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Yipu Zhao

dblp:02/8369 · DBLP profile ↗
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13ranked-venue papers
7as first author
3since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 11 · 6 first-author · 3 since 2021Systems, architecture and hardware · 9 · 5 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
8 papers
Robot navigation and mapping · 37% 3D vision · 24% Graph learning · 17%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
Distributed systems · 54% Performance modeling and evaluation · 46%

Topics — the 21 heaviest of 23, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
SLAM
1.332021
Distributed Client-Server Optimization for SLAM with Limited On-Device Resources · ICRA 2021
Closed-Loop Benchmarking of Stereo Visual-Inertial SLAM Systems: Understanding the Impact of Drift and Latency on Tracking Accuracy · ICRA 2020
Low-latency Visual SLAM with Appearance-Enhanced Local Map Building · ICRA 2019
Robotics › Robot navigation and mapping › SLAM
visual SLAM
0.722019
Low-latency Visual SLAM with Appearance-Enhanced Local Map Building · ICRA 2019
Good Line Cutting: Towards Accurate Pose Tracking of Line-Assisted VO/VSLAM · ECCV (2) 2018
Machine learning › Graph learning
graph neural network
0.612022
Long-term Visual Map Sparsification with Heterogeneous GNN · CVPR 2022
Machine learning › Graph learning › graph neural network
heterogeneous graph neural network
0.612022
Long-term Visual Map Sparsification with Heterogeneous GNN · CVPR 2022
Computer vision › 3D vision
visual localization
0.612022
Long-term Visual Map Sparsification with Heterogeneous GNN · CVPR 2022
Distributed systems › distributed system architecture
client-server systems
0.512021
Distributed Client-Server Optimization for SLAM with Limited On-Device Resources · ICRA 2021
Robotics › Motion planning and robot control › robot control › trajectory tracking
closed-loop trajectory tracking
0.412020
Closed-Loop Benchmarking of Stereo Visual-Inertial SLAM Systems: Understanding the Impact of Drift and Latency on Tracking Accuracy · ICRA 2020
Robotics › Motion planning and robot control › robot control
trajectory tracking
0.412020
Closed-Loop Benchmarking of Stereo Visual-Inertial SLAM Systems: Understanding the Impact of Drift and Latency on Tracking Accuracy · ICRA 2020
Robotics › Robot navigation and mapping › SLAM › multi-sensor SLAM
visual-inertial SLAM
0.412020
Closed-Loop Benchmarking of Stereo Visual-Inertial SLAM Systems: Understanding the Impact of Drift and Latency on Tracking Accuracy · ICRA 2020
Performance modeling and evaluation
benchmarking
0.412020
Closed-Loop Benchmarking of Stereo Visual-Inertial SLAM Systems: Understanding the Impact of Drift and Latency on Tracking Accuracy · ICRA 2020
Computer vision › 3D vision › image registration
2d-3d registration
0.212016
2D-image to 3D-range registration in urban environments via scene categorization and combination of similarity measurements · ICRA 2016
Computer vision › 3D vision
point cloud registration
0.212016
2D-image to 3D-range registration in urban environments via scene categorization and combination of similarity measurements · ICRA 2016
Machine learning › Representation and self-supervised learning
similarity measure
0.212016
2D-image to 3D-range registration in urban environments via scene categorization and combination of similarity measurements · ICRA 2016
Computer vision › 3D vision
structure from motion
0.212022
Long-term Visual Map Sparsification with Heterogeneous GNN · CVPR 2022
Computer vision › 3D vision
3d scene understanding
0.112012
Computing object-based saliency in urban scenes using laser sensing · ICRA 2012
Computer vision › 3D vision › point cloud processing
geometric feature extraction
0.112012
Computing object-based saliency in urban scenes using laser sensing · ICRA 2012
Computer vision › Segmentation and scene understanding › saliency detection
object saliency
0.112012
Computing object-based saliency in urban scenes using laser sensing · ICRA 2012
Computer vision › Segmentation and scene understanding › image segmentation › multi-task segmentation
joint segmentation and classification
0.112010
Scene understanding in a large dynamic environment through a laser-based sensing · ICRA 2010
Computer vision › Image recognition and object detection
object recognition
0.112010
Scene understanding in a large dynamic environment through a laser-based sensing · ICRA 2010
Computer vision › 3D vision › range sensing
range image segmentation
0.112010
Scene understanding in a large dynamic environment through a laser-based sensing · ICRA 2010
Robotics › Robot navigation and mapping
visual odometry
0.112018
Good Line Cutting: Towards Accurate Pose Tracking of Line-Assisted VO/VSLAM · ECCV (2) 2018

Methods — techniques the papers use, named apart from their topics

