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Christopher Riesbeck

dblp:06/4681 · DBLP profile ↗
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15ranked-venue papers
6as first author
0since 2021 · last 2007
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 4 first-authorHuman-computer interaction and ubiquitous computing · 7 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 3

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
8 papers
Knowledge representation and reasoning · 97% Language models and text generation · 1% Information extraction and text analysis · 1%
Human-computer interaction and pervasive computing
1 paper
User interface design and tools · 87% Learning and educational technologies · 13%

Topics — the 10 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Knowledge representation and reasoning
analogical reasoning
0.112007
Integrating Natural Language, Knowledge Representation and Reasoning, and Analogical Processing to Learn by Reading · AAAI 2007
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge acquisition
learning by reading
0.112007
Integrating Natural Language, Knowledge Representation and Reasoning, and Analogical Processing to Learn by Reading · AAAI 2007
Knowledge, reasoning and agents › Knowledge representation and reasoning
ontology
0.012007
Integrating Natural Language, Knowledge Representation and Reasoning, and Analogical Processing to Learn by Reading · AAAI 2007
User interface design and tools
interface prototyping
0.011998
Tools for Incremental Development of Educational Software Interfaces · CHI 1998
User interface design and tools › user interface generation
model-based interface design
0.011998
Tools for Incremental Development of Educational Software Interfaces · CHI 1998
Knowledge, reasoning and agents › Knowledge representation and reasoning
case-based reasoning
0.011981
Failure-Driven Reminding for Incremental Learning · IJCAI 1981
Natural language and speech › Information extraction and text analysis
syntactic parsing
0.011981
Perspectives on Parsing Issues · ACL 1981
Natural language and speech › Language models and text generation
natural language understanding
0.021975
Inference and Paraphrase by Computer · J. ACM 1975
MARGIE: Memory Analysis Response Generation, and Inference on English · IJCAI 1973
Machine learning › Probabilistic and Bayesian machine learning
statistical inference
0.021975
Inference and Paraphrase by Computer · J. ACM 1975
MARGIE: Memory Analysis Response Generation, and Inference on English · IJCAI 1973
Natural language and speech › Language models and text generation › text generation
paraphrase generation
0.011975
Inference and Paraphrase by Computer · J. ACM 1975

