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Michal Zajac 0005

dblp:02/6977-5 · DBLP profile ↗
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8ranked-venue papers
2as first author
6since 2021 · last 2025
0000-0001-9096-8258ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 2 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
8 papers
Trustworthy machine learning · 33% Reinforcement learning · 20% Learning paradigms · 19%
Network and information security
1 paper
Security and privacy of machine learning · 100%

Topics — the 23 heaviest of 25, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › non-stationary reinforcement learning
continual reinforcement learning
1.122022
Disentangling Transfer in Continual Reinforcement Learning · NeurIPS 2022
Continual World: A Robotic Benchmark For Continual Reinforcement Learning · NeurIPS 2021
Machine learning › Trustworthy machine learning › robustness
adversarial robustness
0.912025
Scaling Trends in Language Model Robustness · ICML 2025
Machine learning › Trustworthy machine learning › robustness › adversarial robustness
adversarial training
0.912025
Scaling Trends in Language Model Robustness · ICML 2025
Machine learning › Trustworthy machine learning › large language model trustworthiness
large language model robustness
0.912025
Scaling Trends in Language Model Robustness · ICML 2025
Machine learning › Trustworthy machine learning
robustness
0.912025
Scaling Trends in Language Model Robustness · ICML 2025
Machine learning › Learning paradigms › continual learning
class-incremental learning
0.812024
Prediction Error-based Classification for Class-Incremental Learning · ICLR 2024
Machine learning › Learning paradigms
continual learning
0.812024
Prediction Error-based Classification for Class-Incremental Learning · ICLR 2024
Machine learning › Probabilistic and Bayesian machine learning › stochastic processes
gaussian process
0.812024
Prediction Error-based Classification for Class-Incremental Learning · ICLR 2024
Natural language and speech › Language models and text generation › large language model › knowledge in language models
knowledge retention
0.812024
Fine-tuning Reinforcement Learning Models is Secretly a Forgetting Mitigation Problem · ICML 2024
Machine learning › Reinforcement learning
transfer learning in reinforcement learning
0.812024
Fine-tuning Reinforcement Learning Models is Secretly a Forgetting Mitigation Problem · ICML 2024
Machine learning › Probabilistic and Bayesian machine learning › causal inference
causal discovery
0.712023
Trust Your 𝛁: Gradient-based Intervention Targeting for Causal Discovery · NeurIPS 2023
Machine learning › Probabilistic and Bayesian machine learning
causal inference
0.712023
Trust Your 𝛁: Gradient-based Intervention Targeting for Causal Discovery · NeurIPS 2023
Machine learning › Trustworthy machine learning
interpretability
0.712023
Trust Your 𝛁: Gradient-based Intervention Targeting for Causal Discovery · NeurIPS 2023
Machine learning › Learning paradigms › continual learning
catastrophic forgetting
0.512021
Continual World: A Robotic Benchmark For Continual Reinforcement Learning · NeurIPS 2021
Machine learning › Learning paradigms › lifelong learning
forward transfer
0.512021
Continual World: A Robotic Benchmark For Continual Reinforcement Learning · NeurIPS 2021
Machine learning › Reinforcement learning
reinforcement learning environment
0.412020
Google Research Football: A Novel Reinforcement Learning Environment · AAAI 2020
Computer vision › Image recognition and object detection
image classification
0.412019
Adversarial Framing for Image and Video Classification · AAAI 2019
Security and privacy of machine learning
adversarial attack
0.412019
Adversarial Framing for Image and Video Classification · AAAI 2019
Machine learning › Trustworthy machine learning › generative model safety
jailbreak robustness
0.312025
Scaling Trends in Language Model Robustness · ICML 2025
Natural language and speech › Language models and text generation
large language model
0.312025
Scaling Trends in Language Model Robustness · ICML 2025
Machine learning › Reinforcement learning
continuous control
0.212022
Disentangling Transfer in Continual Reinforcement Learning · NeurIPS 2022
Machine learning › Reinforcement learning › actor-critic methods
soft actor-critic
0.212022
Disentangling Transfer in Continual Reinforcement Learning · NeurIPS 2022
Computer vision › Video understanding and tracking
video classification
0.112019
Adversarial Framing for Image and Video Classification · AAAI 2019

Methods — techniques the papers use, named apart from their topics

