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Simon Olberding

dblp:06/8470 · DBLP profile ↗
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6ranked-venue papers
3as first author
0since 2021 · last 2015
0009-0006-3405-5204ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
5 papers
Personal fabrication and tangible interfaces · 44% Interaction techniques and input · 44% User interface design and tools · 6%
Computer graphics and multimedia
1 paper
Multimedia systems and quality of experience · 100%

Topics — the 8 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input › input sensing
touch sensing
0.212014
PrintScreen: fabricating highly customizable thin-film touch-displays · UIST 2014
Personal fabrication and tangible interfaces
printed electronics
0.212013
A cuttable multi-touch sensor · UIST 2013
Interaction techniques and input
touch interaction
0.212013
A cuttable multi-touch sensor · UIST 2013
Interaction techniques and input › cross-device interaction
multi-display interaction
0.112012
PaperVideo: interacting with videos on multiple paper-like displays · ACM Multimedia 2012
Interaction techniques and input › touch interaction
touch input
0.112015
Foldio: Digital Fabrication of Interactive and Shape-Changing Objects With Foldable Printed Electronics · UIST 2015
User interface design and tools › display technology
flexible displays
0.112014
PrintScreen: fabricating highly customizable thin-film touch-displays · UIST 2014
User interface design and tools › customization
end-user customization
0.012013
A cuttable multi-touch sensor · UIST 2013
Collaborative and social computing › collaborative learning › knowledge construction
sensemaking
0.012012
PaperVideo: interacting with videos on multiple paper-like displays · ACM Multimedia 2012

Methods — techniques the papers use, named apart from their topics

user evaluation · 0.3printed electronics · 0.23d design environment · 0.2thin-film electroluminescence · 0.2temporal multiplexing · 0.2passive matrix display · 0.2interdigitated electrode design · 0.2conductive inkjet printing · 0.2printed capacitive sensing · 0.2forward error correction · 0.2
YearPublicationVenuePosition
2015 Foldio: Digital Fabrication of Interactive and Shape-Changing Objects With Foldable Printed Electronics
abstract
Foldios are foldable interactive objects with embedded input sensing and output capabilities. Foldios combine the advantages of folding for thin, lightweight and shape-changing objects with the strengths of thin-film printed electronics for embedded sensing and output. To enable designers and end-users to create highly custom interactive foldable objects, we contribute a new design and fabrication approach. It makes it possible to design the foldable object in a standard 3D environment and to easily add interactive high-level controls, eliminating the need to manually design a fold pattern and low-level circuits for printed electronics. Second, we contribute a set of printable user interface controls for touch input and display output on folded objects. Moreover, we contribute controls for sensing and actuation of shape-changeable objects. We demonstrate the versatility of the approach with a variety of interactive objects that have been fabricated with this framework.
Simon Olberding, Sergio Soto Ortega, Klaus Hildebrandt, Jürgen Steimle
UIST1
2014 PrintSense: a versatile sensing technique to support multimodal flexible surface interaction
abstract
We present a multimodal on-surface and near-surface sensing technique for planar, curved and flexible surfaces. Our technique leverages temporal multiplexing of signals coming from a universal interdigitated electrode design, which is printed as a single conductive layer on a flexible substrate. It supports sensing of touch and proximity input, and moreover is capable of capturing several levels of pressure and flexing. We leverage recent developments in conductive inkjet printing as a way to prototype electrode patterns, and combine this with our hardware module for supporting the full range of sensing methods. As the technique is low-cost and easy to implement, it is particularly well-suited for prototyping touch- and hover-based user interfaces, including curved and deformable ones.
Nan-Wei Gong, Jürgen Steimle, Simon Olberding, Steve Hodges 0001, Nicholas Edward Gillian, Yoshihiro Kawahara, Joseph A. Paradiso
CHI3
2014 PrintScreen: fabricating highly customizable thin-film touch-displays
abstract
PrintScreen is an enabling technology for digital fabrication of customized flexible displays using thin-film electroluminescence (TFEL). It enables inexpensive and rapid fabrication of highly customized displays in low volume, in a simple lab environment, print shop or even at home. We show how to print ultra-thin (120 µm) segmented and passive matrix displays in greyscale or multi-color on a variety of deformable and rigid substrate materials, including PET film, office paper, leather, metal, stone, and wood. The displays can have custom, unconventional 2D shapes and can be bent, rolled and folded to create 3D shapes. We contribute a systematic overview of graphical display primitives for customized displays and show how to integrate them with static print and printed electronics. Furthermore, we contribute a sensing framework, which leverages the display itself for touch sensing. To demonstrate the wide applicability of PrintScreen, we present application examples from ubiquitous, mobile and wearable computing.
Simon Olberding, Michael Wessely, Jürgen Steimle
UIST1
2013 A cuttable multi-touch sensor
abstract
We propose cutting as a novel paradigm for ad-hoc customization of printed electronic components. As a first instantiation, we contribute a printed capacitive multi-touch sensor, which can be cut by the end-user to modify its size and shape. This very direct manipulation allows the end-user to easily make real-world objects and surfaces touch-interactive, to augment physical prototypes and to enhance paper craft. We contribute a set of technical principles for the design of printable circuitry that makes the sensor more robust against cuts, damages and removed areas. This includes novel physical topologies and printed forward error correction. A technical evaluation compares different topologies and shows that the sensor remains functional when cut to a different shape.
Simon Olberding, Nan-Wei Gong, John Tiab, Joseph A. Paradiso, Jürgen Steimle
UIST1
2012 PaperVideo: interacting with videos on multiple paper-like displays
abstract
Sifting and sense-making of video collections are important tasks in many professions. In contrast to sense-making of paper documents, where physical structuring of many documents has proven to be key to effective work, interaction with video is still restricted to the traditional "one video at a time" paradigm. This paper investigates how interaction with video can benefit from paper-like displays that allow for working with multiple videos simultaneously in physical space. We present a corresponding approach and system called PaperVideo, including novel interaction concepts for both video and audio. These include spatial techniques for temporal navigation, arranging, grouping and linking of videos, as well as for managing video contents and simultaneous audio playback on multiple displays. An evaluation with users provides insights into how paper-based navigation with videos improves active video work.
Roman Lissermann, Simon Olberding, Benjamin Petry, Max Mühlhäuser, Jürgen Steimle
ACM Multimedia2
2010 Browsing E-Lecture Libraries on Mobile Devices: A Spatial Interaction Concept
abstract
Increasingly powerful mobile devices like the Apple iPhone empower learners to watch e-lectures not only at home but also in mobile learning scenarios virtually anywhere and anytime. However, state of the art mobile video browsers do not support learners in getting an overview on and navigating between the large amounts of semantically related e-lectures, which are available in various digital libraries. We contribute a novel user interface for the mobile use of e-lectures. Leveraging a spatial navigation metaphor, it supports both linear and nonlinear interaction within a single lecture, as well as the efficient navigation within large e-lecture libraries. Evaluation results show that our e-lecture browser significantly improves the learning process and leads to significantly higher efficiency and user satisfaction.
Jochen Huber, Jürgen Steimle, Simon Olberding, Roman Lissermann, Max Mühlhäuser
ICALT3