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Junghyun Kwon

dblp:04/1504 · DBLP profile ↗
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12ranked-venue papers
6as first author
3since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 5 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 2 since 2021Systems, architecture and hardware · 3 · 2 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Image recognition and object detection · 51% Robot navigation and mapping · 15% Video understanding and tracking · 14%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 13 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Image recognition and object detection › object detection
bounding box refinement
0.612022
Confidence Propagation Cluster: Unleash Full Potential of Object Detectors · CVPR 2022
Computer vision › Image recognition and object detection › object detection › object detection post-processing
non-maximum suppression
0.612022
Confidence Propagation Cluster: Unleash Full Potential of Object Detectors · CVPR 2022
Computer vision › Image recognition and object detection
object detection
0.612022
Confidence Propagation Cluster: Unleash Full Potential of Object Detectors · CVPR 2022
Machine learning › Probabilistic and Bayesian machine learning › monte carlo methods › sequential monte carlo
particle filtering
0.432014
A Geometric Particle Filter for Template-Based Visual Tracking · IEEE Trans. Pattern Anal. Mach. Intell. 2014
Visual tracking via geometric particle filtering on the affine group with optimal importance functions · CVPR 2009
Particle Filtering on the Euclidean Group · ICRA 2007
Computer vision › 3D vision
novel view synthesis
0.312017
Deep View Morphing · CVPR 2017
Computer vision › Video understanding and tracking
object tracking
0.322014
A Geometric Particle Filter for Template-Based Visual Tracking · IEEE Trans. Pattern Anal. Mach. Intell. 2014
Visual tracking via geometric particle filtering on the affine group with optimal importance functions · CVPR 2009
Robotics › Robot navigation and mapping › SLAM
visual SLAM
0.222011
Simultaneous localization, mapping and deblurring · ICCV 2011
Monocular SLAM with locally planar landmarks via geometric rao-blackwellized particle filtering on Lie groups · CVPR 2010
Computer vision › Video understanding and tracking › object tracking › appearance-based tracking
template tracking
0.212014
A Geometric Particle Filter for Template-Based Visual Tracking · IEEE Trans. Pattern Anal. Mach. Intell. 2014
Image and video processing › image restoration
image deblurring
0.112011
Simultaneous localization, mapping and deblurring · ICCV 2011
Image and video processing › image restoration › image deblurring
motion deblurring
0.112011
Simultaneous localization, mapping and deblurring · ICCV 2011
Robotics › Robot navigation and mapping › spatial representation
landmark representation
0.112010
Monocular SLAM with locally planar landmarks via geometric rao-blackwellized particle filtering on Lie groups · CVPR 2010
Robotics › Robot navigation and mapping › SLAM › visual SLAM
monocular SLAM
0.112010
Monocular SLAM with locally planar landmarks via geometric rao-blackwellized particle filtering on Lie groups · CVPR 2010
Robotics › Robot navigation and mapping
localization
0.112007
Particle Filtering on the Euclidean Group · ICRA 2007

Methods — techniques the papers use, named apart from their topics

message passing · 0.6belief propagation · 0.6rectification network · 0.3encoder-decoder network · 0.3convolutional neural network · 0.3feature extraction · 0.2deconvolution · 0.2matrix lie group formulation · 0.2local linearization · 0.2gaussian importance functions · 0.2
YearPublicationVenuePosition
2024 Hierarchical Action Chunking Transformer: Learning Temporal Multimodality from Demonstrations with Fast Imitation Behavior
abstract
Behavioral cloning from human demonstrations has succeeded in programming a robot to generate fine-grained motion, but it is still challenging to learn multimodal trajectories such as with various speeds. This restricts the use of a robot dataset collected by multiusers because the different proficiency of robot operators makes the dataset have diverse distributions of speed. To tackle this issue, we develop Hierarchical Action Chunking Transformer with Vector-quantization (HACT-Vq) to efficiently learn temporal multimodality in addition to fine-grained motion. The proposed hierarchical model consists of a high-level policy to make planning for a latent subgoal and style, and a low-level policy to predict an action chunk conditioned with the latent subgoal and style. The latent subgoal and style are trained as discrete representations so that high-level policy can efficiently learn multimodal distributions of demonstrations and retrieve the mode of fast behavior. In experiments, we set up bimanual robots in both simulation and real-world environments, and collected demonstrations with various speeds. The proposed model with the quantized subgoal and style showed the highest success rates with fast imitation behavior. Our code is available at https://github.com/SamsungLabs/hierarchical-act.
