Demo Data from EDBT 2026 / reviewers in the wild / expert
Ichiro Nagasaka
dblp:06/3650
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 1998
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Computational geometry · 50% Mathematical optimization · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational geometry
geometric modeling and processing |
0.0 | 1 | 1998 | Application of evolutionary programming to shape design · Comput. Aided Des. 1998 |
Mathematical optimization › design optimization
shape optimization |
0.0 | 1 | 1998 | Application of evolutionary programming to shape design · Comput. Aided Des. 1998 |
Methods — techniques the papers use, named apart from their topics
evolutionary programming · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1998 | Application of evolutionary programming to shape design
Toshiharu Taura, Ichiro Nagasaka, Atsushi Yamagishi |
Comput. Aided Des. | 2 |