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Jinlian Hu

dblp:03/4527 · DBLP profile ↗
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4ranked-venue papers
0as first author
2since 2021 · last 2025
0000-0001-8914-5473ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2Artificial intelligence and machine learning · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 61% Rendering · 39%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
appearance modeling
0.212013
IDSS: A Novel Representation for Woven Fabrics · IEEE Trans. Vis. Comput. Graph. 2013
Geometric modeling and processing › shape representation › multiresolution shape representation
multiscale surface representation
0.212013
IDSS: A Novel Representation for Woven Fabrics · IEEE Trans. Vis. Comput. Graph. 2013
Geometric modeling and processing
subdivision surfaces
0.212013
IDSS: A Novel Representation for Woven Fabrics · IEEE Trans. Vis. Comput. Graph. 2013
Rendering
GPU rendering
0.012013
IDSS: A Novel Representation for Woven Fabrics · IEEE Trans. Vis. Comput. Graph. 2013

Methods — techniques the papers use, named apart from their topics

tessellation shader · 0.2displaced subdivision surface · 0.2bezier patch approximation · 0.2
YearPublicationVenuePosition
2025 Automatic extraction of scale information for interactive measurement of anything in microscopy images
Shuo Meng, Shuai Zhang 0034, Xinshuo Liang, Jinlian Hu
Knowl. Based Syst.4
2024 YOLO-OCR: End-to-end Compound Figure Separation and Label Recognition of Images in Scientific Publications
abstract
Scientific publications, especially biomedical publications, contain a large number of compound figures, which are composed of multiple graphs, plots, and drawings. With the growing interest in data mining, scientific image understanding, and retrieval, compound figure separation and label recognition have become vital steps for various downstream tasks. However, existing studies are difficult to apply to increasingly complex scenarios, and they usually treat these two tasks separately. In this work, we propose a new model called YOLO-OCR to do compound figure separation and label recognition simultaneously. The YOLO-OCR realizes object detection, text detection, and text recognition altogether in a unified end-to-end trainable network. Benefiting from shared convolution features, the model has fewer computation costs and higher performance. To reduce annotation costing, we train the model on a synthesized compound figure dataset and then finetune the model in actual compound figure datasets based on an active learning strategy. The results show that the proposed method achieves a new state-of-the-art performance on the ImageCLEF 2016 dataset and our dataset. In addition, we developed an online system based on the proposed model to help researchers conveniently separate compound figures. The project is publicly available at https://www.chatfigures.com/figure-separation.
Shuo Meng, Xinshuo Liang, Shuai Zhang 0034, Leqi Lei, Hanbai Wu, Saira Iqbal, Jinlian Hu
SDM7
2013 IDSS: A Novel Representation for Woven Fabrics
abstract
The appearance of woven fabrics is intrinsically determined by the geometric details of their meso/micro scale structure. In this paper, we propose a multiscale representation and tessellation approach for woven fabrics. We extend the Displaced Subdivision Surface (DSS) to a representation named Interlaced/Intertwisted Displacement Subdivision Surface (IDSS). IDSS maps the geometric detail, scale by scale, onto a ternary interpolatory subdivision surface that is approximated by Bezier patches. This approach is designed for woven fabric rendering on DX11 GPUs. We introduce the Woven Patch, a structure based on DirectX’s new primitive, patch, to describe an area of a woven fabric so that it can be easily implemented in the graphics pipeline using a hull shader, a tessellator and a domain shader. We can render a woven piece of fabric at 25 frames per second on a low-performance NVIDIA 8400 MG mobile GPU. This allows for large-scale representations of woven fabrics that maintain the geometric variances of real yarn and fiber.
George Baciu, Dejun Zheng, Guiqing Li, Jinlian Hu
IEEE Trans. Vis. Comput. Graph.6
2004 Multi-layered deformable surfaces for virtual clothing
abstract
We propose a positional constraint method to solve the multi-layered deformable surface problem based on a master-slave scheme. This allows two or more deformable surfaces to be attached together in any orientation relative to each other for the purpose of modeling cloth attachments and multi-layered clothing. The method does not require the mesh resolution of the deformable surfaces to be the same or the matching of anchor points between layers. After the attachment process, the surfaces are treated as a multi-layered surface. However, this surface contains non-manifold features. We introduce a technique for preventing self-intersection of the non-manifold features. We demonstrate the stability of this method by performing several experiments with high surface complexity and a large number of colliding feature pairs. Interactive rates can easily be achieved for multilayered surfaces with an appropriate discretization level of triangles.
Wingo Sai-Keung Wong, George Baciu, Jinlian Hu
VRST3