light Field · CVPR 2014
Computer animation and physical simulation
fluid simulation
0.412020
3D Fluid Flow Reconstruction Using Compact Light Field PIV · ECCV (16) 2020
Rendering
neural rendering
0.412020
A Neural Rendering Framework for Free-Viewpoint Relighting · CVPR 2020
Rendering
physically based rendering
0.412020
A Neural Rendering Framework for Free-Viewpoint Relighting · CVPR 2020
Rendering
relighting
0.412020
A Neural Rendering Framework for Free-Viewpoint Relighting · CVPR 2020
Computational photography and imaging
shape and reflectance estimation
0.412020
Shape and Reflectance Reconstruction Using Concentric Multi-Spectral Light Field · IEEE Trans. Pattern Anal. Mach. Intell. 2020
Rendering › novel view synthesis
view morphing
0.312018
Learning to Dodge A Bullet: Concyclic View Morphing via Deep Learning · ECCV (14) 2018
Image and video processing › video processing
temporal consistency
0.312026
Pixel Cube: Diffusion-based Portrait Video Relighting Through Realistic Lighting Reproduction · ACM Trans. Graph. 2026
Computational photography and imaging
multi-perspective imaging
0.322013
A Rotational Stereo Model Based on XSlit Imaging · ICCV 2013
Dynamic fluid surface acquisition using a camera array · ICCV 2011
Computational photography and imaging › light field imaging
light field camera
0.312017
Saliency Detection on Light Field · IEEE Trans. Pattern Anal. Mach. Intell. 2017

Methods — techniques the papers use, named apart from their topics

invisible markers · 1.7correspondence matching · 1.7UV imaging · 1.7video diffusion model · 1.0LED-based lighting capture · 1.0HDR environment map control · 1.0visual hull depth constraint · 0.93d gaussian splatting · 0.9optimization · 0.8mueller matrix calculus · 0.8diffused infrared laser · 0.7VCSEL · 0.7triangulation · 0.5reciprocity constraints · 0.5optimization framework · 0.5bundle adjustment · 0.5SIFT · 0.5neural rendering · 0.4
YearPublicationVenuePosition
2026 Snapshot 3D Gaussian Splatting for Miniature Scenes
abstract
We present a snapshot imaging technique for recovering 3D surrounding views of miniature scenes. Due to their intricacy, miniature scenes with objects sized in millimeters are difficult to reconstruct. Yet miniatures are common in life and their 3D digitalization is desirable. We design a catadioptric imaging system with a single camera and multiple pairs of planar mirrors for snapshot 3D reconstruction of miniature scenes from a dollhouse perspective. We first present an in-depth analysis on how to configure catadioptric imaging systems that use a pair of planar mirrors. We derive mirror parameters (e.g., orientation and position) by solving a viewpoint mapping problem, which aims to determine viable mirror configuration that is able to provide reflection image from a desired viewpoint. By applying the design principle, We show a full-surround snapshot catadioptric imaging system built with eight pairs of planar mirrors. Specifically, we place the mirror pairs on nested pyramid surfaces with different angles for capturing surrounding multi-view images in a single shot. This would allow 3D reconstruction of dynamic scenes. Our mirror design is customizable based on the size of the scene for optimized view coverage. We use the 3D Gaussian Splatting (3DGS) representation for scene reconstruction and novel view synthesis. We overcome the challenge posed by our sparse view input by integrating visual hull-derived depth constraint. We perform experiments on rendered synthetic images and real images of a variety of miniature scenes that are captured by our custom-built imaging system. Experimental results demonstrate that our method outperforms state-of-the-art sparse-view and calibration-free 3DGS methods. We also show novel view synthesis results on dynamic miniature scenes (e.g., a live, moving insect).