manifold optimization · 1.5loop closure · 1.5simulation · 0.9latency analysis · 0.9drift analysis · 0.9k-cover · 0.6heterogeneous GNN · 0.6data-fitting supervision · 0.6multi-index hashing · 0.4appearance-based feature matching · 0.4
YearPublicationVenuePosition
2025 OmniPose6D: Towards Short-Term Object Pose Tracking in Dynamic Scenes from Monocular RGB
abstract
To address the challenge of short-term object pose tracking in dynamic environments with monocular RGB input, we introduce a large-scale synthetic dataset Omni-Pose6D, crafted to mirror the diversity of real-world conditions. We additionally present a benchmarking framework for a comprehensive comparison of pose tracking algorithms. We propose a pipeline featuring an uncertainty-aware keypoint refinement network, employing probabilistic modeling to refine pose estimation. Comparative evaluations demonstrate that our approach achieves performance superior to existing baselines on real datasets, underscoring the effectiveness of our synthetic dataset and refinement technique in enhancing tracking precision in dynamic contexts. Our contributions set a new precedent for the development and assessment of object pose tracking methodologies in complex scenes.
Yunzhi Lin, Yipu Zhao, Fu-Jen Chu, Weiyao Wang 0001, Patricio A. Vela, Matt Feiszli, Kevin J. Liang
IROS2
2022 Long-term Visual Map Sparsification with Heterogeneous GNN
abstract
We address the problem of map sparsification for long-term visual localization. For map sparsification, a commonly employed assumption is that the pre-build map and the later captured localization query are consistent. However, this assumption can be easily violated in the dynamic world. Additionally, the map size grows as new data accumulate through time, causing large data overhead in the long term. In this paper, we aim to overcome the environmental changes and reduce the map size at the same time by selecting points that are valuable to future localization. Inspired by the recent progress in Graph Neural Network (GNN), we propose the first work that models SfM maps as heterogeneous graphs and predicts 3D point importance scores with a GNN, which enables us to directly exploit the rich information in the SfM map graph. Two novel supervisions are proposed: 1) a data-fitting term for selecting valuable points to future localization based on training queries; 2) a K-Cover term for selecting sparse points with full-map coverage. The experiments show that our method selected map points on stable and widely visible structures and out-performed baselines in localization performance
Ming-Fang Chang, Yipu Zhao, Rajvi Shah, Jakob J. Engel, Michael Kaess, Simon Lucey
CVPR2
2021 Distributed Client-Server Optimization for SLAM with Limited On-Device Resources
abstract
Simultaneous localization and mapping (SLAM) is a crucial functionality for exploration robots and virtual/augmented reality (VR/AR) devices. However, some of such devices with limited resources cannot afford the computational or memory cost to run full SLAM algorithms. We propose a general client-server SLAM optimization framework that achieves accurate real-time state estimation on the device with low requirements of on-board resources. The resource-limited device (the client) only works on a small part of the map, and the rest of the map is processed by the server. By sending the summarized information of the rest of map to the client, the on-device state estimation is more accurate. Further improvement of accuracy is achieved in the presence of on-device early loop closures, which enables reloading useful variables from the server to the client. Experimental results from both synthetic and real-world datasets demonstrate that the proposed optimization framework achieves accurate estimation in real-time with limited computation and memory budget of the device.
Yetong Zhang, Ming Hsiao, Yipu Zhao, Jing Dong 0002, Jakob J. Engel
ICRA3
2020 Closed-Loop Benchmarking of Stereo Visual-Inertial SLAM Systems: Understanding the Impact of Drift and Latency on Tracking Accuracy
abstract
Visual-inertial SLAM is essential for robot navigation in GPS-denied environments, e.g. indoor, underground. Conventionally, the performance of visual-inertial SLAM is evaluated with open-loop analysis, with a focus on the drift level of SLAM systems. In this paper, we raise the question on the importance of visual estimation latency in closed-loop navigation tasks, such as accurate trajectory tracking. To understand the impact of both drift and latency on visualinertial SLAM systems, a closed-loop benchmarking simulation is conducted, where a robot is commanded to follow a desired trajectory using the feedback from visual-inertial estimation. By extensively evaluating the trajectory tracking performance of representative state-of-the-art visual-inertial SLAM systems, we reveal the importance of latency reduction in visual estimation module of these systems. The findings suggest directions of future improvements for visual-inertial SLAM.
