Demo Data from EDBT 2026 / reviewers in the wild / expert
Shinji Sasada
dblp:02/4705
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2005
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Ubiquitous computing and smart environments · 77% Interaction techniques and input · 23% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input › post-WIMP interaction › embodied interaction
physical object interaction |
0.0 | 1 | 2005 | Diorama table · ACM Multimedia 2005 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2005 | Diorama tableabstractdiorama table is an interactive table installation. People place physical objects on the table and projected elements such as trains, cars, houses, and trees appear and are interacted with physical objects. Keiko Takahashi, Shinji Sasada |
ACM Multimedia | 2 |