Yufan Zhang 0001, Yu Ji 0001, Yu Guo 0007, Jinwei Ye
IEEE Trans. Pattern Anal. Mach. Intell.2
2026 Pixel Cube: Diffusion-based Portrait Video Relighting Through Realistic Lighting Reproduction
abstract
We present a diffusion-based method for relighting dynamic portrait videos with photorealism and temporal consistency. Our method is fueled by a hybrid training dataset that consists of real-captured and rendered dynamic portrait videos with diverse subject appearances, facial motions, head poses, and known lighting conditions. Specifically, we construct an LED-based lighting system for realistic lighting emulation and high-speed video relighting data acquisition. By leveraging the image priors embedded in pre-trained video diffusion models, and using per-frame high dynamic range (HDR) environment map as lighting control, we train a high-performance generative model for realistic and identity-preserving dynamic portrait video relighting. In addition to the environment map control, our model uses a synthesized background image to enable control on the camera's exposure level and color tone. Our model can produce temporally consistent relit portrait video that looks realistic and harmonious under a provided new environment and faithfully preserve the subject's expression and fine facial features, including skin tone, wrinkles, and facial hair. Our model generalizes well to unseen data, in terms of the subject appearance, motion, and lighting condition. We perform extensive experiments on relighting in-the-wild videos with various environment maps and demonstrate practical applications on portrait photography. Results show that our method achieves state-of-the-art performance in photorealism, lighting harmony, and temporal consistency. Our project page: https://yufanzhang82.github.io/PixelCube/.
Yufan Zhang 0001, Yu Ji 0001, Ayo Ajiboye, Rundi Wu, Yu Guo 0007, Changxi Zheng, Jinwei Ye
ACM Trans. Graph.2
2025 Seeing A 3D World in A Grain of Sand
abstract
We present a snapshot imaging technique for recovering 3D surrounding views of miniature scenes. Due to their intricacy, miniature scenes with objects sized in millimeters are difficult to reconstruct, yet miniatures are common in life and their 3D digitalization is desirable. We design a catadioptric imaging system with a single camera and eight pairs of planar mirrors for snapshot 3D reconstruction from a dollhouse perspective. We place paired mirrors on nested pyramid surfaces for capturing surrounding multi-view images in a single shot. Our mirror design is customizable based on the size of the scene for optimized view coverage. We use the 3D Gaussian Splatting (3DGS) representation for scene reconstruction and novel view synthesis. We over-come the challenge posed by our sparse view input by integrating visual hull-derived depth constraint. Our method demonstrates state-of-the-art performance on a variety of synthetic and real miniature scenes.
Yufan Zhang 0001, Yu Ji 0001, Yu Guo 0007, Jinwei Ye
CVPR2
2025 Textureless Deformable Object Tracking With Invisible Markers
abstract
Tracking and reconstructing deformable objects with little texture is challenging due to the lack of features. Here we introduce "invisible markers" for accurate and robust correspondence matching and tracking. Our markers are visible only under ultraviolet (UV) light. We build a novel imaging system for capturing videos of deformed objects under their original untouched appearance (which may have little texture) and, simultaneously, with our markers. We develop an algorithm that first establishes accurate correspondences using video frames with markers, and then transfers them to the untouched views as ground-truth labels. In this way, we are able to generate high-quality labeled data for training learning-based algorithms. We contribute a large real-world dataset, DOT, for tracking deformable objects with little or no texture. Our dataset has about one million video frames of various types of deformable objects. We provide ground truth tracked correspondences in both 2D and 3D. We benchmark state-of-the-art methods on optical flow and deformable object reconstruction using our dataset, which poses great challenges. By training on DOT, their performance significantly improves, not only on our dataset, but also on other unseen data.
