Leonardo Ramírez-Guzmán

dblp:07/5225 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2Databases, data management, data science and information retrieval · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
High-performance computing · 100%
Computer graphics and multimedia
2 papers
Rendering · 87% Visualization and visual analytics · 13%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
High-performance computing
scientific computing systems
0.122006
Scalable systems software - From mesh generation to scientific visualization: an end-to-end approach to parallel supercomputing · SC 2006
Analytics challenge - Remote runtime steering of integrated terascale simulation and visualization · SC 2006
Rendering › volume rendering
parallel volume rendering
0.112006
Analytics challenge - Remote runtime steering of integrated terascale simulation and visualization · SC 2006
Rendering
volume rendering
0.112006
Analytics challenge - Remote runtime steering of integrated terascale simulation and visualization · SC 2006
High-performance computing › scientific visualization
in situ visualization
0.112006
Analytics challenge - Remote runtime steering of integrated terascale simulation and visualization · SC 2006
High-performance computing
performance optimization at scale
0.112006
Scalable systems software - From mesh generation to scientific visualization: an end-to-end approach to parallel supercomputing · SC 2006
Visualization and visual analytics › scientific visualization
parallel visualization
0.012006
Scalable systems software - From mesh generation to scientific visualization: an end-to-end approach to parallel supercomputing · SC 2006

Methods — techniques the papers use, named apart from their topics

tightly coupled parallel components · 0.1shared data structures · 0.1parallel volume rendering · 0.1in-situ visualization · 0.1
YearPublicationVenuePosition
2010 BEMC: A Searchable, Compressed Representation for Large Seismic Wavefields
Julio López 0002, Leonardo Ramírez-Guzmán, Jacobo Bielak, David R. O'Hallaron
SSDBM2
2006 Analytics challenge - Remote runtime steering of integrated terascale simulation and visualization
abstract
We have developed a novel analytic capability for scientists and engineers to obtain insight from ongoing large-scale parallel unstructured mesh simulations running on thousands of processors. The breakthrough is made possible by a new approach that visualizes partial differential equation (PDE) solution data simultaneously while a parallel PDE solver executes. The solution field is pipelined directly to volume rendering, which is computed in parallel using the same processors that solve the PDE equations. Because our approach avoids the bottlenecks associated with transferring and storing large volumes of output data, it offers a promising approach to overcoming the challenges of visualization of petascale simulations. The submitted video demonstrates real-time on-the-fly monitoring, interpreting, and steering from a remote laptop computer of a 1024-processor simulation of the 1994 Northridge earthquake in Southern California.
Tiankai Tu, Hongfeng Yu 0001, Jacobo Bielak, Omar Ghattas, Julio C. López 0001, Kwan-Liu Ma, David R. O'Hallaron, Leonardo Ramírez-Guzmán, Nathan Stone, Ricardo Taborda-Rios, John Urbanic
SC8
2006 Scalable systems software - From mesh generation to scientific visualization: an end-to-end approach to parallel supercomputing
abstract
Parallel supercomputing has traditionally focused on the inner kernel of scientific simulations: the solver. The front and back ends of the simulation pipeline - problem description and interpretation of the output - have taken a back seat to the solver when it comes to attention paid to scalability and performance, and are often relegated to offline, sequential computation. As the largest simulations move beyond the realm of the terascale and into the petascale, this decomposition in tasks and platforms becomes increasingly untenable. We propose an end-to-end approach in which all simulation components - meshing, partitioning, solver, and visualization - are tightly coupled and execute in parallel with shared data structures and no intermediate I/O. We present our implementation of this new approach in the context of octree-based finite element simulation of earthquake ground motion. Performance evaluation on up to 2048 processors demonstrates the ability of the end-to-end approach to overcome the scalability bottlenecks of the traditional approach
Tiankai Tu, Hongfeng Yu 0001, Leonardo Ramírez-Guzmán, Jacobo Bielak, Omar Ghattas, Kwan-Liu Ma, David R. O'Hallaron
SC3