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Atsuhiro Narita

dblp:02/9988 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 56% Mathematical optimization · 44%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › auction theory › bidding strategy
bid optimization
0.312018
Optimal Bidding Strategy for Brand Advertising · IJCAI 2018
Algorithmic game theory and mechanism design
online advertising
0.312018
Optimal Bidding Strategy for Brand Advertising · IJCAI 2018
Mathematical optimization › submodular optimization › submodular maximization
online submodular maximization
0.312018
Optimal Bidding Strategy for Brand Advertising · IJCAI 2018
Mathematical optimization › submodular optimization
submodular maximization
0.312018
Optimal Bidding Strategy for Brand Advertising · IJCAI 2018
Algorithmic game theory and mechanism design
auction theory
0.112018
Optimal Bidding Strategy for Brand Advertising · IJCAI 2018
Algorithmic game theory and mechanism design › mechanism design › auction design
second-price auction
0.112018
Optimal Bidding Strategy for Brand Advertising · IJCAI 2018

Methods — techniques the papers use, named apart from their topics

submodular optimization · 0.3online knapsack · 0.3
YearPublicationVenuePosition
2018 Optimal Bidding Strategy for Brand Advertising
abstract
Brand advertising is a type of advertising that aims at increasing the awareness of companies or products. This type of advertising is well studied in economic, marketing, and psychological literature; however, there are no studies in the area of computational advertising because the effect of such advertising is difficult to observe. In this study, we consider a real-time biding strategy for brand advertising. Here, our objective to maximizes the total number of users who remember the advertisement, averaged over the time. For this objective, we first introduce a new objective function that captures the cognitive psychological properties of memory retention, and can be optimized efficiently in the online setting (i.e., it is a monotone submodular function). Then, we propose an algorithm for the bid optimization problem with the proposed objective function under the second price mechanism by reducing the problem to the online knapsack constrained monotone submodular maximization problem. We evaluated the proposed objective function and the algorithm in a real-world data collected from our system and a questionnaire survey. We observed that our objective function is reasonable in real-world setting, and the proposed algorithm outperformed the baseline online algorithms.
Takanori Maehara, Atsuhiro Narita, Jun Baba, Takayuki Kawabata
IJCAI2
2012 Tensor factorization using auxiliary information
abstract
Most of the existing analysis methods for tensors (or multi-way arrays) only assume that tensors to be completed are of low rank. However, for example, when they are applied to tensor completion problems, their prediction accuracy tends to be significantly worse when only a limited number of entries are observed. In this paper, we propose to use relationships among data as auxiliary information in addition to the low-rank assumption to improve the quality of tensor decomposition. We introduce two regularization approaches using graph Laplacians induced from the relationships, one for moderately sparse cases and the other for extremely sparse cases. We also give present two kinds of iterative algorithms for approximate solutions: one based on an EM-like algorithms which is stable but not so scalable, and the other based on gradient-based optimization which is applicable to large scale datasets. Numerical experiments on tensor completion using synthetic and benchmark datasets show that the use of auxiliary information improves completion accuracy over the existing methods based only on the low-rank assumption, especially when observations are sparse.
Atsuhiro Narita, Kohei Hayashi, Ryota Tomioka, Hisashi Kashima
Data Min. Knowl. Discov.1
2011 Tensor Factorization Using Auxiliary Information
Atsuhiro Narita, Kohei Hayashi, Ryota Tomioka, Hisashi Kashima
ECML/PKDD (2)1