Yu Guo 0007, Yubei Tu, Yu Ji 0001, Jinwei Ye, Changxi Zheng
IEEE Trans. Pattern Anal. Mach. Intell.4
2024 Polarimetric Helmholtz Stereopsis
abstract
Helmholtz stereopsis (HS) exploits the reciprocity principle of light propagation (i.e., the Helmholtz reciprocity) for 3D reconstruction of surfaces with arbitrary reflectance. In this paper, we present the polarimetric Helmholtz stereopsis (polar-HS), which extends the classical HS by considering the polarization state of light in the reciprocal paths. With the additional phase information from polarization, polar-HS requires only one reciprocal image pair. We derive the reciprocity relationship of Mueller matrix and formulate new reciprocity constraint that takes polarization state into account. We also utilize polarimetric constraints and extend them to the case of perspective projection. For the recovery of surface depths and normals, we incorporate reciprocity constraint with diffuse/specular polarimetric constraints in a unified optimization framework. For depth estimation, we further propose to utilize the consistency of diffuse angle of polarization. For normal estimation, we develop a normal refinement strategy based on degree of linear polarization. Using a hardware prototype, we show that our approach produces high-quality 3D reconstruction for different types of surfaces, ranging from diffuse to highly specular.
Yuqi Ding, Yu Ji 0001, Mingyuan Zhou, Sing Bing Kang, Jinwei Ye
IEEE Trans. Pattern Anal. Mach. Intell.2
2023 Demo Abstract: Seamless High-Speed Optical Communication for Mobile Wide-Area Using Diffused Infrared Laser
abstract
We present a demo showcasing the capabilities of an infrared (IR)-based light communication system with a movable receiver. The system employs IR laser (VCSEL) together with scattering lens as the transmitter and an avalanche photo-diode (APD) with collimator as the receiver, using the reflection cross section existing in the environment (ceilings, walls, etc.) to spread the coverage of the communication system. The demonstration involves transmitting messages encoded as binary data through modulated IR light signals to the movable receiver. The receiver captures the signals using the APD, which are then decoded to retrieve the original message. The demonstration aims to showcase the robustness of the system against various sources of interference and the flexibility of the movable receiver to capture signals from different angles and positions. We believe that our demonstration will be useful for showcasing the potential of IR-based light communication in various applications (e.g., wireless VR/AR and high speed reliable data link) over more traditional communication methods that have limitations such as privacy and bandwidth.
Yu Ji 0001, Xiaofan Jiang 0001, Changxi Zheng
IPSN2
2023 Full-Volume 3D Fluid Flow Reconstruction With Light Field PIV
abstract
Particle Imaging Velocimetry (PIV) is a classical method that estimates fluid flow by analyzing the motion of injected particles. To reconstruct and track the swirling particles is a difficult computer vision problem, as the particles are dense in the fluid volume and have similar appearances. Further, tracking a large number of particles is particularly challenging due to heavy occlusion. Here we present a low-cost PIV solution that uses compact lenslet-based light field cameras as imaging device. We develop novel optimization algorithms for dense particle 3D reconstruction and tracking. As a single light field camera has limited capacity in resolving depth (z-dimension measurement), the resolution of 3D reconstruction on the x-y plane is much higher than along the z-axis. To compensate for the imbalanced resolution in 3D, we use two light field cameras positioned at an orthogonal angle to capture particle images. In this way, we can achieve high-resolution 3D particle reconstruction in the full fluid volume. For each time frame, we first estimate particle depths under a single viewpoint by exploiting the focal stack symmetry of light field. We then fuse the recovered 3D particles in two views by solving a linear assignment problem (LAP). Specifically, we propose an anisotropic point-to-ray distance as matching cost to handle the resolution mismatch. Finally, given a sequence of 3D particle reconstructions over time, we recover the full-volume 3D fluid flow with a physically-constrained optical flow, which enforces local motion rigidity and fluid incompressibility. We perform comprehensive experiments on synthetic and real data for ablation and evaluation. We show that our method recovers full-volume 3D fluid flows of various types. Two-view reconstruction results achieves higher accuracy than those with one view only.
