Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Keshav Chintamani

dblp:04/5317 · DBLP profile ↗
← Back
3ranked-venue papers
1as first author
1since 2021 · last 2024
0009-0007-2362-6603ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 1 first-authorSystems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Edge and fog computing · 50% Internet of things and sensor networks · 50%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Cloud and datacenter computing · 100%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Edge and fog computing
collaborative edge computing
0.812024
EMPYREAN: Trustworthy, Cognitive and AI-driven Collaborative Associations of IoT Devices and Edge Resources for Data Processing · HPDC 2024
Internet of things and sensor networks
iot devices
0.812024
EMPYREAN: Trustworthy, Cognitive and AI-driven Collaborative Associations of IoT Devices and Edge Resources for Data Processing · HPDC 2024
Virtual and augmented reality
augmented reality
0.112007
Joystick mapped Augmented Reality Cues for End-Effector controlled Tele-operated Robots · VR 2007
Human-robot interaction
teleoperation
0.112007
Joystick mapped Augmented Reality Cues for End-Effector controlled Tele-operated Robots · VR 2007

Methods — techniques the papers use, named apart from their topics

federated learning · 1.5AI workload processing · 1.5user study · 0.1coordinate mapping · 0.1
YearPublicationVenuePosition
2024 EMPYREAN: Trustworthy, Cognitive and AI-driven Collaborative Associations of IoT Devices and Edge Resources for Data Processing
abstract
The EU-funded EMPYREAN project (empyrean-horizon.eu) aims to establish a hyper-distributed computing paradigm, leveraging collaborative, heterogeneous IoT devices and federated resources. EMPYREAN focuses on developing technologies for efficient AI workload processing, secure distributed edge storage and cloud-native application development. It will offer open and standardised APIs and use open-source platforms. EMPYREAN's capabilities will be demonstrated through three use cases: advanced manufacturing, smart agriculture, and warehouse automation.
Aristotelis Kretsis, Panagiotis C. Kokkinos, Emmanouel A. Varvarigos, Dimitris Syrivelis, Paraskevas Bakopoulos, Márton Sipos, Marcell Fehér, Daniel Enrique Lucani, José Manuel Bernabé Murcia, Antonio F. Skarmeta, Ivan Paez, Luca Cominardi, Michael Mercier, Pedro Velho, Yiannis Georgiou 0002, Charalampos Mainas, Anastassios Nanos, Javier Martin, Aitor Fernández Gómez, Roberto Gonzalez, Panos Ilias, Theodoros Chalazas, Keshav Chintamani
HPDC23
2010 Improved Telemanipulator Navigation During Display-Control Misalignments Using Augmented Reality Cues
abstract
An augmented reality (AR) cueing method designed to improve teleoperator performance under conditions of display-control misalignment is investigated. The teleoperation task was designed to mimic the operation of space robot arms, which are manipulated using hand controllers (HCs) to orient and translate the body-fixed coordinates at the end effector (EE). Cameras provide visual feedback. However, the pose of the EE seen through the camera hinders operator performance due to misalignments between the displayed EE axes and the HC axes. In this paper, the coordinate system of the EE is graphically overlaid in three dimensions on the video views with uniquely colored axes using AR. The same color scheme is used to label the corresponding axes on the HCs. Operators use these color cues to map each axis on the HCs to the corresponding colored axis of the augmented coordinates at the EE to obtain EE movement in the desired direction. Between-groups and within-participant experiments comparing EE trajectory distance, deviation from path, navigation errors, and HC axis usage were used to determine the effectiveness of the augmented coordinates over conventional teleoperation without augmented coordinates. Significant reductions in EE trajectory distance, deviation from path, navigation errors, and single-axis HC usage were observed when participants manipulated the remote robot with augmented coordinates. The results demonstrate that the use of simple AR cues in remote robot arm teleoperation is beneficial to the operator.
Keshav Chintamani, Alex Cao, R. Darin Ellis, Abhilash K. Pandya
IEEE Trans. Syst. Man Cybern. Part A1
2007 Joystick mapped Augmented Reality Cues for End-Effector controlled Tele-operated Robots
abstract
End-effector control of robots using just remote camera views is difficult due to lack of perceived correspondence between the joysticks and the end-effector coordinate frame. This paper reports the positive effects of augmented reality visual cues on operator performance during end-effector controlled tele-operation using only camera views. Our solution is to overlay a color-coded coordinate system on the end-effector of the robot using AR techniques. This mapped and color-coded coordinate system is then directly mapped to similarly color-coded joysticks used for control of both position and orientation. The AR view along with mapped markings on the joystick give the user a clear notion of the effect of their joystick movements on the end-effector of the robot. All camera views display this registered dynamic overlay information on-demand. An insertion task was used to compare performance with and without the coordinate mapping using fifteen subjects. Preliminary results indicate a significant reduction in distance and reversal errors
Aditya Nawab, Keshav Chintamani, R. Darin Ellis, Gregory Auner, Abhilash K. Pandya
VR2