Methods — techniques the papers use, named apart from their topics

natural language processing · 0.1analogical processing · 0.1contextual inquiry · 0.0uniform parsing · 0.0inferencing · 0.0failure-driven reminding · 0.0processing notes · 0.0conceptual dependency parsing · 0.0
YearPublicationVenuePosition
2007 Integrating Natural Language, Knowledge Representation and Reasoning, and Analogical Processing to Learn by Reading
Kenneth D. Forbus, Christopher Riesbeck, Lawrence Birnbaum, Kevin Livingston, Abhishek B. Sharma, Leo C. Ureel II
AAAI2
2007 Knowledge acquisition from simplified text
abstract
The problem of entering and integrating new knowledge into a logic-based knowledge base is substantial. Our solution is to provide a natural language interface, which reads simplified English, enabled by a knowledge-based memory-retrieval driven natural language understander. This paper presents a set of tools and interfaces for interacting with such a system, and a discussion of the underlying Reader system, the reading component of the Learning Reader project. The interfaces presented provide direct feedback about what portions of the text are understood, and what interpretations are being produced from it. In addition tools are presented to, among other things, provide example sentences, to facilitate users producing simplified English text suitable for the Reader.
Kevin Livingston, Christopher Riesbeck
IUI2
2005 Designing Web-Based Interactive Learning Environments for Problem-Based Learning
abstract
Problem-based learning is a pedagogical strategy that centers learning activities around the investigation and development of solutions to complex and ill-structured authentic problems. A number of difficulties occur when implementing such approaches in schools. To address these difficulties, a software tool called INDIE was built to create Web-based interactive learning environments where students can run simulated experiments, analyze test results, form rationales, and construct arguments to support or refute possible hypotheses. This paper focuses on how INDIE supports problem-based learning by creating an authentic environment that incorporates important aspects in real life, providing tools to help students perform problem-solving and receive coaching and critiquing, providing support for instructors to assess student understanding and provide feedback, and using an interface that allows open-ended inquiry and exploration. We present preliminary results showing Corrosion Investigator, a learning environment delivered by INDIE, to be beneficial for both the students and teacher in a class.
Christopher Riesbeck
ICALT2
2004 An Incremental Model for Developing Computer-Based Learning Environments for Problem-based Learning
abstract
Problem-based learning (PBL) is a pedagogical strategy that centers learning activities around the investigation and development of solutions to complex and ill-structured authentic problems. It requires additional support and resources for students and instructors to use it in schools. Computer-based interactive learning environments have been used to provide students authentic and supportive settings for PBL. These systems, however, require significant up-front development effort before they can be put into use. In this paper, we describe an incremental model that allows instructors to author the learning environment during real use. In our model, an instructor is part of the feedback loop, complementing system feedback and collecting materials to be incorporated into the system. By working within the system, the instructor can observe detailed traces of student learning activities in the system and provide individualized coaching and critiquing. We describe our experience in developing Corrosion Investigator, a Web-based learning environment, as an exemplar of our model. We focus on how the system is designed to facilitate instructor involvement and support incremental authoring. We present empirical results showing materials collected through use and benefits to the students and teachers.
Christopher Riesbeck
ICALT2
2004 Making critiquing practical: incremental development of educational critiquing systems
abstract
Expert critiquing systems in education can support teachers in providing high quality individualized feedback to students. These systems, however, require significant development effort before they can be put into use. In this paper, we describe an incremental approach that facilitates the development of educational critiquing systems by integrating manual critiquing with critique authoring. As a result of the integration, the development of critiquing systems becomes an evolutionary process. We describe a system that we built, the Java Critiquer, as an exemplar of our model. Results from real-life usage of the system suggest benefits for supporting teachers in critiquing student code.
Christopher Riesbeck
IUI2
1998 Tools for Incremental Development of Educational Software Interfaces
abstract
In this paper we describe the evolution of an educational software tool designed to let non-programmers build content-rich learning environments.Version 1 was a wholly model-driven authoring environment, but was unpopular with authors as they were forced them to build up-front domain representations before prototyping their interfaces.Version 2 uses a GUI method of interface development while the model is developed incrementally and as needed.In this version, authors built less of a model overall, but were more satisfied with the results.This paper discusses the natures of the two approaches to model-building and how they are authored.
Wolff Dobson, Christopher Riesbeck
CHI2
1998 Authorable Critiquing for Intelligent Educational Systems
abstract
An important issue in intelligent interfaces is making them as authorable as non-intelligent interfaces.In this paper, we descriie Iudie, an authoring tool for intelligent interactive education and training environments, with particular emphasis on how authors create knowledge bases for critiquing student arguments.A central problem was providing authors with tools that supported the entire development process from mock-up to final product.Two key ideas are: (1) MVC-based event-action triggers to support a gradual migration from interface-based to modeldriven interactions (2) rule-based evidence assessment events.
Christopher Riesbeck, Wolff Dobson
IUI1
1986 Uniform Parsing and Inferencing for Learning
Christopher Riesbeck
AAAI2
1984 Knowledge Reorganization and Reasoning Style
Christopher Riesbeck
Int. J. Man Mach. Stud.1
1981 Perspectives on Parsing Issues
abstract
No abstract available.
Christopher Riesbeck
ACL1
1981 Failure-Driven Reminding for Incremental Learning
Christopher Riesbeck
IJCAI1
1977 Delayed Interpretation Using Processing Notes
Christopher Riesbeck
IJCAI1
1975 Inference and Paraphrase by Computer
abstract
~SrRACT.The MARGIE system is a set of three programs that attempt to understand natural language.They are based on the Conceptual Dependency system for meaning representation.The analysis program maps sentences into conceptual structures.The memory program makes inferences from input conceptual structures.The generator codes conceptual structures back into natural language.Together the programs function as a paraphrase and inference system.tv.y
Roger C. Schank, Neil M. Goldman, Charles J. Rieger III, Christopher Riesbeck
J. ACM4
1973 Expectation as a Basic Mechanism of Language Comprehension
Christopher Riesbeck
COLING1
1973 MARGIE: Memory Analysis Response Generation, and Inference on English
Roger C. Schank, Neil M. Goldman, Charles J. Rieger III, Christopher Riesbeck
IJCAI4