Yuqi Ding, Zhong Li 0007, Yu Ji 0001, Jingyi Yu 0001, Jinwei Ye
IEEE Trans. Pattern Anal. Mach. Intell.4
2022 Polar-Photometric Stereo Under Natural Illumination
abstract
We present a 3D shape reconstruction method that leverages both photometric and polarimetric cues. Unlike many active methods that require controlled lighting condition, our method can be used under unknown and uncontrolled natural illumination (both indoor and outdoor). We use two circularly polarized spotlights to boost the polarization cues corrupted by the environment lighting, as well as to provide photometric cues. We solve surface normals with two polarization images by combining the polarimetric and photometric constraints. To mitigate the effect of uncontrolled environment light in photometric constraints, we es-timate a lighting proxy map and iteratively refine the normal and lighting estimation. We perform experiments under various natural illumination conditions and compare our results with state-of-the-arts photometric stereo and shape from polarization methods. Our method achieves good accuracy and can be used in flexible environment.
Yuqi Ding, Yu Ji 0001, Jinwei Ye
3DV2
2021 Polarimetric Helmholtz Stereopsis
abstract
Helmholtz stereopsis (HS) exploits the reciprocity principle of light propagation (i.e., the Helmholtz reciprocity) for 3D reconstruction of surfaces with arbitrary reflectance. In this paper, we present the polarimetric Helmholtz stereopsis (polar-HS), which extends the classical HS by considering the polarization state of light in the reciprocal paths. With the additional phase information from polarization, polar-HS requires only one reciprocal image pair. We formulate new reciprocity and diffuse/specular polarimetric constraints to recover surface depths and normals using an optimization framework. Using a hardware prototype, we show that our approach produces high-quality 3D reconstruction for different types of surfaces, ranging from diffuse to highly specular.
Yuqi Ding, Yu Ji 0001, Mingyuan Zhou, Sing Bing Kang, Jinwei Ye
ICCV2
2021 Structure From Motion on XSlit Cameras
abstract
We present a structure-from-motion (SfM) framework based on a special type of multi-perspective camera called the cross-slit or XSlit camera. Traditional perspective camera based SfM suffers from the scale ambiguity which is inherent to the pinhole camera geometry. In contrast, an XSlit camera captures rays passing through two oblique lines in 3D space and we show such ray geometry directly resolves the scale ambiguity when employed for SfM. To accommodate the XSlit cameras, we develop tailored feature matching, camera pose estimation, triangulation, and bundle adjustment techniques. Specifically, we devise a SIFT feature variant using non-uniform Gaussian kernels to handle the distortions in XSlit images for reliable feature matching. Moreover, we demonstrate that the XSlit camera exhibits ambiguities in pose estimation process which can not be handled by existing work. Consequently, we propose a 14 point algorithm to properly handle the XSlit degeneracy and estimate the relative pose between XSlit cameras from feature correspondences. We further exploit the unique depth-dependent aspect ratio (DDAR) property to improve the bundle adjustment for the XSlit camera. Synthetic and real experiments demonstrate that the proposed XSlit SfM can conduct reliable and high fidelity 3D reconstruction at an absolute scale.
Wei Yang 0034, Yingliang Zhang, Jinwei Ye, Yu Ji 0001, Zhong Li 0007, Mingyuan Zhou, Jingyi Yu 0001
IEEE Trans. Pattern Anal. Mach. Intell.4
2020 A Neural Rendering Framework for Free-Viewpoint Relighting
abstract
We present a novel Relightable Neural Renderer (RNR) for simultaneous view synthesis and relighting using multi-view image inputs. Existing neural rendering (NR) does not explicitly model the physical rendering process and hence has limited capabilities on relighting. RNR instead models image formation in terms of environment lighting, object intrinsic attributes, and light transport function (LTF), each corresponding to a learnable component. In particular, the incorporation of a physically based rendering process not only enables relighting but also improves the quality of view synthesis. Comprehensive experiments on synthetic and real data show that RNR provides a practical and effective solution for conducting free-viewpoint relighting.
