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Marc Soucy

dblp:07/1633 · DBLP profile ↗
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11ranked-venue papers
9as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 7 first-authorGraphics, computer vision, multimedia, augmented reality and games · 6 · 5 first-authorSystems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
5 papers
Geometric modeling and processing · 100%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
surface reconstruction
0.031995
A General Surface Approach to the Integration of a Set of Range Views · IEEE Trans. Pattern Anal. Mach. Intell. 1995
A multi-resolution surface model for compact representation of range images · ICRA 1992
Multi-resolution surface modeling from multiple range views · CVPR 1992
Geometric modeling and processing › registration
3d registration
0.011996
Towards a General Multi-View Registration Technique · IEEE Trans. Pattern Anal. Mach. Intell. 1996
Geometric modeling and processing › registration › 3d registration
multi-view registration
0.011996
Towards a General Multi-View Registration Technique · IEEE Trans. Pattern Anal. Mach. Intell. 1996
Geometric modeling and processing › mesh generation
delaunay triangulation
0.011995
A General Surface Approach to the Integration of a Set of Range Views · IEEE Trans. Pattern Anal. Mach. Intell. 1995
Geometric modeling and processing
mesh generation
0.011995
A General Surface Approach to the Integration of a Set of Range Views · IEEE Trans. Pattern Anal. Mach. Intell. 1995
Geometric modeling and processing › point cloud processing › range image processing
range image integration
0.011995
A General Surface Approach to the Integration of a Set of Range Views · IEEE Trans. Pattern Anal. Mach. Intell. 1995
Geometric modeling and processing › shape modeling
3d modeling
0.011994
Registration of multiple range views for automatic 3-D model building · CVPR 1994
Geometric modeling and processing
3d reconstruction
0.011994
Registration of multiple range views for automatic 3-D model building · CVPR 1994
Geometric modeling and processing › point cloud processing › range image processing
range image registration
0.011994
Registration of multiple range views for automatic 3-D model building · CVPR 1994
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
range image integration
0.011992
Multi-resolution surface modeling from multiple range views · CVPR 1992
Geometric modeling and processing › point cloud processing
range image processing
0.011992
A multi-resolution surface model for compact representation of range images · ICRA 1992
Geometric modeling and processing
surface fitting
0.011992
A multi-resolution surface model for compact representation of range images · ICRA 1992

