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Shinji Sasada

dblp:02/4705 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2005
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Ubiquitous computing and smart environments · 77% Interaction techniques and input · 23%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input › post-WIMP interaction › embodied interaction
physical object interaction
0.012005
Diorama table · ACM Multimedia 2005
YearPublicationVenuePosition
2005 Diorama table
abstract
diorama table is an interactive table installation. People place physical objects on the table and projected elements such as trains, cars, houses, and trees appear and are interacted with physical objects.
Keiko Takahashi, Shinji Sasada
ACM Multimedia2