Anpei Chen, Guli Zhang, Yu Ji 0001, Kiriakos N. Kutulakos, Jingyi Yu 0001
CVPR5
2020 3D Fluid Flow Reconstruction Using Compact Light Field PIV
Zhong Li 0007, Yu Ji 0001, Jingyi Yu 0001, Jinwei Ye
ECCV (16)2
2020 3D Face Reconstruction using Color Photometric Stereo with Uncalibrated Near Point Lights
abstract
We present a new color photometric stereo (CPS) method that recovers high quality, detailed 3D face geometry in a single shot. Our system uses three uncalibrated near point lights of different colors and a single camera. For robust self-calibration of the light sources, we use 3D morphable model (3DMM) [1] and semantic segmentation of facial parts. For reconstruction, we address the inherent spectral ambiguity in color photometric stereo by incorporating albedo consensus, albedo similarity, and proxy prior into a unified framework. In this way, we jointly exploit multiple cues to resolve under-determinedness, without the need for spatial constancy of albedo. Experiments show that our new approach produces state-of-the-art results from single image with high-fidelity geometry that includes details such as wrinkles.
Yu Ji 0001, Mingyuan Zhou, Sing Bing Kang, Jingyi Yu 0001
ICCP2
2020 Shape and Reflectance Reconstruction Using Concentric Multi-Spectral Light Field
abstract
Recovering the shape and reflectance of non-Lambertian surfaces remains a challenging problem in computer vision since the view-dependent appearance invalidates traditional photo-consistency constraint. In this paper, we introduce a novel concentric multi-spectral light field (CMSLF) design that is able to recover the shape and reflectance of surfaces of various materials in one shot. Our CMSLF system consists of an array of cameras arranged on concentric circles where each ring captures a specific spectrum. Coupled with a multi-spectral ring light, we are able to sample viewpoint and lighting variations in a single shot via spectral multiplexing. We further show that our concentric camera and light source setting results in a unique single-peak pattern in specularity variations across viewpoints. This property enables robust depth estimation for specular points. To estimate depth and multi-spectral reflectance map, we formulate a physics-based reflectance model for the CMSLF under the surface camera (S-Cam) representation. Extensive synthetic and real experiments show that our method outperforms the state-of-the-art shape reconstruction methods, especially for non-Lambertian surfaces.
Mingyuan Zhou, Yuqi Ding, Yu Ji 0001, S. Susan Young, Jingyi Yu 0001, Jinwei Ye
IEEE Trans. Pattern Anal. Mach. Intell.3
2019 Mirror Surface Reconstruction Using Polarization Field
abstract
Mirror surfaces are notoriously difficult to reconstruct. In this paper, we present a novel computational imaging approach for reconstructing complex mirror surfaces using a dense illumination field with angularly varying polarization states, which we call the polarization field. Specifically, we generate the polarization field using a commercial LCD with the top polarizer removed. We mathematically model the liquid crystals as polarization rotators using Jones calculus and show that the rotated polarization states of outgoing rays encode angular information (e.g., ray directions). To model reflection under the polarization field, we derive a reflection image formation model based on the Fresnel's equations and estimate incident ray positions and directions by coding the polarization field. Finally, we triangulate the incident rays with the camera rays to recover normals/depths of the mirror surface. Comprehensive simulations and real experiments demonstrate the effectiveness of our approach.
Yu Ji 0001, Jingyi Yu 0001, Jinwei Ye
ICCP2
2019 Content Aware Image Pre-Compensation
abstract
The goal of image pre-compensation is to process an image such that after being convolved with a known kernel, will appear close to the sharp reference image. In a practical setting, the pre-compensated image has significantly higher dynamic range than the latent image. As a result, some form of tone mapping is needed. In this paper, we show how global tone mapping functions affect contrast and ringing in image pre-compensation. We further enhance contrast and reduce ringing by considering the visual saliency. Specifically, we prioritize contrast preservation in salient regions while tolerating more blurriness elsewhere. For quantitative analysis, we design new metrics to measure the contrast of an image with ringing. Specifically, we set out to find its "equivalent ringing-free" image that matches its intensity histogram and uses its contrast as the measure. We illustrate our approach on projector defocus compensation and visual acuity enhancement. Compared with the state-of-the-art, our approach significantly improves the contrast. We also perform user studies to demonstrate that our method can effectively improve the viewing experience for users with impaired vision.