Methods — techniques the papers use, named apart from their topics

venn diagram reparameterization · 0.0sequential optimization · 0.0iterated closest point · 0.0constrained delaunay triangulation · 0.0transformation matrix refinement · 0.0simultaneous registration · 0.0local retriangulation error minimization · 0.0greedy point removal · 0.0
YearPublicationVenuePosition
1996 Sensors and algorithms for the construction of digital 3-D colour models of real objects
abstract
This paper describes sensors and algorithms developed and used for the creation of coloured 3-D triangular meshes from a set of range images with registered colour measurements. The objective is the creation of a digital model of a real object that is compatible with established computer graphics techniques. Triangular meshes are the fundamental rendering primitive supported by most high performance graphics workstations. The surface colour of objects can be represented by attributing reflectance values to the vertices of the mesh. Such a geometric and reflectance model provides a uniform and general representation for sculptured surfaces with non-uniform colouring.
Marc Soucy, Guy Godin, Réjean Baribeau, François Blais, Marc Rioux
ICIP (2)1
1996 Multiresolution Surface Modeling Based on Hierarchical Triangulation
Marc Soucy, Denis Laurendeau
Comput. Vis. Image Underst.1
1996 Towards a General Multi-View Registration Technique
abstract
We present an algorithm that reduces significantly the level of the registration errors between all pairs in a set of range views. This algorithm refines initial estimates of the transformation matrices obtained from either the calibrated acquisition setup or a crude manual alignment. It is an instance of a category of registration algorithms known as iterated closest-point (ICP) algorithms. The algorithm considers the network of views as a whole and minimizes the registration errors of all views simultaneously. This leads to a well-balanced network of views in which the registration errors are equally distributed, an objective not met by previously published ICP algorithms which all process the views sequentially. Experimental results show that this refinement technique improves the calibrated registrations and the quality of the integrated model for complex multi-part objects. In the case of scenes comprising man-made objects of very simple shapes, the basic algorithm faces problems common to all ICP algorithms and so must be extended.
Robert Bergevin, Marc Soucy, Hervé Gagnon, Denis Laurendeau
IEEE Trans. Pattern Anal. Mach. Intell.2
1996 A texture-mapping approach for the compression of colored 3D triangulations
Marc Soucy, Guy Godin, Marc Rioux
Vis. Comput.1
1995 A dynamic integration algorithm to model surfaces from multiple range views
Marc Soucy, Denis Laurendeau
Mach. Vis. Appl.1
1995 A General Surface Approach to the Integration of a Set of Range Views
abstract
This paper presents a new and general solution to the problem of range view integration. The integration problem consists in computing a connected surface model from a set of registered range images acquired from different viewpoints. The proposed method does not impose constraints on the topology of the observed surfaces, the position of the viewpoints, or the number of views that can be merged. The integrated surface model is piecewise estimated by a set of triangulations modeling each canonical subset of the Venn diagram of the set of range views. The connection of these local models by constrained Delaunay triangulations yields g non-redundant surface triangulation describing all surface elements sampled by the set of range views. Experimental results show that the integration technique can be used to build connected surface models of free-form objects. No integrated models built from objects of such complexity have yet been reported in the literature, It is assumed that accurate range views are available and that frame transformations between all pairs of views can be reliably computed.>
Marc Soucy, Denis Laurendeau
IEEE Trans. Pattern Anal. Mach. Intell.1
1994 Registration of multiple range views for automatic 3-D model building
abstract
Building integrated models of existing 3-D objects is a key requirement for both reverse engineering and object recognition systems. An automatic 3-D model builder goes through three main steps: i) surface sampling from many views, ii) registration of the sampled views, and iii) integration of the registered views. The accuracy obtained depends on the acquisition and registration errors. The latter is critical since a misalignment of the range views causes their noise distributions to be centered around different means, which makes it difficult to reduce the effect of the acquisition error by simple averaging. In this paper, we propose a general algorithm that reduces significantly the level of the registration errors between all pairs in a set of range views. This algorithm refines initial estimates of the transformation matrices obtained from the calibrated acquisition setup. It considers the network of views as a whole and minimizes the registration errors of all views simultaneously. This leads to a well-balanced network of views in which the registration errors are equally distributed. Experimental results show an improvement of both the calibrated registrations and integrated models.>
Hervé Gagnon, Marc Soucy, Robert Bergevin, Denis Laurendeau
CVPR2
1992 Multi-resolution surface modeling from multiple range views
abstract
A multiresolution surface modeling technique is presented. Several registered range views obtained from different viewpoints are first integrated into a nonredundant surface triangulation. The integration technique is based on the reparameterization of the canonic subsets of the Venn diagram of the set of views. The resulting triangulation is then input to a sequential optimization process that computes different levels of resolution of the surfaces of interest.>
Marc Soucy, Denis Laurendeau
CVPR1
1992 Surface modeling from dynamic integration of multiple range views
abstract
Presents a dynamic approach for the integration of multiple registered range views. A nonredundant surface model for N views is computed from the model built from N-1 views by reprocessing only the surface segments seen in the Nth view. The integration technique is based on the reparametrization of the canonic subsets of the Venn diagram of the range views. The resulting surface model consists in a triangulation defined in an object-centered reference frame.>
Marc Soucy, Denis Laurendeau
ICPR (1)1
1992 A multi-resolution surface model for compact representation of range images
abstract
The authors present a surface triangulation technique for surface description at different levels of resolution in a range image. A step discontinuity constrained 2-1/2-D triangulation of all points is first computed. A sequential optimization process then removes, at each iteration. the point that minimizes the local retriangulation approximation error caused by its removal. The iterative process can stop at any time to obtain a desired level of approximation error.>
Marc Soucy, Alain Croteau, Denis Laurendeau
ICRA1
1990 Generating non-redundant surface representation of 3D objects using multiple range views
abstract
A surface approach for the integration of registered 3-D range images, is presented. The method is a two-step algorithm based on the theory of sets. The proposed algorithm can deal with any number of views and is tailored for parallel implementation. Experimental results obtained by applying this algorithm to complicated objects showed that it is both effective and reliable. An advantage of the method is that it allows view interlacing. A surface segment not viewed because of the presence of a step discontinuity can be viewed by a view taken from another viewpoint.>
Marc Soucy, Denis Laurendeau
ICPR (1)1