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Aashish Chaudhary

dblp:04/9717 · DBLP profile ↗
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4ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0002-4637-8055ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 since 2021Human-computer interaction and ubiquitous computing · 2Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Virtual and augmented reality · 56% Visualization and visual analytics · 44%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics
scientific visualization
0.422017
Enhancements to VTK enabling scientific visualization in immersive environments · VR 2017
Immersive ParaView: A community-based, immersive, universal scientific visualization application · VR 2011
Virtual and augmented reality › virtual environment
immersive environment
0.312017
Enhancements to VTK enabling scientific visualization in immersive environments · VR 2017
Virtual and augmented reality
immersive visualization
0.112011
Immersive ParaView: A community-based, immersive, universal scientific visualization application · VR 2011
Virtual and augmented reality
immersive interaction
0.112017
Enhancements to VTK enabling scientific visualization in immersive environments · VR 2017

Methods — techniques the papers use, named apart from their topics

vrui · 0.3VTK integration · 0.3OpenVR · 0.3community-based software · 0.1
YearPublicationVenuePosition
2024 Geowatch for Detecting Heavy Construction in Heterogeneous Time Series of Satellite Images
abstract
Learning from multiple sensors is challenging due to spatio-temporal misalignment and differences in resolution and captured spectra. To that end, we introduce GeoWATCH, a flexible framework for training models on long sequences of satellite images sourced from multiple sensor platforms, which is designed to handle image classification, activity recognition, object detection, or object tracking tasks. Our system includes a novel partial weight loading mechanism based on sub-graph isomorphism which allows for continually training and modifying a network over many training cycles. This has allowed us to train a lineage of models over a long period of time, which we have observed has improved performance as we adjust configurations while maintaining a core backbone.
Jon Crall, Connor Greenwell, David Joy, Matthew Leotta, Aashish Chaudhary, Anthony Hoogs
IGARSS5
2024 FishTrack23: An Ensemble Underwater Dataset for Multi-Object Tracking
abstract
Tracking and classifying fish in optical underwater imagery presents several challenges which are encountered less frequently in terrestrial domains. Video may contain large schools comprised of many individuals, dynamic natural backgrounds, highly variable target scales, volatile collection conditions, and non-fish moving confusers including debris, marine snow, and other organisms. Additionally, there is a lack of large public datasets for algorithm evaluation available in this domain. The contributions of this paper is three fold. First, we present the FishTrack23 dataset which provides a large quantity of expert-annotated fish groundtruth tracks, in imagery and video collected across a range of different backgrounds, locations, collection conditions, and organizations. Approximately 850k bounding boxes across 26k tracks are included in the release of the ensemble, with potential for future growth in later releases. Second, we evaluate improvements upon baseline object detectors, trackers and classifiers on the dataset. Lastly, we integrate these methods into web and desktop interfaces to expedite annotation generation on new datasets.
Matthew Dawkins, Jack Prior, Bryon Lewis, Robin Faillettaz, Thompson Banez, Mary Salvi, Audrey K. Rollo, Julien Simon, Matthew D. Campbell, Matthew Lucero, Aashish Chaudhary, Benjamin L. Richards, Anthony Hoogs
WACV11
2017 Enhancements to VTK enabling scientific visualization in immersive environments
abstract
Modern scientific, engineering and medical computational simulations, as well as experimental and observational data sensing/measuring devices, produce enormous amounts of data. While statistical analysis provides insight into this data, scientific visualization is tactically important for scientific discovery, product design and data analysis. These benefits are impeded, however, when scientific visualization algorithms are implemented from scratch — a time-consuming and redundant process in immersive application development. This process can greatly benefit from leveraging the state-of-the-art open-source Visualization Toolkit (VTK) and its community. Over the past two (almost three) decades, integrating VTK with a virtual reality (VR) environment has only been attempted to varying degrees of success. In this paper, we demonstrate two new approaches to simplify this amalgamation of an immersive interface with visualization rendering from VTK. In addition, we cover several enhancements to VTK that provide near real-time updates and efficient interaction. Finally, we demonstrate the combination of VTK with both Vrui and OpenVR immersive environments in example applications.
Patrick O'Leary, Sankhesh Jhaveri, Aashish Chaudhary, William R. Sherman, Ken Martin 0001, David Lonie, Eric T. Whiting, James H. Money, Sandy McKenzie
VR3
2011 Immersive ParaView: A community-based, immersive, universal scientific visualization application
abstract
The availability of low-cost virtual reality (VR) systems coupled with a growing population of researchers accustomed to newer interface styles makes this a ripe time to help domain science researchers cross the bridge to utilizing immersive interfaces. The logical next step is for scientists, engineers, doctors, etc. to incorporate immersive visualization into their exploration and analysis workflows. However, from past experience, we know having access to equipment is not sufficient. There are also several software hurdles to overcome. Obstacles must be lowered to provide scientists, engineers, and medical professionals low-risk means of exploring technologies beyond their desktops.
Nikhil Shetty, Aashish Chaudhary, Daniel S. Coming, William R. Sherman, Patrick O'Leary, Eric T. Whiting, Simon Su
VR2