Jinwei Ye, Yu Ji 0001, Mingyuan Zhou, Sing Bing Kang, Jingyi Yu 0001
IEEE Trans. Pattern Anal. Mach. Intell.2
2018 Learning to Dodge A Bullet: Concyclic View Morphing via Deep Learning
Ruiyang Liu, Yu Ji 0001, Jinwei Ye, Jingyi Yu 0001
ECCV (14)3
2017 Robust 3D Human Motion Reconstruction via Dynamic Template Construction
abstract
In multi-view human body capture systems, the recovered 3D geometry or even the acquired imagery data can be heavily corrupted due to occlusions, noise, limited fieldof- view, etc. Direct estimation of 3D pose, body shape or motion on these low-quality data has been traditionally challenging.In this paper, we present a graph-based non-rigid shape registration framework that can simultaneously recover 3D human body geometry and estimate pose/motion at high fidelity.Our approach first generates a global full-body template by registering all poses in the acquired motion sequence.We then construct a deformable graph by utilizing the rigid components in the global template. We directly warp the global template graph back to each motion frame in order to fill in missing geometry. Specifically,we combine local rigidity and temporal coherence constraints to maintain geometry and motion consistencies. Comprehensive experiments on various scenes show that our method is accurate and robust even in the presence of drastic motions.
Zhong Li 0007, Yu Ji 0001, Wei Yang 0034, Jinwei Ye, Jingyi Yu 0001
3DV2
2017 Saliency Detection on Light Field
abstract
Existing saliency detection approaches use images as inputs and are sensitive to foreground/background similarities, complex background textures, and occlusions. We explore the problem of using light fields as input for saliency detection. Our technique is enabled by the availability of commercial plenoptic cameras that capture the light field of a scene in a single shot. We show that the unique refocusing capability of light fields provides useful focusness, depths, and objectness cues. We further develop a new saliency detection algorithm tailored for light fields. To validate our approach, we acquire a light field database of a range of indoor and outdoor scenes and generate the ground truth saliency map. Experiments show that our saliency detection scheme can robustly handle challenging scenarios such as similar foreground and background, cluttered background, complex occlusions, etc., and achieve high accuracy and robustness.
Nianyi Li, Jinwei Ye, Yu Ji 0001, Haibin Ling, Jingyi Yu 0001
IEEE Trans. Pattern Anal. Mach. Intell.3
2015 Ambient occlusion via compressive visibility estimation
abstract
There has been emerging interest on recovering traditionally challenging intrinsic scene properties. In this paper, we present a novel computational imaging solution for recovering the ambient occlusion (AO) map of an object. AO measures how much light from all different directions can reach a surface point without being blocked by self-occlusions. Previous approaches either require obtaining highly accurate surface geometry or acquiring a large number of images. We adopt a compressive sensing framework that captures the object under strategically coded lighting directions. We show that this incident illumination field exhibits some unique properties suitable for AO recovery: every ray's contribution to the visibility function is binary while their distribution for AO measurement is sparse. This enables a sparsity-prior based solution for iteratively recovering the surface normal, the surface albedo, and the visibility function from a small number of images. To physically implement the scheme, we construct an encodable directional light source using the light field probe. Experiments on synthetic and real scenes show that our approach is both reliable and accurate with significantly reduced size of input.
Wei Yang 0034, Yu Ji 0001, Haiting Lin, Sing Bing Kang, Jingyi Yu 0001
CVPR2
2014 Image Pre-compensation: Balancing Contrast and Ringing
abstract
The goal of image pre-compensation is to process an image such that after being convolved with a known kernel, will appear close to the sharp reference image. In a practical setting, the pre-compensated image has significantly higher dynamic range than the latent image. As a result, some form of tone mapping is needed. In this paper, we show how global tone mapping functions affect contrast and ringing in image pre-compensation. In particular, we show that linear tone mapping eliminates ringing but incurs severe contrast loss, while non-linear tone mapping functions such as Gamma curves slightly enhances contrast but introduces ringing. To enable quantitative analysis, we design new metrics to measure the contrast of an image with ringing. Specifically, we set out to find its "equivalent ringing-free" image that matches its intensity histogram and uses its contrast as the measure. We illustrate our approach on projector defocus compensation and visual acuity enhancement. Compared with the state-of-the-art, our approach significantly improves the contrast. We believe our technique is the first to analytically trade-off between contrast and ringing.
