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Mohammad Akbari 0005

dblp:07/7212-5 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2021
0000-0002-9339-1201ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Software-defined and programmable networks · 50% Internet of things and sensor networks · 50%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Internet of things and sensor networks
age of information
0.512021
Age of Information Aware VNF Scheduling in Industrial IoT Using Deep Reinforcement Learning · IEEE J. Sel. Areas Commun. 2021
Internet of things and sensor networks
industrial iot
0.512021
Age of Information Aware VNF Scheduling in Industrial IoT Using Deep Reinforcement Learning · IEEE J. Sel. Areas Commun. 2021
Software-defined and programmable networks
network function virtualization
0.512021
Age of Information Aware VNF Scheduling in Industrial IoT Using Deep Reinforcement Learning · IEEE J. Sel. Areas Commun. 2021
Software-defined and programmable networks › network function virtualization
VNF scheduling
0.512021
Age of Information Aware VNF Scheduling in Industrial IoT Using Deep Reinforcement Learning · IEEE J. Sel. Areas Commun. 2021

Methods — techniques the papers use, named apart from their topics

multi-agent reinforcement learning · 0.5deep reinforcement learning · 0.5actor-critic · 0.5
YearPublicationVenuePosition
2021 Age of Information Aware VNF Scheduling in Industrial IoT Using Deep Reinforcement Learning
abstract
In delay-sensitive industrial Internet of Things (IIoT) applications, the age of information (AoI) is employed to characterize the freshness of information. Meanwhile, the emerging network function virtualization provides flexibility and agility for service providers to deliver a given network service using a sequence of virtual network functions (VNFs). However, suitable VNF placement and scheduling in these schemes is NP-hard and finding a globally optimal solution by traditional approaches is complex. Recently, deep reinforcement learning (DRL) has appeared as a viable way to solve such problems. In this paper, we first utilize single agent low-complex compound action actor-critic RL to cover both discrete and continuous actions and jointly minimize VNF cost and AoI in terms of network resources under end-to-end Quality of Service constraints. To surmount the single-agent capacity limitation for learning, we then extend our solution to a multi-agent DRL scheme in which agents collaborate with each other. Simulation results demonstrate that single-agent schemes significantly outperform the greedy algorithm in terms of average network cost and AoI. Moreover, multi-agent solution decreases the average cost by dividing the tasks between the agents. However, it needs more iterations to be learned due to the requirement on the agents' collaboration.
Mohammad Akbari 0005, Mohammad Reza Abedi, Roghayeh Joda, Mohsen Pourghasemian, Nader Mokari, Melike Erol-Kantarci
IEEE J. Sel. Areas Commun.1