J. Hyeon Park, Wonhyuk Choi, Sunpyo Hong, Hoseong Seo, Joonmo Ahn, ChangSu Ha, Heungwoo Han, Junghyun Kwon
IROS8
2024 NVAutoNet: Fast and Accurate 360° 3D Visual Perception For Self Driving
abstract
Achieving robust and real-time 3D perception is fundamental for autonomous vehicles. While most existing 3D perception methods prioritize detection accuracy, they often overlook critical aspects such as computational efficiency, onboard chip deployment friendliness, resilience to sensor mounting deviations, and adaptability to various vehicle types. To address these challenges, we present NVAutoNet: a specialized Bird’s-Eye-View (BEV) perception network tailored explicitly for automated vehicles. NVAutoNet takes synchronized camera images as input and predicts 3D signals like obstacles, freespaces, and parking spaces. The core of NVAutoNet’s architecture (image and BEV backbones) relies on efficient convolutional networks, optimized for high performance using TensorRT. Our image-to-BEV transformation employs simple linear layers and BEV lookup tables, ensuring rapid inference speed. Trained on an extensive proprietary dataset, NVAutoNet consistently achieves elevated perception accuracy, operating remarkably at 53 frames per second on the NVIDIA DRIVE Orin SoC. Notably, NVAutoNet demonstrates resilience to sensor mounting deviations arising from diverse car models. Moreover, NVAutoNet excels in adapting to varied vehicle types, facilitated by inexpensive model fine-tuning procedures that expedite compatibility adjustments.
Trung Pham, Mehran Maghoumi, Wanli Jiang, Bala Siva Sashank Jujjavarapu, Mehdi Sajjadi, Hsuan-Chu Lin, Bor-Jeng Chen, Giang Truong, Junghyun Kwon
WACV11
2022 Confidence Propagation Cluster: Unleash Full Potential of Object Detectors
abstract
It's been a long history that most object detection methods obtain objects by using the non-maximum suppression (NMS) and its improved versions like Soft-NMS to remove redundant bounding boxes. We challenge those NMS-based methods from three aspects: 1) The bounding box with highest confidence value may not be the true positive having the biggest overlap with the ground-truth box. 2) Not only suppression is required for redundant boxes, but also confidence enhancement is needed for those true positives. 3) Sorting candidate boxes by confidence values is not necessary so that full parallelism is achievable. In this paper, inspired by belief propagation (BP), we propose the Confidence Propagation Cluster (CP-Cluster) to replace NMS-based methods, which is fully parallelizable as well as better in accuracy. In CP-Cluster, we borrow the message passing mechanism from BP to penalize redundant boxes and enhance true positives simultaneously in an iterative way until convergence. We verified the effectiveness of CP-Cluster by applying it to various mainstream detectors such as FasterRCNN, SSD, FCOS, YOLOv3, YOLOv5, Centernet etc. Experiments on MS COCO show that our plug and play method, without retraining detectors, is able to steadily improve average mAP of all those state-of-the-art models with a clear margin from 0.3 to 1.9 respectively when compared with NMS-based methods.
Yichun Shen, Wanli Jiang, Junghyun Kwon
CVPR5
2017 Deep View Morphing
abstract
Recently, convolutional neural networks (CNN) have been successfully applied to view synthesis problems. However, such CNN-based methods can suffer from lack of texture details, shape distortions, or high computational complexity. In this paper, we propose a novel CNN architecture for view synthesis called Deep View Morphing that does not suffer from these issues. To synthesize a middle view of two input images, a rectification network first rectifies the two input images. An encoder-decoder network then generates dense correspondences between the rectified images and blending masks to predict the visibility of pixels of the rectified images in the middle view. A view morphing network finally synthesizes the middle view using the dense correspondences and blending masks. We experimentally show the proposed method significantly outperforms the state-of-the-art CNN-based view synthesis method.
Dinghuang Ji, Junghyun Kwon, Max McFarland, Silvio Savarese
CVPR2
2014 A Geometric Particle Filter for Template-Based Visual Tracking
abstract
Existing approaches to template-based visual tracking, in which the objective is to continuously estimate the spatial transformation parameters of an object template over video frames, have primarily been based on deterministic optimization, which as is well-known can result in convergence to local optima. To overcome this limitation of the deterministic optimization approach, in this paper we present a novel particle filtering approach to template-based visual tracking. We formulate the problem as a particle filtering problem on matrix Lie groups, specifically the three-dimensional Special Linear group SL(3) and the two-dimensional affine group Aff(2). Computational performance and robustness are enhanced through a number of features: (i) Gaussian importance functions on the groups are iteratively constructed via local linearization; (ii) the inverse formulation of the Jacobian calculation is used; (iii) template resizing is performed; and (iv) parent-child particles are developed and used. Extensive experimental results using challenging video sequences demonstrate the enhanced performance and robustness of our particle filtering-based approach to template-based visual tracking. We also show that our approach outperforms several state-of-the-art template-based visual tracking methods via experiments using the publicly available benchmark data set.