Yu Ji 0001, Jinwei Ye, Sing Bing Kang, Jingyi Yu 0001
CVPR1
2014 Saliency Detection on Light Field
abstract
Existing saliency detection approaches use images as inputs and are sensitive to foreground/background similarities, complex background textures, and occlusions. We explore the problem of using light fields as input for saliency detection. Our technique is enabled by the availability of commercial plenoptic cameras that capture the light field of a scene in a single shot. We show that the unique refocusing capability of light fields provides useful focusness, depths, and objectness cues. We further develop a new saliency detection algorithm tailored for light fields. To validate our approach, we acquire a light field database of a range of indoor and outdoor scenes and generate the ground truth saliency map. Experiments show that our saliency detection scheme can robustly handle challenging scenarios such as similar foreground and background, cluttered background, complex occlusions, etc, and achieve high accuracy and robustness.
Nianyi Li, Jinwei Ye, Yu Ji 0001, Haibin Ling, Jingyi Yu 0001
CVPR3
2014 Coplanar Common Points in Non-centric Cameras
Wei Yang 0034, Yu Ji 0001, Jinwei Ye, S. Susan Young, Jingyi Yu 0001
ECCV (1)2
2014 Depth-of-Field and Coded Aperture Imaging on XSlit Lens
Jinwei Ye, Yu Ji 0001, Wei Yang 0034, Jingyi Yu 0001
ECCV (3)2
2013 Reconstructing Gas Flows Using Light-Path Approximation
abstract
Transparent gas flows are difficult to reconstruct: the refractive index field (RIF) within the gas volume is uneven and rapidly evolving, and correspondence matching under distortions is challenging. We present a novel computational imaging solution by exploiting the light field probe (LF-Probe). A LF-probe resembles a view-dependent pattern where each pixel on the pattern maps to a unique ray. By observing the LF-probe through the gas flow, we acquire a dense set of ray-ray correspondences and then reconstruct their light paths. To recover the RIF, we use Fermat's Principle to correlate each light path with the RIF via a Partial Differential Equation (PDE). We then develop an iterative optimization scheme to solve for all light-path PDEs in conjunction. Specifically, we initialize the light paths by fitting Hermite splines to ray-ray correspondences, discretize their PDEs onto voxels, and solve a large, over-determined PDE system for the RIF. The RIF can then be used to refine the light paths. Finally, we alternate the RIF and light-path estimations to improve the reconstruction. Experiments on synthetic and real data show that our approach can reliably reconstruct small to medium scale gas flows. In particular, when the flow is acquired by a small number of cameras, the use of ray-ray correspondences can greatly improve the reconstruction.
Yu Ji 0001, Jinwei Ye, Jingyi Yu 0001
CVPR1
2013 Manhattan Scene Understanding via XSlit Imaging
abstract
A Manhattan World (MW) [3] is composed of planar surfaces and parallel lines aligned with three mutually orthogonal principal axes. Traditional MW understanding algorithms rely on geometry priors such as the vanishing points and reference (ground) planes for grouping coplanar structures. In this paper, we present a novel single-image MW reconstruction algorithm from the perspective of non-pinhole cameras. We show that by acquiring the MW using an XSlit camera, we can instantly resolve co planarity ambiguities. Specifically, we prove that parallel 3D lines map to 2D curves in an XSlit image and they converge at an XSlit Vanishing Point (XVP). In addition, if the lines are coplanar, their curved images will intersect at a second common pixel that we call Coplanar Common Point (CCP). CCP is a unique image feature in XSlit cameras that does not exist in pinholes. We present a comprehensive theory to analyze XVPs and CCPs in a MW scene and study how to recover 3D geometry in a complex MW scene from XVPs and CCPs. Finally, we build a prototype XSlit camera by using two layers of cylindrical lenses. Experimental results on both synthetic and real data show that our new XSlit-camera-based solution provides an effective and reliable solution for MW understanding.
