Demo Data from EDBT 2026 / reviewers in the wild / expert
William E. Batchelor
dblp:03/1286
· DBLP profile ↗
4ranked-venue papers
0as first author
0since 2021 · last 1990
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2Systems, architecture and hardware · 2Software engineering, systems software and programming languages · 1Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
2 papers |
Hardware accelerators and domain-specific architectures · 61% Integrated circuit design · 30% Embedded and real-time systems · 9% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing
feature extraction |
0.0 | 1 | 1988 | Bit-level concurrency in real-time geometric feature extractions · CVPR 1988 |
Image and video processing › feature extraction
geometric feature extraction |
0.0 | 1 | 1988 | Bit-level concurrency in real-time geometric feature extractions · CVPR 1988 |
Hardware accelerators and domain-specific architectures
image processing accelerator |
0.0 | 1 | 1988 | Exploiting Bit Level Concurrency in Real-Time Geometric Feature Extractions · ISCA 1988 |
Integrated circuit design
VLSI design |
0.0 | 1 | 1988 | Exploiting Bit Level Concurrency in Real-Time Geometric Feature Extractions · ISCA 1988 |
Embedded and real-time systems › real-time signal processing
real-time vision system |
0.0 | 1 | 1988 | Exploiting Bit Level Concurrency in Real-Time Geometric Feature Extractions · ISCA 1988 |
Methods — techniques the papers use, named apart from their topics
tree structure mapping · 0.0pipelined processor design · 0.0divide-and-conquer · 0.0bit-level concurrency · 0.0binary tree mapping · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1990 | The design and verification of a VLSI chip for electrocardiogram data compressionabstractA VLSI architecture for performing electrocardiogram (ECG) data compression is presented. The goals of the chip are to improve both the speed and the density as compared to an off-the-shelf implementation. The complex control sections of the chip were synthesized from a functional description into standard cells, while critical-path arithmetic sections were custom designed. This mix of full custom and standard cell design allows for a trade-off between design time and area, with no penalty in speed performance. The resulting silicon chip, implemented in 1.1 mu m CMOS technology, is useful for ECG data collection, compression, and analysis.> Subhash C. Roy, William T. Krakow, B. Sacks, William E. Batchelor, L. N. Bohs, Roger C. Barr |
CBMS | 4 |
| 1988 | Bit-level concurrency in real-time geometric feature extractionsabstractAn efficient mapping from a tree structure into a pipelined array of 2log N states is presented for processing an N*N image. In the proposed mapping structure the identification of the information growing property inherent in feature-extraction algorithms allows bit-level concurrency to be exploited in the architectural design. Accordingly, the design of each staged pipelined processor is simplified.> Wentai Liu, Tong-Fei Yeh, William E. Batchelor, Ralph K. Cavin III |
CVPR | 3 |
| 1988 | A novel VLSI architecture for the real-time implementation of 2-D signal processing systemsabstractThe authors present a high-performance VLSI architecture for two-dimensional (2-D) digital signal processing applications. The architecture uses a specially designed digital signal processor (DSP) as a node in a multiprocessor system for real-time or near-real-time 2-D signal processing. The DSP is custom-designed and has a throughput of two multiplications and three additions in a single cycle. It has wavefront-array-processor properties and operates asynchronously in a multiprocessor system. This architecture extends the concept of using a single processor to the use of a multiprocessor system.> Seong-Mo Park, Winser E. Alexander, William E. Batchelor, William T. Krakow |
ICCD | 4 |
| 1988 | Exploiting Bit Level Concurrency in Real-Time Geometric Feature ExtractionsabstractCharacteristics and constraints of real-time geometric-feature extraction are discussed. Extracting geometric features from a digital image can be characterized as a computation-intensive task in the environment of a real-time automated vision system. Such tasks require algorithms with a high degree of parallelism and pipelining under the raster-scan I/O constraint. Using the divide-and-conquer technique, many feature extractions have been formulated as a pyramid structure and then mapped into a binary tree. An efficient mapping from a tree structure into a pipelined array of 2logN stages is presented for processing an N*N image. In the proposed mapping structure, the identification of the information growing property allows the exploitation of bit-level concurrency in the architecture design. Accordingly, the design of each staged pipelined processor is simplified containing only bit-serial arithmetic. A single VLSI chip that can generate (p+1)(q+1) moments concurrently in real-time applications is described. This chip has a hardware complexity of O(pq(p+q)log/sup 2/N) units, where p, q stand for the orthogonal orders of the moment. This hardware complexity is better than the O(pq(p+q)/sup 2/log/sup 2/N) units required by the other methods. A single VLSI chip to generate ten moments for a (512*512*8)/pixel image in real time is presented.> Wentai Liu, Tong-Fei Yeh, William E. Batchelor, Ralph K. Cavin III |
ISCA | 3 |