Yipu Zhao, Justin S. Smith, Sambhu H. Karumanchi, Patricio A. Vela
ICRA1
2020 Good Feature Matching: Toward Accurate, Robust VO/VSLAM With Low Latency
abstract
Analysis of state-of-the-art visual odometry/visual simultaneous localization and mapping (VSLAM) system exposes a gap in balancing performance (accuracy and robustness) and efficiency (latency). Feature-based systems exhibit good performance, yet have higher latency due to explicit data association; direct and semidirect systems have lower latency, but are inapplicable in some target scenarios or exhibit lower accuracy than feature-based ones. This article aims to fill the performance-efficiency gap with an enhancement applied to feature-based VSLAM. We present good feature matching, an active map-to-frame feature matching method. Feature matching effort is tied to submatrix selection, which has combinatorial time complexity and requires choosing a scoring metric. Via simulation, the Max-logDet matrix revealing metric is shown to perform best. For real-time applicability, the combination of deterministic selection and randomized acceleration is studied. The proposed algorithm is integrated into monocular and stereo feature-based VSLAM systems. Extensive evaluations on multiple benchmarks and compute hardware quantify the latency reduction and the accuracy and robustness preservation.
Yipu Zhao, Patricio A. Vela
IEEE Trans. Robotics1
2019 Low-latency Visual SLAM with Appearance-Enhanced Local Map Building
abstract
A local map module is often implemented in modern VO/VSLAM systems to improve data association and pose estimation. Conventionally, the local map contents are determined by co-visibility. While co-visibility is cheap to establish, it utilizes the relatively-weak temporal prior (i.e. seen before, likely to be seen now), therefore admitting more features into the local map than necessary. This paper describes an enhancement to co-visibility local map building by incorporating a strong appearance prior, which leads to a more compact local map and latency reduction in downstream data association. The appearance prior collected from the current image influences the local map contents: only the map features visually similar to the current measurements are potentially useful for data association. To that end, mapped features are indexed and queried with Multi-index Hashing (MIH). An online hash table selection algorithm is developed to further reduce the query overhead of MIH and the local map size. The proposed appearance-based local map building method is integrated into a state-of-the-art VO/VSLAM system. When evaluated on two public benchmarks, the size of the local map, as well as the latency of real-time pose tracking in VO/VSLAM are significantly reduced. Meanwhile, the VO/VSLAM mean performance is preserved or improves.
Yipu Zhao, Wenkai Ye, Patricio A. Vela
ICRA1
2018 Good Line Cutting: Towards Accurate Pose Tracking of Line-Assisted VO/VSLAM
Yipu Zhao, Patricio A. Vela
ECCV (2)1
2018 Good Feature Selection for Least Squares Pose Optimization in VO/VSLAM
abstract
This paper aims to select features that contribute most to the pose estimation in VO/VSLAM. Unlike existing feature selection works that are focused on efficiency only, our method significantly improves the accuracy of pose tracking, while introducing little overhead. By studying the impact of feature selection towards least squares pose optimization, we demonstrate the applicability of improving accuracy via good feature selection. To that end, we introduce the Max-logDet metric to guide the feature selection, which is connected to the conditioning of least squares pose optimization problem. We then describe an efficient algorithm for approximately solving the NP-hard Max-logDet problem. Integrating Max-logDet feature selection into a state-of-the-art visual SLAM system leads to accuracy improvements with low overhead, as demonstrated via evaluation on a public benchmark.
Yipu Zhao, Patricio A. Vela
IROS1
2016 2D-image to 3D-range registration in urban environments via scene categorization and combination of similarity measurements
abstract
Statistical similarity measurements, such as mutual information (MI) and normalized mutual information (NMI), show potential in the registration of 2D-image to 3D-range scans collected in urban environments. However 2D-3D registration with these measurements are of limited usage in urban sensing applications because: 1) it relies on the diversity and dependency between pre-defined pair of 2D-3D attributes, such as the intensity from images and reflectivity from range scans, in the urban sensing environment, and 2) it requires high-end range sensors with strong abilities to capture reflectivity in urban scenarios. In this paper, we propose a robust way of estimating statistical similarity measurements for 2D-3D data that are collected in various urban scenes with both low-cost and high-end range sensors. Rather than estimate the similarity of 2D-3D data on specific pair of 2D-3D attributes, we compute similarity measurements between a set of 2D-3D attribute-pairs that could be dominant in the category of sensed urban scene and combine them into a reliable similarity measurement. By applying the combined similarity measurement to the common framework of statistical 2D-3D registration, we get superior results when compared with state-of-art similarity measurements (MI and NMI) in terms of registration accuracy and robustness to initial condition, as indicated by experiments conducted on two datasets that are collected in various urban scenes, with low-cost and high-end sensors.