Jinwei Ye, Yu Ji 0001, Jingyi Yu 0001
CVPR2
2013 A Rotational Stereo Model Based on XSlit Imaging
abstract
Traditional stereo matching assumes perspective viewing cameras under a translational motion: the second camera is translated away from the first one to create parallax. In this paper, we investigate a different, rotational stereo model on a special multi-perspective camera, the XSlit camera. We show that rotational XSlit (R-XSlit) stereo can be effectively created by fixing the sensor and slit locations but switching the two slits' directions. We first derive the epipolar geometry of R-XSlit in the 4D light field ray space. Our derivation leads to a simple but effective scheme for locating corresponding epipolar "curves". To conduct stereo matching, we further derive a new disparity term in our model and develop a patch-based graph-cut solution. To validate our theory, we assemble an XSlit lens by using a pair of cylindrical lenses coupled with slit-shaped apertures. The XSlit lens can be mounted on commodity cameras where the slit directions are adjustable to form desirable R-XSlit pairs. We show through experiments that R-XSlit provides a potentially advantageous imaging system for conducting fixed-location, dynamic baseline stereo.
Jinwei Ye, Yu Ji 0001, Jingyi Yu 0001
ICCV2
2012 Angular domain reconstruction of dynamic 3D fluid surfaces
abstract
We present a novel and simple computational imaging solution to robustly and accurately recover 3D dynamic fluid surfaces. Traditional specular surface reconstruction schemes place special patterns (checkerboard or color patterns) beneath the fluid surface to establish point-pixel correspondences. However, point-pixel correspondences alone are insufficient to recover surface normal or height and they rely on additional constraints to resolve the ambiguity. In this paper, we exploit using Bokode - a computational optical device that emulates a pinhole projector - for capturing ray-ray correspondences which can then be used to directly recover the surface normals. We further develop a robust feature matching algorithm based on the Active-Appearance Model to robustly establishing ray-ray correspondences. Our solution results in an angularly sampled normal field and we derive a new angular-domain surface integration scheme to recover the surface from the normal fields. Specifically, we reformulate the problem as an over-constrained linear system under spherical coordinate and solve it using Singular Value Decomposition. Experiments results on real and synthetic surfaces demonstrate that our approach is robust and accurate, and is easier to implement than state-of-the-art multi-camera based approaches.
Jinwei Ye, Yu Ji 0001, Feng Li 0005, Jingyi Yu 0001
CVPR2
2011 Dynamic fluid surface acquisition using a camera array
abstract
Acquiring dynamic 3D fluid surfaces is a challenging problem in computer vision. Single or stereo camera based solutions are sensitive to refraction distortions, fast fluid motions, and calibration errors. In this paper, we present a multi-view based solution for robustly capturing fast evolving fluid wavefronts. We first construct a portable, 3×3 camera array system as the main acquisition device. We elaborately design the system to allow high-resolution and high-speed capture. To recover fluid surfaces, we place a known pattern beneath the surface and position the camera array on top to observe the pattern. By tracking the distorted feature points over time and across cameras, we obtain spatial-temporal correspondence maps and we use them for specular carving to reconstruct the time-varying surface. In case one of the cameras loses track due to distortions or blurs, we use the rest of the cameras to construct the surface and then apply multi-perspective warping to locate the lost-track feature points so that we can continue using the camera in later frames. Our experiments on synthetic and real data demonstrate that our multi-view framework is robust and reliable.
Yuanyuan Ding, Feng Li 0005, Yu Ji 0001, Jingyi Yu 0001
ICCV3