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Rui Wang 0071

dblp:06/2293-71 · DBLP profile ↗
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6ranked-venue papers
2as first author
1since 2021 · last 2021
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 3 · 1 since 2021Artificial intelligence and machine learning · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 78% Robot navigation and mapping · 17% Deep learning architectures and training · 5%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
depth estimation
0.822020
VPLNet: Deep Single View Normal Estimation With Vanishing Points and Lines · CVPR 2020
Recurrent Neural Network for (Un-)Supervised Learning of Monocular Video Visual Odometry and Depth · CVPR 2019
Computer vision › 3D vision
surface normal estimation
0.412020
VPLNet: Deep Single View Normal Estimation With Vanishing Points and Lines · CVPR 2020
Computer vision › 3D vision › depth estimation › video depth estimation
monocular video depth estimation
0.412019
Recurrent Neural Network for (Un-)Supervised Learning of Monocular Video Visual Odometry and Depth · CVPR 2019
Robotics › Robot navigation and mapping
visual odometry
0.412019
Recurrent Neural Network for (Un-)Supervised Learning of Monocular Video Visual Odometry and Depth · CVPR 2019
Computer vision › 3D vision
3d reconstruction
0.112020
VPLNet: Deep Single View Normal Estimation With Vanishing Points and Lines · CVPR 2020
Machine learning › Deep learning architectures and training
recurrent neural network
0.112019
Recurrent Neural Network for (Un-)Supervised Learning of Monocular Video Visual Odometry and Depth · CVPR 2019

Methods — techniques the papers use, named apart from their topics

vanishing point analysis · 0.4deep neural network · 0.4unsupervised learning · 0.4reprojection loss · 0.4forward-backward flow consistency · 0.4
YearPublicationVenuePosition
2021 RNNSLAM: Reconstructing the 3D colon to visualize missing regions during a colonoscopy
Ruibin Ma, Rui Wang 0071, Yubo Zhang 0004, Stephen M. Pizer, Sarah McGill, Julian G. Rosenman, Jan-Michael Frahm
Medical Image Anal.2
2020 VPLNet: Deep Single View Normal Estimation With Vanishing Points and Lines
abstract
We present a novel single-view surface normal estimation method that combines traditional line and vanishing point analysis with a deep learning approach. Starting from a color image and a Manhattan line map, we use a deep neural network to regress on a dense normal map, and a dense Manhattan label map that identifies planar regions aligned with the Manhattan directions. We fuse the normal map and label map in a fully differentiable manner to produce a refined normal map as final output. To do so, we softly decompose the output into a Manhattan part and a non-Manhattan part. The Manhattan part is treated by discrete classification and vanishing points, while the non-Manhattan part is learned by direct supervision. Our method achieves state-of-the-art results on standard single-view normal estimation benchmarks. More importantly, we show that by using vanishing points and lines, our method has better generalization ability than existing works. In addition, we demonstrate how our surface normal network can improve the performance of depth estimation networks, both quantitatively and qualitatively, in particular, in 3D reconstructions of walls and other flat surfaces.
Rui Wang 0071, David Geraghty, Kevin Matzen, Richard Szeliski, Jan-Michael Frahm
CVPR1
2019 Recurrent Neural Network for (Un-)Supervised Learning of Monocular Video Visual Odometry and Depth
abstract
Deep learning-based, single-view depth estimation methods have recently shown highly promising results. However, such methods ignore one of the most important features for determining depth in the human vision system, which is motion. We propose a learning-based, multi-view dense depth map and odometry estimation method that uses Recurrent Neural Networks (RNN) and trains utilizing multi-view image reprojection and forward-backward flow-consistency losses. Our model can be trained in a supervised or even unsupervised mode. It is designed for depth and visual odometry estimation from video where the input frames are temporally correlated. However, it also generalizes to single-view depth estimation. Our method produces superior results to the state-of-the-art approaches for single-view and multi-view learning-based depth estimation on the KITTI driving dataset.
Rui Wang 0071, Stephen M. Pizer, Jan-Michael Frahm
CVPR1
2019 Real-Time 3D Reconstruction of Colonoscopic Surfaces for Determining Missing Regions
Ruibin Ma, Rui Wang 0071, Stephen M. Pizer, Julian G. Rosenman, Sarah McGill, Jan-Michael Frahm
MICCAI (5)2
2018 Deforming generalized cylinders without self-intersection by means of a parametric center curve
abstract
Large-scale deformations of a tubular object, or generalized cylinder, are often defined by a target shape for its center curve, typically using a parametric target curve. This task is non-trivial for free-form deformations or direct manipulation methods because it is hard to manually control the centerline by adjusting control points. Most skeleton-based methods are no better, again due to the small number of manually adjusted control points. In this paper, we propose a method to deform a generalized cylinder based on its skeleton composed of a centerline and orthogonal cross sections. Although we are not the first to use such a skeleton, we propose a novel skeletonization method that tries to minimize the number of intersections between neighboring cross sections by means of a relative curvature condition to detect intersections. The mesh deformation is first defined geometrically by deforming the centerline and mapping the cross sections. Rotation minimizing frames are used during mapping to control twisting. Secondly, given displacements on the cross sections, the deformation is decomposed into finely subdivided regions. We limit distortion at these vertices by minimizing an elastic thin shell bending energy, in linear time. Our method can handle complicated generalized cylinders such as the human colon.
Ruibin Ma, Qingyu Zhao, Rui Wang 0071, James N. Damon, Julian G. Rosenman, Stephen M. Pizer
Comput. Vis. Media3
2018 Skeletal Shape Correspondence Through Entropy
abstract
We present a novel approach for improving the shape statistics of medical image objects by generating correspondence of skeletal points. Each object's interior is modeled by an s-rep, i.e., by a sampled, folded, two-sided skeletal sheet with spoke vectors proceeding from the skeletal sheet to the boundary. The skeleton is divided into three parts: the up side, the down side, and the fold curve. The spokes on each part are treated separately and, using spoke interpolation, are shifted along that skeleton in each training sample so as to tighten the probability distribution on those spokes' geometric properties while sampling the object interior regularly. As with the surface/boundary-based correspondence method of Cates et al., entropy is used to measure both the probability distribution tightness and the sampling regularity, here of the spokes' geometric properties. Evaluation on synthetic and real world lateral ventricle and hippocampus data sets demonstrate improvement in the performance of statistics using the resulting probability distributions. This improvement is greater than that achieved by an entropy-based correspondence method on the boundary points.
Liyun Tu, Martin Styner, Jared Vicory, Shireen Y. Elhabian, Rui Wang 0071, Jun-Pyo Hong, Beatriz Paniagua, Juan Carlos Prieto 0001, Dan Yang 0001, Ross T. Whitaker, Stephen M. Pizer
IEEE Trans. Medical Imaging5