Yipu Zhao, Yichang James Tsai
ICRA1
2012 Computing object-based saliency in urban scenes using laser sensing
abstract
It becomes a well-known technology that a low-level map of complex environment containing 3D laser points can be generated using a robot with laser scanners. Given a cloud of 3D laser points of an urban scene, this paper proposes a method for locating the objects of interest, e.g. traffic signs or road lamps, by computing object-based saliency. Our major contributions are: 1) a method for extracting simple geometric features from laser data is developed, where both range images and 3D laser points are analyzed; 2) an object is modeled as a graph used to describe the composition of geometric features; 3) a graph matching based method is developed to locate the objects of interest on laser data. Experimental results on real laser data depicting urban scenes are presented; efficiency as well as limitations of the method are discussed.
Yipu Zhao, Mengwen He, Huijing Zhao, Franck Davoine, Hongbin Zha
ICRA1
2012 Detection and Tracking of Moving Objects at Intersections Using a Network of Laser Scanners
abstract
In our previous work, we reported a system that monitors an intersection using a network of horizontal laser scanners. This paper focuses on an algorithm for moving-object detection and tracking, given a sequence of distributed laser scan data of an intersection. The goal is to detect each moving object that enters the intersection; estimate state parameters such as size; and track its location, speed, and direction while it passes through the intersection. This work is unique, to the best of the authors' knowledge, in that the data is novel, which provides new possibilities but with great challenges; the algorithm is the first proposal that uses such data in detecting and tracking all moving objects that pass through a large crowded intersection with focus on achieving robustness to partial observations, some of which result from occlusions, and on performing correct data associations in crowded situations. Promising results are demonstrated using experimental data from real intersections, whereby, for 1063 objects moving through an intersection over 20 min, 988 are perfectly tracked from entrance to exit with an excellent tracking ratio of 92.9%. System advantages, limitations, and future work are discussed.
Huijing Zhao, Jie Sha, Yipu Zhao, Junqiang Xi, Jinshi Cui, Hongbin Zha, Ryosuke Shibasaki
IEEE Trans. Intell. Transp. Syst.3
2010 Scene understanding in a large dynamic environment through a laser-based sensing
abstract
It became a well known technology that a map of complex environment containing low-level geometric primitives (such as laser points) can be generated using a robot with laser scanners. This research is motivated by the need of obtaining semantic knowledge of a large urban outdoor environment after the robot explores and generates a low-level sensing data set. An algorithm is developed with the data represented in a range image, while each pixel can be converted into a 3D coordinate. Using an existing segmentation method that models only geometric homogeneities, the data of a single object of complex geometry, such as people, cars, trees etc., is partitioned into different segments. Such a segmentation result will greatly restrict the capability of object recognition. This research proposes a framework of simultaneous segmentation and classification of range image, where the classification of each segment is conducted based on its geometric properties, and homogeneity of each segment is evaluated conditioned on each object class. Experiments are presented using the data of a large dynamic urban outdoor environment, and performance of the algorithm is evaluated.
Huijing Zhao, Yipu Zhao, Hongbin Zha
ICRA4
2010 Segmentation and classification of range image from an intelligent vehicle in urban environment
abstract
As the rapid development of sensing and mapping techniques, it becomes a well-known technology that a map of complex environment can be generated using a robot carrying sensors. However, most of the existing researches represent environments directly using the integration of point clouds or other low-level geometric primitives. It remains an open problem to automatically convert these low-level map representations to semantic descriptions in order to effectively support high-level decision of a robot. Based on another representation of 3D point clouds, i.e. range image, this paper proposes a framework of segmentation and classification of range image, the objective of which is to annotate class labels to the data clusters that are obtained through a graph-based segmentation. Experimental results are presented and evaluated demonstrating that the proposed algorithm has efficiency in understanding the semantic knowledge of a large dynamic urban outdoor environment.
Huijing Zhao, Yipu Zhao, Hongbin Zha
IROS4