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Patrick A. Fitzhorn

dblp:04/5618 · DBLP profile ↗
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4ranked-venue papers
2as first author
0since 2021 · last 1994
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-authorSystems, architecture and hardware · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Geometric modeling and processing · 89% Visualization and visual analytics · 11%
Artificial intelligence
2 papers
Robot manipulation · 90% Knowledge representation and reasoning · 10%
Software engineering, system software, and programming languages
1 paper
Requirements engineering and software design · 100%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › computer-aided design › computer-aided geometric design › geometric constraints
variational geometry
0.011994
Extensions in variational geometry that generate and modify object edges composed of rational Bézier curves · Comput. Aided Des. 1994
Robotics › Robot manipulation
robot design
0.021987
A model of hierarchical design for robotic manipulators · ICRA 1987
A dynamic approach to the robotic design cycle · ICRA 1986
Geometric modeling and processing › shape modeling › 3d object modeling
manifold modeling
0.011990
Language of topologically valid bounding manifolds · Comput. Aided Des. 1990
Geometric modeling and processing
solid modeling
0.011990
Language of topologically valid bounding manifolds · Comput. Aided Des. 1990
Robotics › Robot manipulation › robot design
manipulator design
0.011987
A model of hierarchical design for robotic manipulators · ICRA 1987
Requirements engineering and software design
design automation
0.011987
A model of hierarchical design for robotic manipulators · ICRA 1987
Knowledge, reasoning and agents › Knowledge representation and reasoning
expert systems
0.011987
A model of hierarchical design for robotic manipulators · ICRA 1987

Methods — techniques the papers use, named apart from their topics

hierarchical expert systems · 0.0dynamic simulation · 0.0conflict resolution · 0.0computer graphics · 0.0topological validity checking · 0.0
YearPublicationVenuePosition
1994 Extensions in variational geometry that generate and modify object edges composed of rational Bézier curves
Paula L. Beaty, Patrick A. Fitzhorn, Gary J. Herron
Comput. Aided Des.2
1990 Language of topologically valid bounding manifolds
Patrick A. Fitzhorn
Comput. Aided Des.1
1987 A model of hierarchical design for robotic manipulators
abstract
An interesting model of design is discussed and used to automatically design a subset of n-degree of freedom robotic manipulators. The interesting aspect of this model resides in its implementation using a hierarchical arrangement of multiple expert systems, governed and controlled by the analog of a project or design manager. This expert manager acts to divide the problem into functional units and pass information to lower level experts for resolution and convergence of the design. This paper presents the concept and investigates the number and type of expert systems required and the organization of those systems for the design of a subset of the robotic manipulators. The character and processes of the expert manager program are defined and explored. In the case of robotic design, subexpert systems may be dedicated to configuration selection, servo-motor selection, sizing the structural members, kinetic and kinematic calculations, etc. In addition, the knowledge, data base requirements and distribution are discussed. A methodology for conflict resolution between expert systems is proposed.
Henry Curtis, Patrick A. Fitzhorn
ICRA2
1986 A dynamic approach to the robotic design cycle
abstract
The use of dynamic, high performance computer graphics equipment significantly enhances the capabilities of the engineer in the design and analysis of robotic mechanisms. This paper discusses how these enhancements should be making an impact on the engineering design methodology for robotic manipulators.
Patrick A. Fitzhorn, Wade O. Troxell
ICRA1