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Paul Debenham

dblp:06/10609 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2011
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › augmented reality
augmented reality applications
0.112011
Evolutionary augmented reality at the Natural History Museum · ISMAR 2011
Virtual and augmented reality
museum exhibit
0.112011
Evolutionary augmented reality at the Natural History Museum · ISMAR 2011
Virtual and augmented reality
tracking
0.012011
Evolutionary augmented reality at the Natural History Museum · ISMAR 2011
YearPublicationVenuePosition
2011 Evolutionary augmented reality at the Natural History Museum
abstract
In this paper we describe the development of an augmented reality system designed to provide an exciting new way for the Natural History Museum in London to present evolutionary history to their visitors. The system uses a through-the-lens tracker and infrared LED markers to provide an unobtrusive and robust system that can operate for multiple users across a wide area.
Paul Debenham, Graham A. Thomas, Jonathan Trout
ISMAR1