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Stéphane Weiss

dblp:05/167 · DBLP profile ↗
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6ranked-venue papers
4as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 3 · 2 first-authorDatabases, data management, data science and information retrieval · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Distributed systems › distributed interactive applications › collaborative computing
distributed collaborative editing
0.112010
Logoot-Undo: Distributed Collaborative Editing System on P2P Networks · IEEE Trans. Parallel Distributed Syst. 2010
Distributed systems
peer-to-peer systems
0.112010
Logoot-Undo: Distributed Collaborative Editing System on P2P Networks · IEEE Trans. Parallel Distributed Syst. 2010
Distributed systems › replication
replicated data types
0.112010
Logoot-Undo: Distributed Collaborative Editing System on P2P Networks · IEEE Trans. Parallel Distributed Syst. 2010

Methods — techniques the papers use, named apart from their topics

CRDT · 0.1
YearPublicationVenuePosition
2015 Minimizing the Communication Cost of Aggregation in Publish/Subscribe Systems
abstract
Modern applications for distributed publish/subscribe systems often require stream aggregation capabilities along with rich data filtering. When compared to other distributed systems, aggregation in pub/sub differentiates itself as a complex problem which involves dynamic dissemination paths that are difficult to predict and optimize for a priori, temporal fluctuations in publication rates, and the mixed presence of aggregated and non-aggregated workloads. In this paper, we propose a formalization for the problem of minimizing communication traffic in the context of aggregation in pub/sub. We present a solution to this minimization problem by using a reduction to the well-known problem of minimum vertex cover in a bipartite graph. This solution is optimal under the strong assumption of complete knowledge of future publications. We call the resulting algorithm "Aggregation Decision, Optimal with Complete Knowledge" (ADOCK). We also show that under a dynamic setting without full knowledge, ADOCK can still be applied to produce a low, yet not necessarily optimal, communication cost. We also devise a computationally cheaper dynamic approach called "Aggregation Decision with Weighted Publication" (WAD). We compare our solutions experimentally using two real datasets and explore the trade-offs with respect to communication and computation costs.
Navneet Kumar Pandey, Kaiwen Zhang 0001, Stéphane Weiss, Hans-Arno Jacobsen, Roman Vitenberg
ICDCS3
2010 Logoot-Undo: Distributed Collaborative Editing System on P2P Networks
abstract
Peer-to-peer systems provide scalable content distribution for cheap and resist to censorship attempts. However, P2P networks mainly distribute immutable content and provide poor support for highly dynamic content such as produced by collaborative systems. A new class of algorithms called CRDT (Commutative Replicated Data Type), which ensures consistency of highly dynamic content on P2P networks, is emerging. However, if existing CRDT algorithms support the "edit anywhere, anytime” feature, they do not support the "undo anywhere, anytime” feature. In this paper, we present the Logoot-Undo CRDT algorithm, which integrates the "undo anywhere, anytime” feature. We compare the performance of the proposed algorithm with related algorithms and measure the impact of the undo feature on the global performance of the algorithm. We prove that the cost of the undo feature remains low on a corpus of data extracted from Wikipedia.
Stéphane Weiss, Pascal Urso, Pascal Molli
IEEE Trans. Parallel Distributed Syst.1
2009 Logoot: A Scalable Optimistic Replication Algorithm for Collaborative Editing on P2P Networks
abstract
Massive collaborative editing becomes a reality through leading projects such as Wikipedia. This massive collaboration is currently supported with a costly central service. In order to avoid such costs, we aim to provide a peer-to-peer collaborative editing system. Existing approaches to build distributed collaborative editing systems either do not scale in terms of number of users or in terms of number of edits. We present the Logoot approach that scales in these both dimensions while ensuring causality, consistency and intention preservation criteria. We evaluate the Logoot approach and compare it to others using a corpus of all the edits applied on a set of the most edited and the biggest pages of Wikipedia.
Stéphane Weiss, Pascal Urso, Pascal Molli
ICDCS1
2009 Multi-synchronous Collaborative Semantic Wikis
Charbel Rahhal, Hala Skaf-Molli, Pascal Molli, Stéphane Weiss
WISE4
2008 An Undo Framework for P2P Collaborative Editing
Stéphane Weiss, Pascal Urso, Pascal Molli
CollaborateCom1
2007 Wooki: A P2P Wiki-Based Collaborative Writing Tool
Stéphane Weiss, Pascal Urso, Pascal Molli
WISE1