Junghyun Kwon, Hee Seok Lee, Frank C. Park 0001, Kyoung Mu Lee
IEEE Trans. Pattern Anal. Mach. Intell.1
2013 Geometric particle swarm optimization for robust visual ego-motion estimation via particle filtering
Young Ki Baik, Junghyun Kwon, Hee Seok Lee, Kyoung Mu Lee
Image Vis. Comput.2
2011 Simultaneous localization, mapping and deblurring
abstract
Handling motion blur is one of important issues in visual SLAM. For a fast-moving camera, motion blur is an unavoidable effect and it can degrade the results of localization and reconstruction severely. In this paper, we present a unified algorithm to handle motion blur for visual SLAM, including the blur-robust data association method and the fast deblurring method. In our framework, camera motion and 3-D point structures are reconstructed by SLAM, and the information from SLAM makes the estimation of motion blur quite easy and effective. Reversely, estimating motion blur enables robust data association and drift-free localization of SLAM with blurred images. The blurred images are recovered by fast deconvolution using SLAM data, and more features are extracted and registered to the map so that the SLAM procedure can be continued even with the blurred images. In this way, visual SLAM and deblurring are solved simultaneously, and improve each other's results significantly.
Hee Seok Lee, Junghyun Kwon, Kyoung Mu Lee
ICCV2
2010 Monocular SLAM with locally planar landmarks via geometric rao-blackwellized particle filtering on Lie groups
abstract
We propose a novel geometric Rao-Blackwellized particle filtering framework for monocular SLAM with locally planar landmarks. We represent the states for the camera pose and the landmark plane normal as SE(3) and SO(3), respectively, which are both Lie groups. The measurement error is also represented as another Lie group SL(3) corresponding to the space of homography matrices. We then formulate the unscented transformation on Lie groups for optimal importance sampling and landmark estimation via unscented Kalman filter. The feasibility of our framework is demonstrated via various experiments.
Junghyun Kwon, Kyoung Mu Lee
CVPR1
2009 Visual tracking via geometric particle filtering on the affine group with optimal importance functions
abstract
We propose a geometric method for visual tracking, in which the 2-D affine motion of a given object template is estimated in a video sequence by means of coordinate-invariant particle filtering on the 2-D affine group Aff(2). Tracking performance is further enhanced through a geometrically defined optimal importance function, obtained explicitly via Taylor expansion of a principal component analysis based measurement function on Aff(2). The efficiency of our approach to tracking is demonstrated via comparative experiments.
Junghyun Kwon, Kyoung Mu Lee, Frank C. Park 0001
CVPR1
2008 Natural Movement Generation Using Hidden Markov Models and Principal Components
abstract
Recent studies have shown that the perception of natural movements-in the sense of being "humanlike"-depends on both joint and task space characteristics of the movement. This paper proposes a movement generation framework that merges two established techniques from gesture recognition and motion generation-hidden Markov models (HMMs) and principal components-into an efficient and reliable means of generating natural movements, which uniformly considers joint and task space characteristics. Given human motion data that are classified into several movement categories, for each category, the principal components extracted from the joint trajectories are used as basis elements. An HMM is, in turn, designed and trained for each movement class using the human task space motion data. Natural movements are generated as the optimal linear combination of principal components, which yields the highest probability for the trained HMM. Experimental case studies with a prototype humanoid robot demonstrate the various advantages of our proposed framework.
Junghyun Kwon, Frank C. Park 0001
IEEE Trans. Syst. Man Cybern. Part B1
2007 Particle Filtering on the Euclidean Group
abstract
We address general filtering problems on the Euclidean group SE(3). We first generalize, to stochastic nonlinear systems evolving on SE(3)9 the particle filter of Liu and West (2001) for simultaneously estimating the state and covariance. The filter is constructed in a coordinate-invariant way, and explicitly takes into account the geometry of SE(3) and P(n)9 the space of symmetric positive definite matrices. An experimental case study involving vision-based robot end-effector pose estimation is also presented.
Junghyun Kwon, Minseok Choi, Changmook Chun, Frank C. Park 0001
ICRA1
2006 Using Hidden Markov Models to Generate Natural Humanoid Movement
abstract
This paper proposes a hidden Markov model (HMM) based approach to generate human-like movements for humanoid robots. Given human motion capture data for a class of movements, principal components are extracted for each class, and used as basis elements that in turn represent more general movements within each class. A HMM is also designed and trained for each movement class using the movement data. Humanoid movement is then generated by selecting the linear combination of basis elements that yields the highest probability for the trained HMM, subject to user-specified movement boundary conditions. The feasibility of our proposed method is demonstrated via case studies of various arm motions
Junghyun Kwon, Frank C. Park 0001
IROS1