EDBT 2026 Demo / reviewers in the wild / expert
Paul Debenham
dblp:06/10609
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2011
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › augmented reality
augmented reality applications |
0.1 | 1 | 2011 | Evolutionary augmented reality at the Natural History Museum · ISMAR 2011 |
Virtual and augmented reality
museum exhibit |
0.1 | 1 | 2011 | Evolutionary augmented reality at the Natural History Museum · ISMAR 2011 |
Virtual and augmented reality
tracking |
0.0 | 1 | 2011 | Evolutionary augmented reality at the Natural History Museum · ISMAR 2011 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2011 | Evolutionary augmented reality at the Natural History MuseumabstractIn this paper we describe the development of an augmented reality system designed to provide an exciting new way for the Natural History Museum in London to present evolutionary history to their visitors. The system uses a through-the-lens tracker and infrared LED markers to provide an unobtrusive and robust system that can operate for multiple users across a wide area. Paul Debenham, Graham A. Thomas, Jonathan Trout |
ISMAR | 1 |