scaling analysis · 0.9adversarial training · 0.9random neural network · 0.8prediction error · 0.8knowledge retention techniques · 0.8fine-tuning · 0.8gradient-based intervention targeting · 0.7exploration · 0.6experience replay · 0.6SAC · 0.6universal perturbation · 0.4adversarial framing · 0.4
YearPublicationVenuePosition
2025 Scaling Trends in Language Model Robustness
abstract
Increasing model size has unlocked a dazzling array of capabilities in language models. At the same time, even frontier models remain vulnerable to jailbreaks and prompt injections, despite concerted efforts to make them robust. As both attackers and defenders gain access to more compute, and as models become larger, what will be the effect on robustness? We argue that to answer this question requires a *scaling lens*, which we adopt in an extensive study of language model robustness across several classification tasks, model families, and adversarial attacks. We find that in the absence of explicit safety training, larger models are not consistently more robust; however, scale improves sample efficiency in adversarial training, though it worsens compute efficiency. Further, we find that increasing attack compute smoothly improves attack success rate against both undefended and adversarially trained models. Finally, after exploring robustness transfer across attacks and threat models, we combine attack and defense scaling rates to study the offense-defense balance. We find that while attack scaling outpaces adversarial training across all models studied, larger adversarially trained models might give defense the advantage in the long run. These results underscore the utility of the scaling lens, and provide a paradigm for evaluating future attacks and defenses on frontier models. Code for this project is available at https://github.com/AlignmentResearch/scaling-llm-robustness-paper.
Nikolaus H. R. Howe, Ian R. McKenzie, Oskar John Hollinsworth, Michal Zajac 0005, Tom Tseng, Aaron D. Tucker, Pierre-Luc Bacon, Adam Gleave
ICML4
2024 Prediction Error-based Classification for Class-Incremental Learning
abstract
Class-incremental learning (CIL) is a particularly challenging variant of continual learning, where the goal is to learn to discriminate between all classes presented in an incremental fashion. Existing approaches often suffer from excessive forgetting and imbalance of the scores assigned to classes that have not been seen together during training. In this study, we introduce a novel approach, Prediction Error-based Classification (PEC), which differs from traditional discriminative and generative classification paradigms. PEC computes a class score by measuring the prediction error of a model trained to replicate the outputs of a frozen random neural network on data from that class. The method can be interpreted as approximating a classification rule based on Gaussian Process posterior variance. PEC offers several practical advantages, including sample efficiency, ease of tuning, and effectiveness even when data are presented one class at a time. Our empirical results show that PEC performs strongly in single-pass-through-data CIL, outperforming other rehearsal-free baselines in all cases and rehearsal-based methods with moderate replay buffer size in most cases across multiple benchmarks.
Michal Zajac 0005, Tinne Tuytelaars, Gido M. van de Ven
ICLR1
2024 Fine-tuning Reinforcement Learning Models is Secretly a Forgetting Mitigation Problem
abstract
Fine-tuning is a widespread technique that allows practitioners to transfer pre-trained capabilities, as recently showcased by the successful applications of foundation models. However, fine-tuning reinforcement learning (RL) models remains a challenge. This work conceptualizes one specific cause of poor transfer, accentuated in the RL setting by the interplay between actions and observations: forgetting of pre-trained capabilities. Namely, a model deteriorates on the state subspace of the downstream task not visited in the initial phase of fine-tuning, on which the model behaved well due to pre-training. This way, we lose the anticipated transfer benefits. We identify conditions when this problem occurs, showing that it is common and, in many cases, catastrophic. Through a detailed empirical analysis of the challenging NetHack and Montezuma’s Revenge environments, we show that standard knowledge retention techniques mitigate the problem and thus allow us to take full advantage of the pre-trained capabilities. In particular, in NetHack, we achieve a new state-of-the-art for neural models, improving the previous best score from $5$K to over $10$K points in the Human Monk scenario.
