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Nico Kruithof

dblp:07/7042 · DBLP profile ↗
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5ranked-venue papers
4as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-authorTheory of computation · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
surface fitting
0.012004
Approximation by skin surfaces · Comput. Aided Des. 2004
Geometric modeling and processing › computer-aided design › computer-aided geometric design
surface design
0.012006
Envelope surfaces · SCG 2006
YearPublicationVenuePosition
2008 Decoupling the CGAL 3D Triangulations from the Underlying Space
abstract
The Computational Geometry Algorithms Library Cgal currently provides packages to compute triangulations in ℝ2 and ℝ3. In this paper we describe a new design for the 3D triangulation package that permits to easily add functionality to compute triangulations in other spaces. These design changes have been implemented, and validated on the case of the periodic space T3. We give a detailed description of the realized changes together with their motivation. Finally, we show benchmarks to prove that the new design does not affect the efficiency.
Manuel Caroli, Nico Kruithof, Monique Teillaud
ALENEX2
2007 Meshing skin surfaces with certified topology
Nico Kruithof, Gert Vegter
Comput. Geom.1
2006 Envelope surfaces
abstract
We construct a class of envelope surfaces in Rd, more precisely envelopes of balls. An envelope surface is a closed C1 (tangent continuous) manifold wrapping tightly around the union of a set of balls. Such a manifold is useful in modeling since the union of a finite set of balls can approximate any closed smooth manifold arbitrarily close.The theory of envelope surfaces generalizes the theoretical framework of skin surfaces [5] developed by Edelsbrunner for molecular modeling. However, envelope surfaces are more flexible: where a skin surface is controlled by a single parameter, envelope surfaces can be adapted locally.We show that a special subset of envelope surfaces is piecewise quadratic and derive conditions under which the envelope surface is C1. These conditions can be verified automatically. We give examples of envelope surfaces to demonstrate their flexibility in surface design.
Nico Kruithof, Gert Vegter
SCG1
2005 Meshing skin surfaces with certified topology
abstract
Skin surfaces are used for the modeling and visualization of molecules. They form a class of tangent continuous surfaces defined in terms of a set of balls (the atoms of the molecule) and a shrink factor. More recently, skin surfaces have been used to approximate arbitrary surfaces. We present an algorithm that approximates a skin surface with a topologically correct mesh. The complexity of the mesh is linear in the size of the Delaunay triangulation of the balls, which is worst case optimal. We also adapt two existing refinement algorithms to improve the quality of the mesh and show that the same algorithm can be used for meshing a union of balls.
Nico Kruithof, Gert Vegter
CAD/Graphics1
2004 Approximation by skin surfaces
Nico Kruithof, Gert Vegter
Comput. Aided Des.1