Maciej Wolczyk, Bartlomiej Cupial, Mateusz Ostaszewski, Michal Bortkiewicz, Michal Zajac 0005, Razvan Pascanu, Lukasz Kucinski, Piotr Milos
ICML5
2023 Trust Your 𝛁: Gradient-based Intervention Targeting for Causal Discovery
Mateusz Olko, Michal Zajac 0005, Aleksandra Nowak 0001, Nino Scherrer, Yashas Annadani, Stefan Bauer, Lukasz Kucinski, Piotr Milos
NeurIPS2
2022 Disentangling Transfer in Continual Reinforcement Learning
abstract
The ability of continual learning systems to transfer knowledge from previously seen tasks in order to maximize performance on new tasks is a significant challenge for the field, limiting the applicability of continual learning solutions to realistic scenarios. Consequently, this study aims to broaden our understanding of transfer and its driving forces in the specific case of continual reinforcement learning. We adopt SAC as the underlying RL algorithm and Continual World as a suite of continuous control tasks. We systematically study how different components of SAC (the actor and the critic, exploration, and data) affect transfer efficacy, and we provide recommendations regarding various modeling options. The best set of choices, dubbed ClonEx-SAC, is evaluated on the recent Continual World benchmark. ClonEx-SAC achieves 87% final success rate compared to 80% of PackNet, the best method in the benchmark. Moreover, the transfer grows from 0.18 to 0.54 according to the metric provided by Continual World.
Maciej Wolczyk, Michal Zajac 0005, Razvan Pascanu, Lukasz Kucinski, Piotr Milos
NeurIPS2
2021 Continual World: A Robotic Benchmark For Continual Reinforcement Learning
abstract
Continual learning (CL) --- the ability to continuously learn, building on previously acquired knowledge --- is a natural requirement for long-lived autonomous reinforcement learning (RL) agents. While building such agents, one needs to balance opposing desiderata, such as constraints on capacity and compute, the ability to not catastrophically forget, and to exhibit positive transfer on new tasks. Understanding the right trade-off is conceptually and computationally challenging, which we argue has led the community to overly focus on catastrophic forgetting. In response to these issues, we advocate for the need to prioritize forward transfer and propose Continual World, a benchmark consisting of realistic and meaningfully diverse robotic tasks built on top of Meta-World as a testbed. Following an in-depth empirical evaluation of existing CL methods, we pinpoint their limitations and highlight unique algorithmic challenges in the RL setting. Our benchmark aims to provide a meaningful and computationally inexpensive challenge for the community and thus help better understand the performance of existing and future solutions. Information about the benchmark, including the open-source code, is available at https://sites.google.com/view/continualworld.
Maciej Wolczyk, Michal Zajac 0005, Razvan Pascanu, Lukasz Kucinski, Piotr Milos
NeurIPS2
2020 Google Research Football: A Novel Reinforcement Learning Environment
abstract
Recent progress in the field of reinforcement learning has been accelerated by virtual learning environments such as video games, where novel algorithms and ideas can be quickly tested in a safe and reproducible manner. We introduce the Google Research Football Environment, a new reinforcement learning environment where agents are trained to play football in an advanced, physics-based 3D simulator. The resulting environment is challenging, easy to use and customize, and it is available under a permissive open-source license. In addition, it provides support for multiplayer and multi-agent experiments. We propose three full-game scenarios of varying difficulty with the Football Benchmarks and report baseline results for three commonly used reinforcement algorithms (IMPALA, PPO, and Ape-X DQN). We also provide a diverse set of simpler scenarios with the Football Academy and showcase several promising research directions.
Karol Kurach, Anton Raichuk, Piotr Stanczyk, Michal Zajac 0005, Olivier Bachem, Lasse Espeholt, Carlos Riquelme, Damien Vincent, Marcin Michalski, Olivier Bousquet, Sylvain Gelly
AAAI4
2019 Adversarial Framing for Image and Video Classification
abstract
Neural networks are prone to adversarial attacks. In general, such attacks deteriorate the quality of the input by either slightly modifying most of its pixels, or by occluding it with a patch. In this paper, we propose a method that keeps the image unchanged and only adds an adversarial framing on the border of the image. We show empirically that our method is able to successfully attack state-of-theart methods on both image and video classification problems. Notably, the proposed method results in a universal attack which is very fast at test time. Source code can be found at github.com/zajaczajac/adv_framing.
Michal Zajac 0005, Konrad Zolna, Negar Rostamzadeh, Pedro O. Pinheiro
AAAI1